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RDR2 Mods Discussion

An open discussion forum for any and all talk about modding RDR2 on PC.

  1. Put in the Liar's Dice, Arm Wrestling, Horseshoe-throwing, nightwatch, and cattle ranching mini-games from RDR1. Whether you replace mini-games that're already in the game, or give these mini-games unique locations to play them.

  2. I am trying to create a RagePluginHook mod that checks whether a mission has been completed before continuing with the script. Is this possible? If so how?

  3. Started by DickHertz,

    Is there a native for setting normally locked doors to be unlocked? I was given the hashes to spawn in Braithwaite manor and I've gotten it to load on startup but the doors are locked, but when i spawn it in with Rampage they're unlocked. Edit: I found this and I think it could be what I'm looking for but I'm sure what I would put in for the parameters DOOR_SYSTEM_SET_DOOR_STATE( Any p0, Any p1 )

  4. Ever wanted to hunt animals in out-of-bounds regions like Tempest Rim, Nuevo Paraíso, or the "Northern Grizzlies". Did ya want more variety in the locales you've been visiting? But ya weren't as interested in doing so because of the animal AI being deactivated. This mod is definitely for you. This suggested mod plans to restore out-of-bounds areas with animals that aren't motionless even when you approach them in the mentioned regions.

  5. I'm trying to change the corner of the screen that the minimap is located. I feel like it must be edited in the following file data>UI>widgets.rpf>hud>minimap.ymt. I'm realizing i know very little about how positioning of UI elements work in RDR2 files. I suppose rage__GridChildParams is probably a good place to start. Do anyone of you know where i could find more information on how the grid position works in general? relevant screenshot below:

    • 0 replies
    • 857 views
  6. I'm attempting to find out if anyone has created a script of some sort that disables the free weapons in the special/Ultimate Edition of RDR2, seeing how I haven't found anyone who's created anything like that I am also looking for anyone who can help me in creating a script such as this to help disable it, if anyone can assist me I would appreciate it.

  7. Started by picpoc333,

    My asiloader.log say "vfs.asi failed to load". What should i do? ___________________________________________________________ ASI: Loading "D:\Games\Red Dead Redemption 2\vfs.asi" "vfs.asi" failed to load LOADER: Finished loading *.asi plugins

  8. Started by picpoc333,

    I have a problem with lml.My asiloader.log say "vfs.asi failed to load".What should i do?

  9. The save editor does it but also bugs the inventory, and it just gives only the inventory space and not the satchel itself. And the trainers I've used only change the look. A mod that adds The legend Of The East satchel with the look and functionality would be amazing. Is there such a mod? I haven't been able to find one.

    • 0 replies
    • 4.5k views
  10. LMS, If you could do this, I'd be even more grateful than I already am! And here is an absolutely awful yet hilarious bug I found

  11. Will Lenny's Simple Trainer be updated? It's quite outdated and difficult to locate peds and vehicles, it needs a cleaner UI in my opinion. It'd be my favorite trainer if it was more organized and easier to use.

    • 1 reply
    • 1.4k views
  12. Started by Two Sides,

    Does lml support ybn? Just a question for a mod that I may make and for some work on addon possibility

    • 4 replies
    • 1.6k views
  13. Because I'm on ps4, I need the hash.. please help 🙂

    • 4 replies
    • 9.7k views
  14. Would I be able to replace johns epilogue head textures with those of his npc's textures?(with the fresher scars and bruises) I know how to swap hashes through the shop items.ymt file but I don't know the hashes that are required to make this change. if anyone could help me figure out the hash or if its even possible to accomplish, id be real grateful

      • Like
      • Thanks
    • 7 replies
    • 2.8k views
  15. I'm wondering if it's possible to make a mod that would allow features like Extra Clean Shave to be unlocked and usable at all barbershops (or even at Arthur's shave station) as soon as the gang gets down from the mountains. Alternatively, a way to get an extra clean shave early via the outfit changer or a trainer (some kind of hack or script edit etc.) I'm just sick of having to wait until the boat heist late in the game to access it.

  16. Started by bolmin,

    So I was playing the game normally and after some time in the epilogue I wanted to set up a camp, however in the inventory wheel I didnt have an option for both setting up a camp or crafting. Is that normal? I mean I played through the game once and I don't remember John not having these options. I tried to add them manually like weapons via a trainer, but I can't find the hashes for them, so I am asking for help. Nvm, I just downloaded a new save file.

    • 1 reply
    • 1.7k views
  17. I know the native GET_LAST_DAMAGE_BONE, but this one also returns bones when NPCs fall down, for example. I would like to know if a bone has been damaged by an NPC or a weapon. Is there a way to figure this out?

      • Like
    • 7 replies
    • 1.9k views
  18. Started by Djukzo,

    l dont like how game automatically calculates distance when you shoot an arrow (there is no need for player to calculate distance, game does it for you). l would really like if someone could make a mod for this, (like if you shoot straight it goes straight no matter in what are you aiming)

  19. Started by foraging for nuts,

    inject some colour into the weapon of your choice i found the mod blackjack done on nexus where he added copper and tempered steel to weaponcomponents.meta so here is a bigger colour palette for you to try (so get crazy) Antler_Smooth Bone_Matte Ivory_Smooth Ivory_Polished Leather_Rough Leather_Smooth Steel_Blackened_Oxidized Steel_Blued_Oxidized Steel_Browned_Oxidized Brass_Oxidized Bronze Bronze_Oxidized Copper_Oxidized Gold_Oxidized Brass_Red Brass_Rough Lead Nickel_Oxidized Silver_Oxidized Steel Steel_Rough Steel_Oxidized Iron_Oxidized Pearl_Rough Pearl Drain Trail Disorient Wound Confuse Generic_SemiMetal Poison Blood_Dry …

  20. Started by sahider,

    Hey. I'm not a modder so I don't know if this is possible. Can you make new holsters as a mod. Like Dutch, Micah, & Hosea. Also I saw one of the bronte goons had a shoulder holster that would be really cool if someone could make that a mod. I really want that in this game.

  21. Every time I try to put vsf.asi in my game root folder it will say "Destination Folder Access Denied"

  22. Started by Bird Nuutawit,

    I would like to try making clothes myself

    • 0 replies
    • 1.3k views
  23. Since the creators of RPH are among us, I thought why not just ask 🙂 I'm playing this game atm and more and more ideas are coming to me while playing. But there are no modding tools as simple to use as RPH or Script Hook (that I know of). Is there any possibility of getting something similar for Cyberpunk 2077?

      • Like
    • 5 replies
    • 3k views
  24. Started by smorelol,

    Does anyone know where you can find the .ytd textures for player clothing?

      • Like
    • 2 replies
    • 2.9k views
  25. Having low cores playing as an npc is no big deal, but is there a way to get rid of the visual and sound effect when you eat something and sit down? It ruins the immersion and its kind of a bummer. Any help would be great, thanks.

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