RDR2 Mods Discussion
An open discussion forum for any and all talk about modding RDR2 on PC.
1,051 topics in this forum
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Just wondering if the Tomahawk and the throwing knife ,if the targeting distance could be increased. So they would target with deadeye at a greater distance. thanks
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- 0 replies
- 1.2k views
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Hello, any idea how make a camera zoom? I have my script camera for the object create on my map. But some times object are to big or small and i need to adjust the zoom level. Or other case, the gameplay camera (my camera character) is any way to zoom out and in?
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- 1 reply
- 3.8k views
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I don't even know if this possible, but it would be pretty nice to have all weapons with the character in the weapon wheel like GTA V or RDR1. Idk if this could be added via applying horse inventory properties to player character, as there are animations and horse proximity to consider, but it would certainly be nice to be able to go into the woods and hunt with various weaponry without having to track down my horse or needing to bring it with me all the time, like it's attached to my hip or something...
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- 3 replies
- 5k views
- 1 follower
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I have no desire to play online but I want to see/use the new accessories. Anyone figure them out? Any chance of them getting added to Pimp My Horse?
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- 0 replies
- 1.7k views
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This would make RDR2 better for sure, press a key such as F8 or F5 to turn on and off RDR1/RDR2 physics/physics engine. Such as characters not falling on the ground as soon as they get shot, (most of the time in the newer version of the Euphoria physics engine). But this doesn't just apply to combat, but wagon crashes, or free-falling in the air. Or smashing into a house with RDR1 Euphoria physics. Falling down stairs. I plan for someone to make this a long-term project. It would also be good if you didn't die as soon as you hit water from a 20 meter/28 ft. fall. Also would be good if John Marston could swim, rather than lose stamina and health as soon as he starts swimmi…
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- 1.3k views
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How about a mod to turn off weapon glowing, hate to see trowing knives glowing in npc heads hehe.
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- 8 replies
- 4.3k views
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It's hard to see eagel eye and the tracker, please create mod that make itu more visible, thanks.
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- 2 replies
- 2k views
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Hi, I am currently looking for a way to change the font when drawing text. I know there is a library for that in the downloads section on this site, but in doesn't work for some reason. I was looking for a native or something like HUD::SET_TEXT_FONT but there is nothing like that, so I am curious how to do it with natives.
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- 2 replies
- 3.6k views
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Whether you put that Western Bull Moose or Black Bear on your hunting wagon or not, this mod intends to allow you to make more money off the extra meat and weight of the animal.
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- 0 replies
- 660 views
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I would like a discussion about this, even if no mod can be started about this yet. Such as more to do in Manzanita Post (arm wrestling), larger animal density, more NPC's, more things to do in Rathskeller Fork, add back in Mescalero (because for some reason it's missing in RDR2), add back in Warthington Ranch, Thieve's Landing is no longer a gang hideout and turns into a town like in RDR1, add a trapper into Colter, Ambarino, repopulate Colter in the mod too. Do more things in Wapiti Indian Reservation, such as playing five finger fillet with the Natives, or selling to a butcher/trapper there. Add a bridge to more easily access Tempest Rim, Ambarino. Add high stakes Poke…
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- 0 replies
- 3.2k views
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How do i know the hash for a model in RDR2? I tried using hash generator but it doesn't work, i also tried uploading the full model into the hash tool from OpenIV but it also doesn't work. How am i supposed to get the hashes for models in the game?
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- 4 replies
- 7.4k views
- 1 follower
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A discussion of making a mod about the above mentioned topic. Getting horses such as the Turkoman, Missouri Fox Trotter, in the Chapters. Without glitching, save game editing, etc. But instead, modding.
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- 0 replies
- 867 views
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*R makes it too easy to get a bounty, or rather you get bounties for weird reasons. Such as "Disturbing the peace". Giving your opinion about an NPC whether it be harassment or not will eventually get you wanted even if you commited the "crime" whilst wearing a mask. But if you do get reported, (and whether you didn't wear a mask or not) . The police/law enforcement will (if they don't tell you to "move along"), attempt to arrest you with a gun, and if you don't surrender, they will shoot to kill you. Rather then lassoing and hogtieing you for committing a crime. For example, robbing a store with a full face mask or just a bandana/mask. There will be a witness, and if the…
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- 0 replies
- 6k views
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They never shut up. "That is a popular item!" I don't mind the trapper or even the fence, but constantly hearing comments when using the gunsmith or browsing the catalog is really annoying.
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- 0 replies
- 663 views
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Hello, I would love to see a mod that remove shinny effect around items that can be picked up. Thanks in advance
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- 0 replies
- 872 views
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The outfits you get after finishing the mission Eastward Bound simply disapeared from my wardrobe after I did something with the save editor, so I would like to have them back.. how to spawn them using hash codes? Any help appreciated..
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- 2.3k views
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Hi everyone, as the mp model ( especially female one ) has it's own animations set for executions etc it would be really nice to be able to play her .But why it crashes while loading it in ped changer ? Any idea, please ?
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- 5 replies
- 4.5k views
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I was trying to display cyrlic characters on screen either via the display_text native or by prompts but they come out as set of question marks. I also tried initalizing the char values like that: L"cyrlic characters" because from what I remember it had something to do with using the unicode simbols, but it made the characters to be random stuff like: "@#%$%^!(*". Any ideas how to do that?
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- 4 replies
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- 1 follower
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Hi, I was wondering is it possible to add a prompt to an exisiting ped like the valentine gunsmith. Do you use the set prompt group native or something else? I uploaded an image of what I mean by prompts attached to peds.
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- 6 replies
- 3.5k views
- 1 follower
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I’m wondering how difficult it would be to make a mod that allows you to essentially colour grade the game using the effects filters and colours within photomode?
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- 4 replies
- 2.2k views
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I am trying to change Player's body type (i.e. smaller shoulders) and cannot find any Natives for scaling/resizing bones. Does anyone know of a Native that changes the scale of a Player bone? Or maybe a Native for changing the Player's weight, as if they had not eaten any food for days. Any help would be much appreciated!
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- 0 replies
- 1.9k views
- 1 follower
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I'm trying to make a simple bodyguard mod and I was wondering if someone could help, I've got a base code that I made. But I'm not at all sure what Natives to use or really how to use them. Because every native in the database has no description as to what it's even for. So it's kind of difficult to choose without knowing the limitations, thanks in advance for any guidance. Edit: If I can't force them to follow with a task then, how do I make them regroup with me? Note: I'm attaching my current main code file using AB's Scripthook (ASI loader). script.cpp
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- 0 replies
- 1.8k views
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Anyone know if it's possible to remove the filter during deadeye? I remember someone doing a mod for this on GTAV so special abilities didn't change the visuals of the game. Looked nice.
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- 3 replies
- 10.8k views
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Is there a mod or can someone make a mod where you can both of Micah's guns
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- 0 replies
- 2.6k views
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