Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



  1. Ped GET_PLAYER_PED ( Player playerIndex )  //0x275F255ED201B937

  2. Ped _GET_PLAYER_PED_2 ( Player player )  //0x5EBE38A20BC51C27

  3. void _0x325434C68358D282 ( BOOL toggle )  //0x325434C68358D282

  4. Ped GET_PLAYER_PED_SCRIPT_INDEX ( Player playerIndex )  //0x5C880F9056D784C8

  5. int SET_PLAYER_MODEL ( Player player, Hash modelHash, BOOL p2 )  //0xED40380076A31506

  6. BOOL _IS_PLAYER_PED_VALID ( Player player )  //0x0760D6F70EBCC05C

  7. int GET_PLAYER_TEAM ( Player player )  //0xB464EB6A40C7975B

  8. void SET_PLAYER_TEAM ( Player player, int team, BOOL bRestrictToThisScript )  //0xE8DD8536F01DE600

  9. const char* GET_PLAYER_NAME ( Player player )  //0x7124FD9AC0E01BA0

  10. const char* _FORMAT_PLAYER_NAME_STRING ( const char* string )  //0x5B6193813E03E4E9

  11. float GET_WANTED_LEVEL_RADIUS ( int p0 )  //0x80B00EB26D9521C7

  12. int GET_WANTED_LEVEL_THRESHOLD ( int wantedLevel )  //0x1B1A3B358F7D8F07

  13. void SET_PLAYER_WANTED_LEVEL ( Player player, int wantedLevel, BOOL disableNoMission )  //0x384D4765395E006C

  14. BOOL IS_PLAYER_WANTED_LEVEL_GREATER ( Player player, int wantedLevel )  //0xE1C0AD4C24324C36

  15. void CLEAR_PLAYER_WANTED_LEVEL ( Player player )  //0x4E4B996C928C7AA6

  16. BOOL IS_PLAYER_DEAD ( Player player )  //0x2E9C3FCB6798F397

  17. void SET_PLAYER_CONTROL ( Player player, BOOL toggle, int flags, BOOL bPreventHeadingChange )  //0x4D51E59243281D80

  18. int GET_PLAYER_WANTED_LEVEL ( Player player )  //0xABC532F9098BFD9D

  19. void SET_MAX_WANTED_LEVEL ( int maxWantedLevel )  //0x28A4BD2CEE236E19

  20. void _SET_MAX_WANTED_LEVEL_2 ( int maxWantedLevel )  //0xEA6DE0CD15AECBE2

  21. void SET_POLICE_RADAR_BLIPS ( BOOL toggle )  //0x6FD7DD6B63F2820E

  22. BOOL IS_PLAYER_PLAYING ( Player player )  //0xBFFB35986CAAE58C

  23. void SET_EVERYONE_IGNORE_PLAYER ( Player player, BOOL toggle )  //0x34630A768925B852

  24. BOOL GET_IS_PLAYER_UI_PROMPT_ACTIVE ( Player player, int p1 )  //0x51BEA356B1C60225

  25. void _MODIFY_PLAYER_UI_PROMPT ( Player p0, int p1, int p2, BOOL p3 )  //0x0751D461F06E41CE

  26. BOOL _GET_PLAYER_UI_PROMPT_IS_DISABLED ( Player player, int promptType, int promptMode )  //0x6614F9039BD31931

  27. void _MODIFY_PLAYER_UI_PROMPT_FOR_PED ( Player player, Ped ped, int promptType, int promptMode, BOOL enabled )  //0xA3DB37EDF9A74635

  28. BOOL _GET_PLAYER_UI_PROMPT_FOR_PED_IS_ENABLED ( Player player, Ped ped, int promptType, int promptMode )  //0xEA8F168A76A0B9BC

  29. void _0x93624B36E8851B42 ( Player player )  //0x93624B36E8851B42

  30. void _0x9073EC5456651A90 ( Any p0, Any p1 )  //0x9073EC5456651A90

  31. void _0x2E67707BEC52CA4B ( Any p0 )  //0x2E67707BEC52CA4B

  32. void SET_ALL_RANDOM_PEDS_FLEE ( Player player, BOOL toggle )  //0xE705309B8C6445A4

  33. void SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME ( Player player )  //0xD5C198A62F1DEB0A

  34. void _0x16752DAA7E6D3F72 ( Player player )  //0x16752DAA7E6D3F72

  35. void _0x1D256EED194F5B58 ( Any p0 )  //0x1D256EED194F5B58

  36. Any _0x5B7B97E99F84138B ( Any p0 )  //0x5B7B97E99F84138B

  37. void _0x8674D138391FFB1B ( Any p0, Any p1 )  //0x8674D138391FFB1B

  38. Any _0xA82964B9D8D6A983 ()  //0xA82964B9D8D6A983

  39. void SET_WANTED_LEVEL_MULTIPLIER ( float multiplier )  //0xD7FA719CB54866C2

  40. void RESET_WANTED_LEVEL_DIFFICULTY ( Player player )  //0x062D14F18E8B0CAE

  41. void _0xD0B0B044112BF424 ( Player player )  //0xD0B0B044112BF424

  42. void _0x96722257E5381E00 ( Player player )  //0x96722257E5381E00

  43. void REPORT_POLICE_SPOTTED_PLAYER ( Player player )  //0xCBCCF73FFA69CC6B

  44. void _0xD2DFC9CCA5596A11 ( float p0 )  //0xD2DFC9CCA5596A11

  45. void _0x5CE5CACC01D0F985 ()  //0x5CE5CACC01D0F985

  46. BOOL CAN_PLAYER_START_MISSION ( Player player )  //0x2DF170B1185AF777

  47. BOOL IS_PLAYER_READY_FOR_CUTSCENE ( Player player )  //0xAA67BCB0097F2FA3

  48. BOOL IS_PLAYER_TARGETTING_ENTITY ( Player player, Entity entity, BOOL p2 )  //0x27F89FDC16688A7A

  49. BOOL GET_PLAYER_TARGET_ENTITY ( Player player, Entity* entity )  //0xAE663DDD99C8A670

  50. BOOL _0x927861B2C08DBEA5 ( Player player )  //0x927861B2C08DBEA5

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.