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RDR2 Mods Discussion

An open discussion forum for any and all talk about modding RDR2 on PC.

  1. I would like a discussion about this, even if no mod can be started about this yet. Such as more to do in Manzanita Post (arm wrestling), larger animal density, more NPC's, more things to do in Rathskeller Fork, add back in Mescalero (because for some reason it's missing in RDR2), add back in Warthington Ranch, Thieve's Landing is no longer a gang hideout and turns into a town like in RDR1, add a trapper into Colter, Ambarino, repopulate Colter in the mod too. Do more things in Wapiti Indian Reservation, such as playing five finger fillet with the Natives, or selling to a butcher/trapper there. Add a bridge to more easily access Tempest Rim, Ambarino. Add high stakes Poke…

  2. Started by GuiCORLEONE,

    How do i know the hash for a model in RDR2? I tried using hash generator but it doesn't work, i also tried uploading the full model into the hash tool from OpenIV but it also doesn't work. How am i supposed to get the hashes for models in the game?

  3. A discussion of making a mod about the above mentioned topic. Getting horses such as the Turkoman, Missouri Fox Trotter, in the Chapters. Without glitching, save game editing, etc. But instead, modding.

  4. *R makes it too easy to get a bounty, or rather you get bounties for weird reasons. Such as "Disturbing the peace". Giving your opinion about an NPC whether it be harassment or not will eventually get you wanted even if you commited the "crime" whilst wearing a mask. But if you do get reported, (and whether you didn't wear a mask or not) . The police/law enforcement will (if they don't tell you to "move along"), attempt to arrest you with a gun, and if you don't surrender, they will shoot to kill you. Rather then lassoing and hogtieing you for committing a crime. For example, robbing a store with a full face mask or just a bandana/mask. There will be a witness, and if the…

  5. They never shut up. "That is a popular item!" I don't mind the trapper or even the fence, but constantly hearing comments when using the gunsmith or browsing the catalog is really annoying.

  6. Started by lexo1000,

    Hello, I would love to see a mod that remove shinny effect around items that can be picked up. Thanks in advance

    • 0 replies
    • 784 views
  7. Started by Happen,

    The outfits you get after finishing the mission Eastward Bound simply disapeared from my wardrobe after I did something with the save editor, so I would like to have them back.. how to spawn them using hash codes? Any help appreciated..

    • 0 replies
    • 2.2k views
  8. Hi everyone, as the mp model ( especially female one ) has it's own animations set for executions etc it would be really nice to be able to play her .But why it crashes while loading it in ped changer ? Any idea, please ?

    • 5 replies
    • 4.2k views
  9. Started by bolmin,

    I was trying to display cyrlic characters on screen either via the display_text native or by prompts but they come out as set of question marks. I also tried initalizing the char values like that: L"cyrlic characters" because from what I remember it had something to do with using the unicode simbols, but it made the characters to be random stuff like: "@#%$%^!(*". Any ideas how to do that?

  10. Started by bolmin,

    Hi, I was wondering is it possible to add a prompt to an exisiting ped like the valentine gunsmith. Do you use the set prompt group native or something else? I uploaded an image of what I mean by prompts attached to peds.

  11. I’m wondering how difficult it would be to make a mod that allows you to essentially colour grade the game using the effects filters and colours within photomode?

    • 4 replies
    • 1.8k views
  12. I am trying to change Player's body type (i.e. smaller shoulders) and cannot find any Natives for scaling/resizing bones. Does anyone know of a Native that changes the scale of a Player bone? Or maybe a Native for changing the Player's weight, as if they had not eaten any food for days. Any help would be much appreciated!

  13. I'm trying to make a simple bodyguard mod and I was wondering if someone could help, I've got a base code that I made. But I'm not at all sure what Natives to use or really how to use them. Because every native in the database has no description as to what it's even for. So it's kind of difficult to choose without knowing the limitations, thanks in advance for any guidance. Edit: If I can't force them to follow with a task then, how do I make them regroup with me? Note: I'm attaching my current main code file using AB's Scripthook (ASI loader). script.cpp

  14. Anyone know if it's possible to remove the filter during deadeye? I remember someone doing a mod for this on GTAV so special abilities didn't change the visuals of the game. Looked nice.

      • Like
    • 3 replies
    • 10.5k views
  15. Started by Lucian35790,

    Is there a mod or can someone make a mod where you can both of Micah's guns

    • 0 replies
    • 2.5k views
  16. Started by weesnaw,

    A mod that lets you make certain animals not vocalize as frequently (or at all) would be neat, if doable. Elk almost constantly scream when they're spawned in, dogs in towns are almost always barking, wolves are a LOT more quiet in real life than in-game (why do they viciously bark all the time like dogs??), cougars are some of the stealthiest predators in real life but yowl and scream the moment you're in range, foxes merely existing = noise radiating from them. A mod that either makes these more rare or even completely silences the "normal" vocalizations of these animals (i.e completely silencing wolves' weird constant barking) would benefit hunting and imme…

    • 0 replies
    • 894 views
  17. Started by GoulactiX,

    I didn't play this game over a year ,,,did anyone make a mod to have john Marston in Epilogue have his original skinny body\hair from the chapters ? rockstar got too fucking lazy and ported his face on Arthur morgen's big body frame . it pisses me off

  18. Started by KMM,

    I want to unlock bank doors but do not know how to get the hashes for the doors. Is there any tool available to view hashes of objects?

    • 1 reply
    • 2.4k views
  19. Started by Practona,

    Hello guys, I was replaying RDR2 but when the epilogue started i had a weird bug (my character was respawning rapidly and the screen looked funny, dont know why), so i downloaded a savegame that started a little further into the epilogue. But the thing is, i am playing as John (normal xD) BUT, had Arthurs beard, I shaved it and then it changed to John's facial hair. Thats not it, i also hear Arthurs voice when talking to peaple and my horse but sometimes also have John's voice in some cases.. ? I tried to fix this with save editor by switching model to Arthur and back to John but that did not help. Its funny, i have sort of a John/Arthur hybri…

    • 1 reply
    • 1.2k views
  20. Started by weesnaw,

    How do I get all of the MP_A_C animals to work? 😕 They're just invisible when I use them. The other animals work but the outfit change doesn't let me use their new legendary colors. I want to see all of the multiplayer legendary animals up close in single player which I assume are the MP_A_C animals because they have a new set of options in the outfit changer, but they're all invisible. What am I missing? I also can't get the gypsy cob to work at all, no combination I've tried works/makes it show up in the list.

    • 6 replies
    • 2.8k views
  21. Started by DickHertz,

    Has anyone discovered if there's a way to spawn in the ped/prop setups from certain missions or what their hashes are? This boat is empty after the mission there and it would be awesome if we could spawn everything back instead of having to recreate it. I think I found some natives that might have something to do with it but I'm sure. _SET_SCENARIO_GROUP_ENABLED_HASH _IS_SCENARIO_GROUP_ENABLED_HASH GET_NUM_RESERVED_MISSION_PEDS

    • 4 replies
    • 2.3k views
  22. I was wondering if anyone has a mod/knows of a way to port RDO horses, animals, items, models, etc. into story mode. I know very little about the the coding side of it but it would be really cool if it were possible. I've lost all hope of Rockstar updating story mode with any actual content and I figure it would be the next best thing. I would do anything to get some of the new RDO horses for Arthur to ride around on! Thanks comrades :)

    • 2 replies
    • 6.7k views
  23. Started by Practona,

    Hello peaple, Is there a mod that makes it possible to play as Arthur without TB through the whole storymode?

    • 2 replies
    • 5.2k views
  24. Started by Minzent,

    Hello, I'm an intermediate C# Developer (using Unity) and I'd like to create myself some mods that I couldn't find yet but that I'd drastically need! My question is: where is the best place to start and learn how to mod RDR2? Also, where can I find the ScriptHook.NET libary? The NativeDB shows the C++ stuff. Also: What is the .NET libary capable of? Are there as many possibilities yet as modding with C++? To simplify it: I'd like to create a mod where I can spawn 2 NPCs of choice and then press a button to make them fight each other. Thanks in advance! Best regards, Minzent

    • 2 replies
    • 1k views

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