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RDR2 Mods Discussion

An open discussion forum for any and all talk about modding RDR2 on PC.

  1. Started by IanVel,

    Hello I just installed the Lennys simple trainner on my PC...copied the files and started the game...heard the beeps when the game was loading, But when game is running I press F5 but nothing happens. What could be donde to solve this? Thanks!

    • 0 replies
    • 914 views
  2. Started by DenisGarajaev,

    Hi everyone! How to get HEX IDs (or hash) of peds from the list https://www.mod-rdr.com/wiki/list-of-rdr2-ped-models/ for xb36hazard tool for PS4? I want to swap to peds that not available in this tool but from list. Is it possible and if yes, how?

  3. Started by wackyw3irdo,

    I'm trying to figure out how to find a ped model ID using a hash hex. Does anyone happen to know how to do that? The hash hex is 0xDF4A4EAC. Thanks 🙂

  4. For some perspective of what the map expansion should be made to look like. And a map of Red Dead Redemption and Revolver's USA, Mexico, and Caribbean/Guarma map.

  5. You could add in the bobcat from RDR1 that is strangely missing from RDR2. Or just simply add in animals in Mexico, could add a trapper there too. Animals there mainly to hunt and examine. Reuse New Austin animals for example in Mexico. Such as Baja Californian Pronghorn, Sonoran Pronghorn, Gila Monster, Armadillo, California Condor, Western Diamondback Rattlesnake, Western Turkey Vulture, Collared Peccary, Desert Bighorn Sheep/Ram, etc. you should've gotten the point by now. Average nighttime temperature should be 30 F/-1.1 C degrees to 8.88 C/ 48 F. Average daytime temperature should be 85 F/29 C degrees to 101 F/38.33 C degrees, at least in 1899, not including Epilogu…

  6. The railway in Blackwater, Manzanita Post. Make Mason's Bridge have a railroad on it like in RDR1. Possibly recreate the Pacific Union Railroad Company which is JUST WEST of Mason's Bridge in RDR1. Put Tanner's Span in the game, which is a railroad that connected Hennigan's Stead, New Austin to Tall Trees, West Elizabeth. So you would be building a bridge across water. It crosses the west side of the Lower Montana River which is by the waterfall. Use a map editor to show the railroad on the map if possible.

  7. Nexus Mods already has Butter Bridge from RDR1 as a mod. This can simply be a horse/foot bridge to Northern Punta Orgullo, Neuvo Paraiso. Or, (like RDR1) this can be a railway bridge. You could also add in the Ramita De La Baya Bridge which is a foot bridge/animal bridge.

  8. Trapper in Gaptooth Ridge/Rio Bravo, New Austin and 1 in the Wapiti Indian Reservation in Ambarino please. For remembrance's sake, 3 trapper's in West Elizabeth, 1 in New Hanover, 1 in Lemoyne, 0 in New Austin and Ambarino right now.

  9. As mentioned in Chapters 2 and 3. The gang was originally going to camp in Dewberry Creek for Chapter 3. This future mod should make that possible. That is, if someone wants to make it. (The following will be around the the Old Greenbank Mill, to give you some better perspective, this is also around the campsite of the German family Charles and Arthur help out in the story mission, "A Strange Kindness". Which is the last story mission of Chapter 2). I suppose the scout/secondary campfire for example would be around the dry creek bed section or the dirt pathway across Dewberry Creek. Arthur's Tent would be by the dry creek bed. Pearson's Wagon would be by the dirt pathway.…

  10. Imagine being able to find a donkey or mule in the wild or steal one. In the game you can steal and ride them. (But that's it I think.) And you bond with it. It's health and stamina then increases, put your stirrup and saddle on them. Put cargo on both donkeys and mules. Such as animal carcasses and skins. Small game animals too. Like with a horse. This doesn't seem like a hard to create at all type of mod, at least for the knowledgeable and experienced modder.

  11. Started by Hellsoldier06,

    Hello ! Did a mod for replace John's hair by his real haistyle will be available soon ? For not to be forced to use the Lenny's simple trainer ? Thanks a lot :)

    • 5 replies
    • 7.2k views
  12. You shoot a gun and the bullet always goes where the white dot is. It doesn't have the annoying inaccuracy/bloom effect after shooting an M1899 pistol/throwing a hatchet. Such as hip-firing, and the bullet doesn't go anywhere else but where the white dot is. The M1899 pistol and hatchet are just examples, this applies to all weapons of any kind. The bullet will (no matter what the situation is) go straight. Which will make the game fairer and funner for the player (at least me). And the shooting will be more realistic (which doesn't necessarily make it better simply for being more realistic.) But, most people that have read this probably agree with me. Going into more det…

  13. As the title says, make it happen

  14. As the title says, make it happen, there's already one for Punta Orgullo, Mexico/Neuvo Paraiso. Or add one for East Grizzlies, Ambarino, since Colter, West Grizzlies already has one. Or one in Tall Trees, West Elizabeth.

  15. GTA V Styled Character Swap between Arthur and John or Other Characters

  16. Started by kcozart,

    Just wondering if the Tomahawk and the throwing knife ,if the targeting distance could be increased. So they would target with deadeye at a greater distance. thanks

    • 0 replies
    • 1.1k views
  17. Started by choky10,

    Hello, any idea how make a camera zoom? I have my script camera for the object create on my map. But some times object are to big or small and i need to adjust the zoom level. Or other case, the gameplay camera (my camera character) is any way to zoom out and in?

    • 1 reply
    • 3.5k views
  18. I don't even know if this possible, but it would be pretty nice to have all weapons with the character in the weapon wheel like GTA V or RDR1. Idk if this could be added via applying horse inventory properties to player character, as there are animations and horse proximity to consider, but it would certainly be nice to be able to go into the woods and hunt with various weaponry without having to track down my horse or needing to bring it with me all the time, like it's attached to my hip or something...

  19. I have no desire to play online but I want to see/use the new accessories. Anyone figure them out? Any chance of them getting added to Pimp My Horse?

    • 0 replies
    • 1.6k views
  20. This would make RDR2 better for sure, press a key such as F8 or F5 to turn on and off RDR1/RDR2 physics/physics engine. Such as characters not falling on the ground as soon as they get shot, (most of the time in the newer version of the Euphoria physics engine). But this doesn't just apply to combat, but wagon crashes, or free-falling in the air. Or smashing into a house with RDR1 Euphoria physics. Falling down stairs. I plan for someone to make this a long-term project. It would also be good if you didn't die as soon as you hit water from a 20 meter/28 ft. fall. Also would be good if John Marston could swim, rather than lose stamina and health as soon as he starts swimmi…

  21. Started by nfcintra,

    How about a mod to turn off weapon glowing, hate to see trowing knives glowing in npc heads hehe.

    • 8 replies
    • 3.9k views
  22. Started by JohnMorgan,

    It's hard to see eagel eye and the tracker, please create mod that make itu more visible, thanks.

    • 2 replies
    • 1.9k views
  23. Started by bolmin,

    Hi, I am currently looking for a way to change the font when drawing text. I know there is a library for that in the downloads section on this site, but in doesn't work for some reason. I was looking for a native or something like HUD::SET_TEXT_FONT but there is nothing like that, so I am curious how to do it with natives.

      • Thanks
      • Like
    • 2 replies
    • 3.2k views
  24. Started by ansgar,

    I know that in the outfit changer there's the hats that you can steal from NPCs, but is there a list of the hexcodes of hats that NPCs have that you can't steal?

    • 0 replies
    • 1.6k views
  25. Whether you put that Western Bull Moose or Black Bear on your hunting wagon or not, this mod intends to allow you to make more money off the extra meat and weight of the animal.

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