RDR2 Mods Discussion
An open discussion forum for any and all talk about modding RDR2 on PC.
1,031 topics in this forum
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If it is possible, is anyone knowledgeable enough to swap out John's swimming animation for a faster one? I could be mistaken but I believe John and Arthur have two different animations for when they are in water, which makes sense because John is not supposed to be able to swim at all. However, the John swim mods exist but all they do is counteract the instant stamina depletion. John's actual swimming ability is still really weak and he moves through water incredibly slowly. I'm not 100% sure that Arthur is faster but it definitely feels like he is. If anyone could make a mod/provide a tutorial for giving John the same swim speed as Arthur, I thin…
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Take a ferry from the Sea of Coronado to the northern Lanahechee River/Annesburg or Flat Iron Lake/Blackwater or Clemens Point/Cove (the cove is by the horse fence). Map editor could be involved with this, and show where the path of the ferry goes. A ferry icon on the map. Hold a button to skip the journey and just go the destination. Blackwater, Clemens Point, and Annesburg all have docking points. But at least Blackwater has a dock specifically for a ferry and even has a booth for buying ferry tickets.
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I was looking for a way to adjust prices for some items in the catalogue (stuff like weapons or tonics), but I don't know where to start. I was thinking it has something to do with itemdatabase namespace, but I have no other idea how they work.
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I was just wondering if there was anyway to go about changing prices for Fenced items such as Horses and Wagons? I've checked the catalog file in OpenIV. I've also found that prices are variable for horses and carriages as with the Missouri Fox Trotter for example, the purchase price in game is $950, $38 sold to fence, $19 sold to Stable. Any ideas?
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I have only a few mods here is the list active; Trelawny's Marvelous concoctions x64 legal menu skip 3.2.0 hang anywhere Herbalist Huntsman Realistic loadouts Grip Carvings Gun Metal rework RDO All Items menu Lenny's Simple Trainer The clothes mode as well. I use Lenny's Mod Loader Searching on the net says that Native Trainer also uses the F5 command. My problem is as of now I cannot clear my inventory, if I sell something it still stays the same number. I know I accidently hit Fix Player but as far as I can see there is no way to undo this. Which files can I get rid of to no…
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How to get the free camera to move freely when red dead redemption 2 pauses space key + Q, thanks this is a great job
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Does somebody now anything about problem regarding the bounty mission with Sadie Adler? i found somebody who had the same issue but saw no real fix to it. The mission works for a while but then i just get a softlock and after that i need to restart the game to continue playing. (Not my video but the exact same issue for me) I tried to remove the trainer i used (Rampage) but that didn't change anything. I read that on the video as a possible solution. Mods i use: Open Interiors Dog Companion Bounties Expansion Contracts Cut Dialogue Restoration and Enhancement First Person Walk Fix Gun…
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To be brief, when I hit F5 to bring up the console command nothing happens, same with the clothe changer. I have DL all of the new stuff, but still a no go. I don't get any errors or CTD, I just can't open the commands. Any help would be great. I just re downloaded the ScriptHook again to try it. I will let you know if it changes but I did this yesterday and nothing happened.
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Title, as well as enabling special characters for horse names and extend the character limit. I wanted to name my horse "Is That The Boss's Horse?!". Was disappointed when the best I could do is "The Bosses Horse". In the process I also discovered the inane profanity filter and could not find a mod anywhere that disables it. If a mod already exists that does this that I could not find, please let me know. Even a horse name editor would be good enough for me.
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Hello guys, this week as a result of not having any mods, I have noticed that the weapons (in the normal game), I have fully tested it on a Litchfield repeater. There is no problem when shooting, at least none such as the weapon jams, I have taken a state of 100% to Zero (visually, for a long time) and I have continued to shoot even with a zero state of the weapon. The only thing the game told me was a message indicating that I should clean the weapon, but I kept hunting and shooting without appreciable problems. Is this behavior normal? Shouldn't the weapon be locked or reached state zero (without maintenance) be unusable?
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Hello, on the map (radar) there are some icons that correspond to health and resistance, after a while they are reduced to zero and you have to eat or sleep again to replace them. Normally the time it takes to empty the health is excessive (in my opinion). What files have to be modified in order for it to speed up the drain rate of health and stamina? I have tried the bolmin mod on basic needs, I like it, but I would like to modify values according to the game I want to have at different times. What file contains the items and their respective health and stamina values that increase or decrease?
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I don't know if this has been requested or done already. I would like to see Bill's Aussie style hat and in different colors as buyable or wearable. Is it even possible? I wish I was half as smart as y'all with your Modding abilities but I am an old man that doesn't have the patience to learn how to do this. Another Idea would be to add Real Calvary hats as well, and maybe uniforms. Thank you for taking the time to read this and respond if it is possible or has been done. Hawk
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for some reason play nearest scenario isnt working, whenever i click it, it takes me miles away (it never used to before). even when im standing right next to a chair it takes me miles away. this is with multiple trainers (im using rampage trainer rn). I like to get cool pictures if you're wondering. any help is appreciated.
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So I was going to get back into modding since Script Hook and everything else has been updated but my convert_assets.bat file to convert GTA textures is not working anymore, anyone has an idea as to why or has the same problem?
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Hello. In the camp there are some icons that are related to the supply of food, ammunition and medicine. When it comes to food, when I don't bring them anything for several days the icon turns red and the other gang members call out to me to bring food. This is fine, but I wish there was a greater consequence, because after they call my attention nothing happens, everything remains the same. Has anyone made any changes to it? Some ideas come to mind: that my health is affected, that the health of the band members is affected, that they get sick due to lack of food, etc. Does anyone have any idea what files I have to modify?
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Hello, how can I delete from my wardrobe some purchased clothing items that I do not use? For example, I want to remove a hat or coat that I don't want. I have Rampage trainer installed but I haven't found the option to do it.
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Hey guys, recently finished my first RDR2 playthrough and was really happy to finish the challenge grind and unlock the rewards. Love the LOTE outfit at the end of the game but I was really disappointed to find out that the climate resistance bonus is pretty broken. The temperature resistance no longer works if you change anything about the outfit. Although I would like the ability to accessorize the outfit without ruining the bonus, I don't really care about that. However, the bonus is broken by the player equipping a bandana, which unequips the scarf and is really annoying overall. Could anyone more skilled at RDR2 modding help with a fix? I don'…
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Haveing a NativeUI for script hook rdr dot net would be useful and was wondering if this is possible and if someone would be willing to do it...
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Hello Is there a mod where you can disable the primary holster and only use the off hand holster?
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The Red Dead Online offers various recipes of stew available when you purchase stew pot, makes me wonder if there's a way to replace the cosmetics of Pearson stew in Single Player. Just thought it'd be great if camp folks don't have to eat the same thing everyday.
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Hello modding friends, considering I have no experience or idea what I am doing, I would like to reduce and raise my characters sweat level. I found this function but idk how to use it : So can anyone give an advice and tell me how I can do that ingame or with a script?
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Hello. I have noticed that World.Player.Wantedlevel does not actually do anything no matter what you set it to. I looked for native hashes but couldn't find any related to setting if the player is wanted or not. How can I make the player wanted?
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God I DEFINITELY didn't have the other coffee mod in mind when I first goggled this. But anyway yea I always thought its a shame Arthur had to threw away his cup of coffee after only 3 sips.
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Hi, I've been working on a mod and I'm almost there, but I've gotten stuck on prompts and got no clue how to fix it up. I am using the ScriptHookRDRNetAPI. I'd really appreciate if someone could look over and point out where the issue lies. Some notes to narrow down the issue: Function.Call<string>(Hash._CREATE_VAR_STRING is where I think the issue lies but that's just assumption. _CREATE_VAR_STRING in NativeDB is shown as a const char*, but: const char* gives an error: char* cannot be declared as a const (commented out) Function.Call<char*> gives an error: char* cannot be used as an argument (commented out) changing stri…
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Unfortunalely Im not that familiar with the game files in a way to edit internal game mechanics (except for euphoria stuff and a little bit of the weapons stuff). Maybe a more skilled/talented user could do this easily in no time (I know that there are some extreme pro`s outhere 😄 ) My suggestion: A mod which lets lawman on horses behave like they did in RDR1 when chasing you. In detail: No more horse drive by when you are in combat AND on the ground. If they can see you (your position is known and you are in active combat and you are NOT on your horse) AND coming to shoot you down, they get off the horse at a distance of about 20 - 30 meters (away from your po…
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