388 files
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Beecher's Hope is not a fucking desert anymore.
Added more lights, populated area and more trees.
Well, Beacher's Hope is a more livable place now.
This map only looks realistic during not rainy weather and daytime hours. !
Some objects may spawn in weird places, this is a problem caused by MapEditor.
You can convert this map to ymap from MapEditor if u want.
Requirements
MapEditor
Scripthook V2
Installation
-Firstly if you didnt installed Scripthook before, we have to install it.
-I recommended to install Scripthook V2 because V1 version did make my game crashed.
-All you have to do is copy and paste files where RDR2.exe located.
-After the install the Scripthook, install MapEditor.
-Like what we did it before, copy and paste the files to where RDR2.exe is located.
-All finished! Lets install the Beecher's Hope Remastered map.
-Drag and drop MapEditor folder into where RDR2.exe located.
-Open the game and press F9 MapEditor must be opened, after that select Load Map option and load the map.
Credit
-Burak Kaleli
No fucking copyrights reserved.- 1,721 Downloads
- 22865 Views
- 60.88 kB File Size
BuraKaleli in MapsUpdated -
RedCallouts
This callout pack currently has 4 callouts.
Solve Murder 🕵️♂️ - A little murder scene where you have to listen to the story the peds tell you and investigate!
Bandit Attack 🤠 - Defend the person in need of help and yourself from waves of gang attackers!
Stolen Stagecoach 🐎 - The stagecoach was spotted by a local - Apprehend him!
Horse Thief 🐎 - Track down the horseman and arrest him!
Bugreports & Feedback
can be submitted on my discord server https://discord.gg/utNranQJSr
Installation
Drag-and-drop the folder in your rdr2 main folder.
© 2025 RedCallouts by Yasd. All rights reserved. Do not modify or share it without my consent. -
https://youtu.be/Jv2a0pAzII4
Play Liar's Dice in Red Dead Redemption 2
Two locations are available for play, from 5am-8pm in-game time:
Wallace Station Aurora Basin (Epilogue only)
Each game starts with 3 players, with 5 dice for each player. Players can Raise, Call bluffs or Call spot-on bids during each turn. Playable as Arthur and John Marston.
Known issues:
Occasional seat adjustment animations (these are intermittent, the seated animation looping system is fairly complicated) Incorrect seat rotations after playing multiple games (this is usually corrected at the start of every round) Using "Model changer" mod to change the player model breaks this game (will work again after restarting the game) -
Now you can roam the plains accompanied by John Barry's famous and moving score. It fits the game so well!
Just extract and install to the downloader file in LML.
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this mod makes taa less intense
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only use 1.0.2 if you play on 1080p or lower because the aliasing is very noticeable on 1.0.1 especcialy if taa is on medium
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CHANGELOGS:
1.0.2: made taa more intense in static and in-motion (only use on 1080p or lower)
1.0.1: reduced in-motion taa and distant taa. 28.12.2024 - like 30 minutes after release
1.0.0: release. 28.12.2024
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taa high is better for sharpening than medium because medium will have weird sharp ghosting and will be very noticeable
(1080p is very soft without sharpening) i recommend taa high, 1/3 taa sharpening because thats what i use (image with train tracks is 50% taa sharpening)
if my mod is too flickery to you use another one on nexus like best taa mod
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https://discord.gg/NTbsJukAhT
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NOT COMPATIBLE WITH ANY GRAPHICS MOD!
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- 1,003 Downloads
- 16024 Views
- 59.26 kB File Size
Eemeli2343 in MiscUpdated -
Dynamite, Machete, Bow, Incendiary, Explosive Ammo and more! Forget realism for a while and have fun!
This is a script file made by me to randomize most NPC weapons and ammo; idk I just wanted the gameplay to be chaotic 😄 Guns can range within Pistols, Repeaters, Melee, Shotgun, Rifles, Sniper Rifles and Throwables. Peds cannot equip online weapons so those are not included. This is my very first mod in RDR2, and it took quite a while for me to get used to it, so if anyone faces issues during gameplay let me know. READ the BUGS section below!
Installation - Put both files in RDR2 Root directory, that is the folder where you have RDR2.exe. Press F2 to start. You can change the hotkey by editing the key number Randomizer_Config.ini.
Requirements - ScriptHookRDR2 V2.
BUGS -
1)I haven't thoroughly tested the mod, but since this mod tries to swap almost all weapons, it is possible some weapons will be unlocked for you early (if you just started the game and picked up one of the enemy weapons).
2)Also, some weapons which are acquired via certain missions might get glitched, so in those cases its preferrable to disable the mod, die and restart the mission.
...or just use a Trainer to get the gun 🙂
3)Since enemies can use Incendiary and Dynamite ammo, ally peds can easily die from it! I tried to counter it by increasing Ally peds' health, but it might not be enough and you might mission fail occasionally. So be careful and aim quick!!
CREDITS - The Brilliant people from the Modding discord server who assisted me in creating the mod! Big thank you to PixieV, Transflux, Tuffy, Timmy_theBarbarian, Ked, and some more! (whose names I forgot D:)
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Feeling like the shotguns in the game don't quite have that "spaghetti western" punch? Well, now your double barrel will kick like a mule...or rather a team of mules. This mod cranks the knockback from the double barrel to insane levels. Send those NPCs flying!
Video Preview:
NOTE: This mod was created using files from Red Dead Offline, just because I couldn't figure out another way to do it. I modified the weapons.ymt file from Red Dead Offline but the mod will only activate that one specific file. The rest of the Red Dead Offline files that are included in this package don't actually activate. If anyone wants to show me how to remove all of the RDO stuff and have nothing other than a weapons.ymt file and an install.xml file in my mod that would be great.
- 1,710 Downloads
- 16084 Views
- 9.62 MB File Size
Updated -
Bu mod sayesinde "Mary Linton Joins The Gang" modundaki diyalogları Türkçe'ye çevirebilirsiniz!
(Çeviri makine çeviridir.hatalar olabilir)
Yapmanız gerekenler sadece indirdiğiniz Language.dat dosyasını Mary Linton Joins The Gang modundaki Mary_Linton klasörüne atıp Hedefteki Dosyayı Değiştir demek!
Daha fazla bilgi için Discord Sunucumuz:
https://discord.gg/qSgnGVggbF
https://www.hilevecrack.com.tr
- 184 Downloads
- 6234 Views
- 4 kB File Size
Updated -
- 590 Downloads
- 8183 Views
- 7.54 kB File Size
Sonnybhoy67d in MapsUpdated -
Looking for the best ambient horse mod out there? This might just be the mod for you!
Features
-I've added a hundred ambient horses (most of which have custom textures) that will be ridden in towns, missions, be seen in pastures, and spawn in the wild so you don't get tired of seeing the same horses over and over again, I wanted to make them unique but still blend in with the environment well.
- I added around fifteen draft horses of various breeds including Mules, Friesians with a model by bolju, Percherons and more.
- Gave all stable and gang horses unique coats, although you can easily use others in their place, and I recommend doing so if you end up wanting to use a horse from a different mod as your own.
- The stat cards will simply say "Horse" instead of displaying incorrect breed and coat color information.
- Most NPC horses will now be gelded, while wild and some special horses will remain stallions. This is all optional and not included in the lightweight version
- I have worked hard to try and make this mod as bug free of an experience as possible, and will continue to fix any bugs that get reported within reason.
- Foals now spawn in the world in pastures and in the wild; rarely. You also won't see non-wild horses in the wild and there are special wild variants that look thinner and have unkempt manes, although these parts of the mod are completely optional.
- A few of the horses in the mod will have heterochromia.
- Removed the shine effect applied to horses, if for some reason you prefer the shine delete the "ShineFix" folder. Big thanks to KristianD3 for making this part of the mod, go check out some of the mods made by them.
- I have bigger plans for the future of this mod, so as always: stay tuned
How To Install
- For all of the files in this mod, excluding the Individual Files (see the file description for more details), simply find the folder that has an install.xml inside of it and drop that folder along with all of its contents into your "LML" folder and the mod should be installed.
Conflicts
- There are a handful of horse mods that edit the base game Vanilla horse textures, some of which are utilized by this mod. This might result in some horses looking a little different than how they were intended to, but may also be completely fine in most cases.
- The main version of this mod edits ambientpedmodelsets in order to spawn foals and make it so only wild horses will spawn in the wild. You can fix this conflict by either following the merge tutorial included with the mod, downloading the Lightweight version of the mod, or deleting ambientpedmodelsets.
Bugs
Known Bugs:
- Any horses that are not typically available in the stables or given as a mission reward will revert to a bay when saved as your own. There is currently no way around this, if you wish to save a specific coat from an ambient horse you will need to download the individual file for said horse and replace a different horse with the coat you want
- On very rare occasions, a man will be seen brushing the air. This can be fixed by removing the ambientpedmodelsets file, though foals will no longer spawn and non-wild horses will appear in the wild.
- Clay Davies will occasionally mention the breed of the horse you sell to him.
-The final horseman challenge cannot be completed if you have the ambientpedmodelsets installed. This, as well as some redundant compendium entries can be fixed using an optional file for the mod provided by lexo1000.
-This is significantly larger than any other mod I've made so there's bound to be some errors, if you find any: let me know. Do try to make sure that you are able to replicate any bugs you find and ensure that it isn't due to another mod, otherwise, I appreciate any constructive feedback.
Fixed Bugs:
- Fixed a foal being ridden during "No, No, and Thrice No" as well as the one being used by Pinkertons in Blackwater. Also fixed a random encounter not appearing that previously involved a foal
-Fixed horses appearing invisible in the intro to "My Last Boy"
-A horse no longer appears without a saddle in the cutscene for "An Honest Day's Labors"
-Gave Hamish's leg back to Buell
-There was an issue in earlier versions of the mod where placing your saddle onto a foal would corrupt your save file, this issue is fixed now as of the latest version
-Fixed a vanilla bug with "We Loved Once and True II" where a random placeholder horse would appear in the background
Version History
Version 1.01: Removed shine from the horses and fixed a Vanilla issue with Arthur's Horse's tail being white
Version 1.02: Reworked foals to fix a few bugs with them, they now spawn in pastures rarely.
Version 1.03: Reworked various coats that didn't look good enough; removed three for similar reasons, removed shine from two horses that still had it, and reworked wild horses to stop as many non-wild horses from spawning in the wild and vice versa.
Version 1.03.13: Fixed an issue with invisible horses in the intro to "My Last Boy"
Version 1.03.2: Improved a few coats I was unsatisfied with.
Version 1.03.21: I realized Arthur calls the White Arabian 'the white one' in a mission so changed the horse to reflect that, and fixed a few other horse textures I wasn't satisfied with.
Version 1.03.22: Fixed pruning effect caused by the shine removal and made some of the horse textures higher quality. Version 1.03.221: I've integrated "My Last Boy Horse Error Fix" so Eagle Flies and Rains Fall now use their own horses during My Last Boy, make sure you do not have that mod installed. Also updated Rachel
Version 1.03.222: No longer conflicts with mods that edit metapeds or ones that use horses from Red Dead Online
Version 1.03.23: Gave all male horses the anatomically correct colored parts
Version 1.03.231: Added heterochromia courtesy of KristianD3 and improved the Mahogany Bay texture a little more
Version 1.03.232: Fixed eyelid color for horses and updated tutorial
Version 1.03.233: Added chestnuts to a bunch of horses
Version 1.03.2331: The Lightweight version of the mod now gets rid of textures that aren't absolutely necessary as well as ambientpedmodelsets to reduce the filesize. This comes at the expense of some textures being left as they are in vanilla and foals not spawning as well as non-wild horses spawning in the wild but allows it to be compatible with pretty much every mod and reduces the filesize
Version 1.03.2332: Optimized the mod to significantly reduce filesize and fixed a bug where a horse would be seen without a saddle in "An Honest Day's Labors"
Version 1.03.2333: Further optimized the mod to significantly reduce the filesize
Version 1.03.234: Optimized the mod even more: the total file size started out today at 80mb and is now down to 39mb with no content being removed. I also improved some of the horses
Version 1.03.2341: Improved quite a few horses, fixed a few bugs, and optimized the mod a little more
Version 1.03.2342: Added more breeds and improved the mod
Version 1.03.2343: Improved some of the horses in the mod
Version 1.03.2344: Incorporated my saddle fixes mod, improved various horses in the mod, and created a new brown eye texture
Version 1.03.2345: Reworked how part of the mod was done to significantly increase performance
Version 1.03.2346: Incorporated my geldings mod so now most male horses from this mod that aren’t wild will be gelded (optional)
Version 1.03.2347: Various fixes and improvements
Version 1.03.2348: Made the horses at the Tumbleweed stable all unique, fixed a vanilla issue with the sheath model, changed the face marking on two horses, fixed a few stray pixels on most horses, and updated two of the ambient horses
Version 1.03.235: Changed the Grey Overo paint's texture to be one that is less pixelated, added proper color detailing to some of the horse's posterior areas, cleaned up a texture in the mod and changed the hoof color of the palomino paint; also removed the overo chestnut mustang from the wild horse pool
Version 1.03.2351: Minor bug fixes and improvements
Version 1.03.2352: Optimizations and improvements
Version 1.03.2353: Dehashed all of the files in the main mod, renamed a few of the files, fixed the Individual Files, changed it so the sheaths no longer edit vanilla assets, added more text edits for an overall smoother experience and separated the mules from the draft horses.
Version 1.03.23531: Fixed an issue where your save could get corrupted if you placed your saddle onto a foal, and fixed a vanilla bug with "We Loved Once and True II"
Version 1.03.23532: Fixed a major issue with the materials in the Individual Files, added some new face markings using textures that were previously unused, and improved some of the horses in the mod.
These Mods are REQUIRED in order for this to work:
- Scripthook RDR2 (Latest version)
- Lenny's Mod Loader (Latest version)
- Version.dll, or an Online Content Unlocker (Latest version)
- It's not required, but I heavily recommend Horse Eye Draw Distance Fix!
- 11,187 Downloads
- 108648 Views
- 53.54 MB File Size
- 15 Comments
Updated -
OVERVIEW
RageMenu is a single player ASI mod for Red Dead Redemption 2, built in C++ by Kapiushon and Isac. It is designed to provide useful essential features that enhance your gameplay experience without overcomplicating the menu with unnecessary options. RageMenu offers a familiar user interface .
Please Also Note That RageMenu Was Designed To Work Independently. Compatibility With Other Mods Is Not Guaranteed, And Support Cannot Be Offered For Issues Caused By Other Mods.
INSTALL
RageMenu is installed just like any other mod, Place the "RageMenu.asi" file inside your rdr2 root (where rdr2.exe is located).
RageMenu.asi also requires a hooking process like ScripthookRDR2 by alexzander blade.
CONTROLS
[KEYBOARD]
[ F5 ] - Open Menu ( Default)
[Arrow Up] - Up
[Arrow Down] - Down
[Arrow Left] - Left
[Arrow Right] - Right
[Enter] - Select
[Back] - Back
[NUMPAD]
[Asterisk] - Open Menu (Default)
[8] - Up
[2] - Down
[4] - Left
[6] - Right
[5] - Select
[0] - Back
[CONTROLLER]
[R1+Square] - Open Menu (Default)
[Depad UP] - Up
[Depad Down] - Down
[Depad Left] - Left
[Depad Right] - Right
[X] - Select
[Circle] - Back
Discord
Join our community for support, feature suggestions, bug reporting, or just to hang out! Our Discord server is the first place to hear about updates. https://discord.gg/FMcy3Sxq6T
Notes
My Nexus Page is my main but I will still keep this page up to date.- 8,462 Downloads
- 56927 Views
- 444.2 kB File Size
Updated -
--------------------------English--------------------------
We, the Ko Games team, have worked to obtain an Arabic translation of Red Dead Redemption 2 that is suitable for players
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You need additional files:
1-Lenny's Mod Loader : https://www.rdr2mods.com/downloads/rdr2/tools/76-lennys-mod-loader-rdr/
1-RDR 2 Asi Loader : https://www.rdr2mods.com/downloads/rdr2/tools/9-rdr-2-asi-loader/
2-ScriptHookRDR2 : https://dev-c.com/rdr2/scripthookrdr2/
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Discord
--------------------------بالعربية--------------------------
لقد عملنا نحن فريق Ko Games من اجل الحصول على ترجمة بلغة العربية للعبة Red Dead Redemption 2 تكون مناسبة للاعبين
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تحتاج الى ملفات اضافية:
1-Lenny's Mod Loader : https://www.rdr2mods.com/downloads/rdr2/tools/76-lennys-mod-loader-rdr/
1-RDR 2 Asi Loader : https://www.rdr2mods.com/downloads/rdr2/tools/9-rdr-2-asi-loader/
2-ScriptHookRDR2 : https://dev-c.com/rdr2/scripthookrdr2/
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Discord
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Mary Linton will join the gang after the mission We Loved Once and True III is complete.
Includes:
-configuration menu (F3 key)
-six different female companions
-online clothes
-Sadie Adler outfits
-fishing
-dancing (can be triggered when on extremely flat terrain and standing still by targeting companion)
-love making (can be triggered when on mostly flat terrain and standing still by targeting companion)
-simple alternative ending if you go help John (you need to load a moded save with Arthur as the player when the mission is finished to continue playing as Arthur
https://www.nexusmods.com/reddeadredemption2/mods/168?tab=description)
-removed sickness (this has a permanent effect on the saved games)
-play instruments (when standing still hold "jump" + press "reveal hud" to enable prompts)
-order to companion to drive a vehicle (stand next to an empty vehicle and target the companion)
-companion will fall down if badly injured, kneel next to her to help her (if you are using Ped Damage Overhaul mod you need to set WOUNDED_STATE_HEALTH in the .ini to less than 75)
To install extract inside main game folder. To make metapeds.ymt compatible with other mods that use that file copy everything that is in mp_female and copy it to other mod. Also all companions need to have health set to this: <HealthConfigHash>HEALTH_STANDARD_PED</HealthConfigHash>.
Version 1.1:
-fixed player being ignored and Mary not shooting after dancing
-fixed alternative ending not triggering
-fixed Mary not fishing
-rifle can now be put on the back
-added a blip for Mary
-revive ability can now be disabled in the .ini
-when making love, Mary will now have the same hair that it was chosen in the menu
Version 1.2:
-fixed dance exiting
-Mary will now get up immediately after being helped
-Mary can now be revived if fully dead
-Fixed Mary having Sadie's voice and name when switching to Sadie's outfits
-mission requirement can be disabled in the .ini
-fixed Arthur sometimes being invisible after making love
-added instrument playing
-added Bonnie MacFarlane, Harriet Davenport and Princess Isabeau (Bonnie and Harriet require Online Content Unlocker)
-Mary can now ride as a passenger
Version 1.3:
-fixed Mary not talking after starting the game
Version 1.4:
-fixed Arthur not playing instruments when companion is in camp
-fixed instrument prompts interfering with radar
-changed the menu key for the controller to RB and B
-removed random text appearing on the screen
-when player is using a scenario in water, the companion will not sit
-added Sadie
-companion horse can now be selected in the menu
-added Language.dat file
Version 1.5:
-removed companion complaints when following her around camp
-fixed some horse parameters when switching the horse in the menu
-added horse equipment customization
Version 1.6:
-companion will not sit on the ground when the player is at the bar
-fixed grass when making camp
-changed instrument key to hold "jump" + press "reveal hud"
-companion will now whistle for her horse
-added Alice Sinclair
-added online clothes (some clothes are only compatible with Alice Sinclair's head)
Version 1.7:
-companion horse will now slow down when it gets close to the companion
-added adjustable health and wounded state health in the .ini (if you are using Ped Damage Overhaul mod you need to set WOUNDED_STATE_HEALTH in the .ini to less than 75)
-added solo dancing from MP
-companion can now be ordered to drive a vehicle
-added MP holster versions with removed knife sheath
-fixed MP shirts glitching around the neck when not using MP head
-added three MP torso versions
-revamped love making
-companion will now join the player in the bath
-companion will now always hitch her horse when the player does
-bow and knifes can now be selected in the menu
Version 1.8:
-companion will not join in the bath if We Loved Once and True III is not complete
-adjusted hitching parameters
-fixed walking style
-disabled companion whistle when she rides with you
Version 1.9:
-fixed floating guns when using Sadie's holsters and online clothes
-fixed companion not wearing all the clothes if spawned at the camp
-fixed companion joining you in bath when she is at the camp
-fixed companion shooting at your melee opponents when in hold fire mode
-ride with me, hold fire and follow on missions can now be changed with behavior prompt when focusing on companion
-loadouts can now be saved
- 7,358 Downloads
- 77344 Views
- 45.72 MB File Size
- 29 Comments
Updated -
What this mod does?
What this mod does is pretty simple: it allows you to perform "grapple struggle reversals" in all grapple situation. In other words, it allows you to perform reversals even when you're not tried to be subdued.
[How it works]
As soon as you're grappled you'll see another that says "Reverse" prompt upside of "Break Free" button. This button will be half-filed and drain over time. If you don't act quickly or fail the button mashing mini game the button will turn red and your only option will be "Break Free". How this button reacts will change depending on your Hold Assist settings.
You can also change 3 values inside of GrappleReversals.ini to set how hard or easy this action will be.
Watch how it works from here:
[Showcase]
[CONTROLS]
E or Triangle = Mash grapple button to reverse enemies grapple
[DONATIONS]
Here's my Patreon if you want to support me.
[My other mods]
Enhanced Brawling
Bar Brawls
Dynamic Shove & Throw -
This mod is inspired by ultra-realistic "LiveLeak-style" gunshot reactions. Personally, I don’t enjoy such content, but I know there are some players who want a mod like this. So, I’ve done my best to recreate it authentically, drawing inspiration from LiveLeak footage.
Features
NPCs rarely stumble anymore. When an NPC is hit by a bullet, they often go into shock and collapse to the ground. The time NPCs stay on the ground after being hit but before getting up (if still alive) has been slightly increased. NPCs remain alive and responsive while on the ground if they still have health. Headshots cause NPCs to collapse instantly. The bullet impact force is minimal, so NPCs are no longer thrown back dramatically when hit. NPCs are less likely to clutch their wounds when hit while standing.
For even greater realism, it is recommended to use PDO (Ped Damage Overhaul) in combination with this mod.
IMPORTANT NOTE
Throwing knives and pistols share the same ragdoll settings, meaning NPCs will stumble less when hit by throwing knives. As this mod only includes the physicstasks.ymt file to ensure maximum compatibility with other mods, I’m unable to address this limitation.
INSTALLATION
Just copy the "Ultra Realistic Live Leak Ragdolls" folder to you "lml" folder. Make sure that this is the only active ragdoll mod.
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A tool with a built-in mod manager that checks your LML folder for any conflicting mods that edit the same files. Now with an auto-merge tool!
Now there is no need to manually search through your mod folders to check for conflicts! This simple tool will iterate through the mods in your LML folder and check for any duplicate file names. It will then list the files that are conflicting, the mods they are being edited by, and where they currently are in the load order.
Version 1.4.0 out now with an ASI mod manager, a merge tool (BETA) and other major improvements! Please read the guide here before using the merge tool. I have released it in Beta as it is impossible for me to test merges across every single game file, so your feedback is always appreciated!
There are two download options for LMCCT:
LMCCT - Installer
The tool must be installed before you can run it. LMCCT - Portable
Download and run, no need for installation. You only need to download one or the other.
I made the decision to move away from a single standalone .exe file due to issues with false positives on VirusTotal and older versions of Windows Defender, which is typically the case with standalone Python .exe files. The only difference is that LMCCT.exe must remain within the 'LML Mod Conflict Checker Tool' folder (where the lib and share folders are), just like a typical portable program. Alternatively you can just use the installer, which can also create Start Menu and Desktop shortcuts for you.
If you find any bugs, be sure to report them to me. I have many more features planned for the future.
- 6,030 Downloads
- 32295 Views
- 37.31 MB File Size
- 3 Comments
Updated