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Showing results for tags 'camera'.
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The 1st person camera in RDR2 is awful. I already use some mods that bring the 3rd person camera close to Arthur, and it ends up being much more immersive than using the 1st person camera. But I also often change the distance of the third-person view, and it's extremely annoying to switch to 1st person in the middle of that. It would be awesome to be able to go back and forth with the 3rd person camera without going through the 1st person, just like when you disable the 1st person on horseback and vehicles. Anyone knows how to achieve that?
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- 1st person
- view
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Version 1.2.1
776 downloads
First/Third person cutscenes + cinematic freecam!This mod focuses on trying to do a load of cutscene magic... hopefully! Keybinds: F1 - Enables/Disables the cinematic camera, please be aware when enabled that some missions/scripts such as shops may not work correctly (pressing F1 to disable again will fix the issues) F2 - Forces first person/third person camera (this can be used in a cutscene) F3 - Adds a toggle removing the black bars across the entire game F5 - This needs the cinematic camera *disabled* (and preferably in thrid person), when pressed you'll have a camera you can guide around the cutscene! This has additional key inputs, see below: F9-F12 + 0-9 - Holding F9/10/11/12 and pressing 1 - 0 will apply one of the filters used in photo mode, this can be used in the middle of a cutscene or just for general gameplay. CTRL + 0 - Reset all filters Cutscene freecam keybinds WASD - Moves the camera around R - Raises the camera level F - Lowers the camera level O - Reduces the camera FOV by -10 P - Increases the camera FOV by +10 Numpad7 - Freezes the cutscene Numpad8 - Resumes Numpad4 - Sets the next shot up in the cutscene to play at 50% Numpad5 - Sets the next shot up in the cutscene to play at 25% Numpad0 - Sets the next shot up in the cutscene to play at normal speed Arrow keys - Rotates/Angles the camera, allowing you to effectively roam any cutscene as you wish -
Version 1.1
1056 downloads
Moves the camera angle a bit down so it feels a little bit like GTA 4This mod moves the camera angle a bit down so it feels a little bit like GTA 4 with the camera being next to the gun's height. I personally like this change so i thought i'd share this to y'all out there too. If you find any issues, please let me know and i'll try my best to fix em 🙂 How to install this mod to your game Drag and drop the DCA (Different Camera Angle) folder to the lml folder. Lenny's mod loader and mod manager is required Hope you like this mod 🙂 Also if you want to stay up to date with my latest mods and updates, join my DISCORD server. Have an awesome day everyone!- 2 comments
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- camera
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Version 1.0.0
318 downloads
Automatically switch to first person when on foot, and back to previous view when mounted.Props to LMS over at Mod RDR Discord for helping look into ways to manipulate the first person camera. I created this simple mod because I like to travel in third person while on my horse, but prefer first person on foot. I'm lazy and don't like to have to press the view toggle button every time I change states. I know there is a camera setting in the game that allows you to set your preferred view while on horseback, but it is limited to only the closest third person view. Instructions: Requires ScriptHookRDR2DotNet and its dependencies: https://www.mod-rdr.com/files/file/17-community-scripthookrdr2-net/ Place RedDead2HorseCameraSwap.dll in your "path to Red Dead Redemption 2"/scripts directory. If the "scripts" directory does not exist, create it. If you're curious, here are the entire contents of the mod so you can do it yourself if you prefer. using System; using RDR2; using RDR2.Native; namespace RedDead2HorseCameraSwap { public class Main : Script { public Main() { Interval = 1; Tick += onTick; } private void onTick( object sender, EventArgs e ) { var player = Game.Player.Character; if ( player.IsOnFoot ) { //# _FORCE_FIRST_PERSON_CAM_THIS_FRAME: https://www.mod-rdr.com/nativedb/index/cam/_0x90da5ba5c2635416/ Function.Call( Hash._0x90DA5BA5C2635416 ); } } } }


