RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _REQUEST_THREAD_EXIT_FOR_ALL_THREADS_WITH_THIS_NAME ( Hash nameHash ) //0x7423F7835770F619
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void CLEAR_FOCUS () //0x86CCAF7CE493EFBE
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void TASK_VEHICLE_MISSION_PED_TARGET ( Ped ped, Vehicle vehicle, Ped pedTarget, int mode, float maxSpeed, int drivingStyle, float minDistance, float p7, BOOL DriveAgainstTraffic ) //0x9454528DF15D657A
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BOOL WAYPOINT_PLAYBACK_GET_IS_PAUSED ( Ped ped ) //0x701375A7D43F01CB
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BOOL CAN_LAUNCH_UIAPP_BY_HASH_WITH_ENTRY ( Hash appNameHash, Hash entryHash ) //0x16F47D434B6086BF
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void _0x3053064F909B5F42 ( Any p0, Any p1 ) //0x3053064F909B5F42
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Volume _CREATE_SPEED_VOLUME ( Any p0, Any p1, Any p10, Any p11, Any p12, Any p13, Any p14, Any p2, Any p3, Any p4 ) //0xBBE768E3AE76E07C
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void _SET_WEAPON_DAMAGE ( Object weaponObject, float level, BOOL p2 ) //0xE22060121602493B
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BOOL _0x5D7BFDA2290B4E39 ( const char* p0 ) //0x5D7BFDA2290B4E39
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void _0x2E399EAFBEEA74D5 () //0x2E399EAFBEEA74D5
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void _CAM_CREATE_2 ( const char* cameraDictionary ) //0x7B0279170961A73F
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BOOL PARSEDDATA_RQ_FILLOUT_HASH ( Hash* p0, Any* p1 ) //0xFBFF3FF2F5E80C0B
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void SET_ENTITY_NO_COLLISION_ENTITY ( Entity entity1, Entity entity2, BOOL thisFrameOnly ) //0xE037BF068223C38D
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BOOL DOES_PARTICLE_FX_LOOPED_EXIST ( int ptfxHandle ) //0x9DD5AFF561E88F2A
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Any _ITEMDATABASE_GET_ACQUIRE_COST ( Any p0, Any p1, Any p2 ) //0x6772A83C67A25775
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void RESET_MINIMAP_FOW ( Hash hash ) //0xEB3CB3386C775D72
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void _SET_DISPATCH_MAX_SPAWN_DISTANCE ( float maxSpawnDistance ) //0x89314FB3463E28DE
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void NETWORK_CLEAR_PLATFORM_INVITE () //0xA4484173759749B1
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const char* _GET_LAUNCH_PARAM_STRING () //0xC59AB6A04333C502
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void _SET_AMBIENT_PICKUP_LIFETIME ( int lifetime ) //0xAC9AE68F0A463752
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BOOL IS_PED_ON_FOOT ( Ped ped ) //0x01FEE67DB37F59B2
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void _SET_PED_GETUP_ANIMATION ( Ped ped, const char* animName, BOOL p2 ) //0x3AE3552E7C207CC5
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BOOL _IS_METAPED_FISH ( Ped ped ) //0x118D476A6F1A13F1
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void _0xD61FCF9FCFD515B7 ( Any p0, Any p1, Any p2 ) //0xD61FCF9FCFD515B7
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BOOL IS_PLAYER_WANTED_LEVEL_GREATER ( Player player, int wantedLevel ) //0xE1C0AD4C24324C36
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int _GET_NUM_MARKED_DEADEYE_TARGETS ( Player player ) //0xCCD9B77F70D31C9D
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BOOL IS_THREAD_EXIT_REQUESTED () //0x9E4EF615E307FBBE
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void SET_FOCUS_POS_AND_VEL ( float x, float y, float z, float offsetX, float offsetY, float offsetZ ) //0x25F6EF88664540E2
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void _0xA263ADBBC8056214 ( Any p0, Any p1 ) //0xA263ADBBC8056214
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BOOL WAYPOINT_PLAYBACK_GET_IS_AIMING ( Ped ped ) //0xD73A5D1F0325C71C
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BOOL CAN_LAUNCH_UIAPP_BY_HASH ( Hash appNameHash ) //0xE555EC27D65EDE80
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void SET_VEHICLE_DOOR_CONTROL ( Vehicle vehicle, int doorId, int speed, float angle ) //0xD57F10EBBA814ECF
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Volume _CREATE_VOLUME_BOX_WITH_CUSTOM_NAME ( float x, float y, float z, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ, const char* name ) //0xF68485C7495D848E
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float _GET_WEAPON_DIRT ( Object weaponObject ) //0x810E8AE9AFEA7E54
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int _0x1E4E097D71D449FB ( BOOL p0 ) //0x1E4E097D71D449FB
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void _0x992187D975635DF5 ( Any p0, Any p1 ) //0x992187D975635DF5
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void _0xD48227263E3D06AE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 ) //0xD48227263E3D06AE
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BOOL _IS_MGM_SYSTEM_LOADED ( const char* mgmFilename ) //0xFDFC14799373283F
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void _0x64B956F4E761DF5C ( Any p0 ) //0x64B956F4E761DF5C
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void _0x728491FB3DFFEF99 ( Any p0 ) //0x728491FB3DFFEF99
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BOOL _PARSEDDATA_RQ_FILLOUT_STRING_63 ( char* p0, Any* p1 ) //0x08EAF8E9F2EB7B2E
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void SET_ENTITY_MOTION_BLUR ( Entity entity, BOOL toggle ) //0x516C6ABD18322B63
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void SET_PARTICLE_FX_LOOPED_OFFSETS ( int ptfxHandle, float x, float y, float z, float rotX, float rotY, float rotZ ) //0xD3A4A95FC94FE83B
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void _SHOW_PLAYER_CORES ( BOOL state ) //0x50C803A4CD5932C5
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int _ITEMDATABASE_CREATE_ITEM_COLLECTION ( Any* p0, int* size, int comparisonType ) //0x71EFA7999AE79408
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void _REVEAL_MINIMAP_FOW ( Hash hash ) //0xF8096DF9B87246E3
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void _0x4B0501A468B749F8 () //0x4B0501A468B749F8
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void _0x603469298A4308AF ( BOOL p0 ) //0x603469298A4308AF
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void _SET_LAUNCH_PARAM_STRING ( const char* params ) //0xDFFC15AA63D04AAB
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void SET_PICKUP_PARTICLE_FX_SPAWN ( Any p0, Any p1 ) //0xEB9740A38FD6D634