Skip to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



7154 natives found

  1. BOOL PARSEDDATA_RQ_FILLOUT_NODE ( int* p0, Any* p1 )  //0x83C3ED532B6E5D07

  2. void REMOVE_MODEL_HIDE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x3F38A98576F6213A

  3. int START_PARTICLE_FX_LOOPED_ON_ENTITY_BONE ( const char* effectName, Entity entity, BOOL xAxis, BOOL yAxis, BOOL zAxis, float xOffset, float yOffset, float zOffset, float xRot, float yRot )  //0xD3BA6EC7F2FBD5E9

  4. HUD

    void _ALLOW_PAUSE_MENU_WHEN_DEAD_THIS_FRAME ()  //0x30996422DF1EE561

  5. Any _ITEMDATABASE_FILLOUT_ITEM_EFFECT_IDS ( Any p0, Any p1 )  //0x9379BE60DC55BBE6

  6. MAP

    void _SET_MINIMAP_FOW_OVERRIDE_REVEAL_SCALE ( float scale, Hash p1 )  //0xE5A7F70B7C0F3271

  7. void SET_DISPATCH_IDEAL_SPAWN_DISTANCE ( float fIdealSpawnDistance )  //0xEAB6823B82FBD283

  8. BOOL NETWORK_IS_PLATFORM_INVITE_PENDING ()  //0xFC4165C9165C166F

  9. BOOL _GET_LAUNCH_PARAM_EXISTS ( const char* paramName )  //0x02E97CE283648CD9

  10. void PREVENT_COLLECTION_OF_PORTABLE_PICKUP ( Object object, BOOL p1, BOOL p2 )  //0x92AEFB5F6E294023

  11. PED

    void _0x34EDDD59364AD74A ( Any p0, Any p1 )  //0x34EDDD59364AD74A

  12. PED

    void SET_ENABLE_BOUND_ANKLES ( Ped ped, BOOL toggle )  //0xC52E0F855C58FC2E

  13. PED

    BOOL IS_TRACKED_PED_VISIBLE ( Ped ped )  //0x91C8E617F64188AC

  14. PED

    void _RESTORE_PED_STAMINA ( Ped ped, float stamina )  //0x675680D089BFA21F

  15. const char* _FORMAT_PLAYER_NAME_STRING ( const char* string )  //0x5B6193813E03E4E9

  16. void _0x870634493CB4372C ( Any p0, Any p1 )  //0x870634493CB4372C

  17. void TERMINATE_THIS_THREAD ()  //0x5E8B6D17FF91CD59

  18. void SET_POPULATION_BUDGET_MULTIPLIER ( float fBudgetMultiplier )  //0x2F9AC754FE179D58

  19. void _TASK_VEHICLE_DRIVE_TO_POINT_2 ( Vehicle vehicle, float x, float y, float z, float p4, float p5, Any p6 )  //0x6524A8981E8BE7C9

  20. Any SET_PED_WAYPOINT_ROUTE_OFFSET ( Ped ped, float p1, float p2, float p3 )  //0xED98E10B0AFCE4B4

  21. int LAUNCH_UIAPP_BY_HASH_WITH_ENTRY ( Hash appNameHash, Hash entryHash )  //0xC1BCF31E975B3195

  22. void SET_VEHICLE_ENGINE_ON ( Vehicle vehicle, BOOL value, BOOL instantly )  //0xB64CFA14CB9A2E78

  23. void _SET_ANTI_GRIEF_VOLUME_BLOCKS_HORSE ( Volume volume, BOOL toggle )  //0xBE551C2CC421185D

  24. Any _0xABC18A28BAD4B46F ( Any p0, Any p1 )  //0xABC18A28BAD4B46F

  25. PED

    BOOL _0xA4B6432E3880F2F9 ( Any p0 )  //0xA4B6432E3880F2F9

  26. BOOL _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADING ( AnimScene animScene, const char* phaseName )  //0x0DF57F86FE71DBE5

  27. void _0x6B7A88A61B41E589 ( Any p0 )  //0x6B7A88A61B41E589

  28. CAM

    void _0xAC77757C05DE9E5A ( const char* cameraDictionary )  //0xAC77757C05DE9E5A

  29. Any _DATAFILE_GET_NUM_NODES ( Any p0 )  //0xDF01B1F7A886B42D

  30. Any _0xD4636C2EDB0DEA8A ( Any p0 )  //0xD4636C2EDB0DEA8A

  31. int START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY ( const char* effectName, Entity entity, BOOL yAxis, BOOL zAxis, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot )  //0x8F90AB32E1944BDE

  32. HUD

    void SET_FRONTEND_ACTIVE ( BOOL active )  //0xCE47C21C0687EBC2

  33. Any ITEMDATABASE_FILLOUT_ITEM_EFFECT_ID_INFO ( Any p0, Any p1 )  //0xCF2D360D27FD1ABF

  34. MAP

    void _SET_MINIMAP_FOW_SHOULD_UPDATE ( BOOL toggle, Hash p1 )  //0x632AA10BF7EA53D3

  35. void _RESET_DISPATCH_MIN_SPAWN_DISTANCE ()  //0x96498D922D8D0D0A

  36. void _0x5B9C6AC118FD4774 ()  //0x5B9C6AC118FD4774

  37. const char* _GET_LAUNCH_PARAM_VALUE ( const char* paramName )  //0x65E65CA6A0FE59D4

  38. void SET_PICKUP_GENERATION_RANGE_MULTIPLIER ( float multiplier )  //0x318516E02DE3ECE2

  39. PED

    void _0x2D976DBDC731DF80 ( Any p0 )  //0x2D976DBDC731DF80

  40. PED

    Any _0x8822F139408B8D0A ( Any p0 )  //0x8822F139408B8D0A

  41. PED

    BOOL _IS_TRACKED_PED_VISIBILITY_PERCENTAGE_NOT_LESS_THAN ( Ped ped, float percent )  //0x164CECC59E70DF86

  42. PED

    Any _0xFC3B580C4380B5B7 ( Any p0 )  //0xFC3B580C4380B5B7

  43. float GET_WANTED_LEVEL_RADIUS ( int p0 )  //0x80B00EB26D9521C7

  44. Any _0xA54000D4BFD90BDE ( Any p0 )  //0xA54000D4BFD90BDE

  45. int _GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH ( Hash scriptHash )  //0x8E34C953364A76DD

  46. float GET_POPULATION_BUDGET_MULTIPLIER ()  //0x8A3945405B31048F

  47. void _0x1D125814EBC517EB ( Any p0, Any p1, Any p2, Any p3 )  //0x1D125814EBC517EB

  48. float GET_WAYPOINT_DISTANCE_ALONG_ROUTE ( const char* waypointRecording, int p1 )  //0xA5B769058763E497

  49. int LAUNCH_UIAPP_BY_HASH ( Hash appNameHash )  //0xC8FC7F4E4CF4F581

  50. void SET_VEHICLE_UNDRIVEABLE ( Vehicle vehicle, BOOL toggle )  //0x6E884BAB713A2A94

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.