RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Ped _GET_PLAYER_PED_2 ( Player player ) //0x5EBE38A20BC51C27
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void _SET_DEADEYE_ABILITY_LOCKED ( Player player, int abilityType, BOOL toggle ) //0x2797B8D66DD0EBB8
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BOOL IS_THREAD_ACTIVE ( int threadId, BOOL ignoreKilledState ) //0x46E9AE36D8FA6417
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void SET_GAME_PAUSES_FOR_STREAMING ( BOOL toggle ) //0xB3BC8250F4FE8B63
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void TASK_FOLLOW_ENTITY_WHILE_AIMING_AT_ENTITY ( Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0x2D532EAA142CF83F
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BOOL WAYPOINT_RECORDING_GET_CLOSEST_WAYPOINT ( const char* waypointRecording, float x, float y, float z, int* point ) //0xB629A298081F876F
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BOOL IS_ANY_UIAPP_RUNNING () //0xDB30BEC7A7A5CBD3
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void SET_VEHICLE_CAN_BE_TARGETTED ( Vehicle vehicle, BOOL state ) //0x05254BA0B44ADC16
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void _0xB3E8841F6BDAF83E () //0xB3E8841F6BDAF83E
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BOOL _IS_WEAPON_SILENT ( Hash weaponHash ) //0x5809DBCA0A37C82B
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BOOL _DOES_ANIM_SCENE_PLAY_LIST_EXIST ( AnimScene animScene, const char* playbackListName ) //0xA9016536015DE29D
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void _0x839C9F124BE74D94 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x839C9F124BE74D94
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BOOL _IS_CAM_DATA_DICT_LOADED ( const char* p0 ) //0xDD0B7C5AE58F721D
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Any _0xCA56DD6AB7A39F64 ( Any p0 ) //0xCA56DD6AB7A39F64
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void SET_ENTITY_RENDER_SCORCHED ( Entity entity, BOOL toggle ) //0x85B8A7534E44BC23
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BOOL START_PARTICLE_FX_NON_LOOPED_ON_ENTITY ( const char* effectName, Entity entity, BOOL axisY, BOOL axisZ, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ ) //0xFF4C64C513388C12
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void SET_MISSION_NAME ( BOOL p0, const char* name ) //0x402669A4BDAA72DA
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Any ITEMDATABASE_FILLOUT_ITEM_BY_NAME ( Any p0, Any p1 ) //0x2A610BEE7D341CC4
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void DISPLAY_RADAR ( BOOL toggle ) //0x1B3DA717B9AFF828
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BOOL DOES_POP_MULTIPLIER_AREA_EXIST ( int id ) //0x03BA619C81A646B3
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int NETWORK_REQUEST_JOIN ( Any p0 ) //0xE483BB6BE686F632
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int _NETWORK_TRY_ACCESS_TUNABLE_INT ( Hash tunableContext, Hash tunableName, int defaultValue ) //0xA25E006B36719774
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void _0x94F3D956BFAEAE18 ( Any p0, Any p1, Any p2 ) //0x94F3D956BFAEAE18
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Any _0x77243ED4F7CAAA55 ( Any p0 ) //0x77243ED4F7CAAA55
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BOOL IS_PED_SWIMMING_UNDER_WATER ( Ped ped ) //0xC024869A53992F34
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BOOL IS_PED_HEADING_TOWARDS_POSITION ( Ped ped, float x, float y, float z, float p4 ) //0xFCF37A457CB96DC0
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void _SET_STAMINA_RECHARGE_MULTIPLIER ( Ped ped, int multiplier ) //0x345C9F993A8AB4A4
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void _0x325434C68358D282 ( BOOL toggle ) //0x325434C68358D282
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void _SET_DEADEYE_TAGGING_ENABLED ( Player player, BOOL toggle ) //0x6B5DDFB967E5073D
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BOOL DOES_THREAD_EXIST ( int threadId ) //0xFF975BC4435A0FA3
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int GET_NUMBER_OF_STREAMING_REQUESTS () //0x30CCCC4D88E654CA
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void TASK_TURN_PED_TO_FACE_COORD ( Ped ped, float x, float y, float z, int duration ) //0x1DDA930A0AC38571
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void TASK_FOLLOW_WAYPOINT_RECORDING_ADVANCED ( Ped ped, Any p1 ) //0x0CFC13EBC19BCA52
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Hash _GET_UIAPP_CURRENT_ACTIVITY_BY_HASH ( Hash appNameHash ) //0x96FD694FE5BE55DC
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void _0x63DC1F22C903B709 ( Vehicle vehicle, BOOL p1 ) //0x63DC1F22C903B709
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Volume _CREATE_VOLUME_BY_HASH ( Hash volumeType, float x, float y, float z, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ ) //0x502022FA1AF9DC86
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Any _0xEA522F991E120D45 ( Any p0 ) //0xEA522F991E120D45
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BOOL _NETWORK_SESSION_REQUEST_SESSION_NOMINATED ( int flags, int userHash, int p2, Any* sessionRequestId ) //0x4F4672457FF597D1
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void SET_ANIM_SCENE_PLAY_LIST ( AnimScene animScene, const char* playlistName, BOOL p2 ) //0x15598CFB25F3DC7E
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void AUDIO_TRIGGER_EXPLOSION ( const char* name, float x, float y, float z ) //0x374F0E716BFCDE82
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Any _0xC285FD21294A1C49 ( Any p0 ) //0xC285FD21294A1C49
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Any _0xD97D8D905F1562F2 ( Any p0 ) //0xD97D8D905F1562F2
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Any _0x37B01666BAE8F7EF ( Entity entity ) //0x37B01666BAE8F7EF
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BOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_ENTITY ( const char* effectName, Entity entity, BOOL axisY, BOOL axisZ, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ ) //0xE6CFE43937061143
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void SET_MISSION_NAME_FOR_UGC_MISSION ( BOOL p0, const char* name ) //0xD98630CE73C61E98
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BOOL ITEMDATABASE_FILLOUT_ITEM_INFO ( Hash p0, Any* p1 ) //0xFE90ABBCBFDC13B2
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void REMOVE_POP_MULTIPLIER_AREA ( int id, BOOL p1 ) //0x88CB484364EFB37A
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int _0xE8E633215471BB5D ( Any p0 ) //0xE8E633215471BB5D
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float _NETWORK_TRY_ACCESS_TUNABLE_FLOAT ( Hash tunableContext, Hash tunableName, float defaultValue ) //0xA18393089C05E49C
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void _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL ( Hash modelHash, BOOL toggle ) //0x88EAEC617CD26926