RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _0x6A6E79FBE8678C98 () //0x6A6E79FBE8678C98
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void TASK_COMBAT_PED ( Ped ped, Ped targetPed, int p2, int p3 ) //0xF166E48407BAC484
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void TASK_MOVE_NETWORK_ADVANCED_BY_NAME_WITH_INIT_PARAMS ( Ped ped, Any p1, Any p10, Any p11, Any p12, Any p13, Any p14, Any p2, Any p3, Any p4 ) //0x7B6A04F98BBAFB2C
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void _UILOG_SET_ENTRY_PINNED ( int p0, Hash p1, BOOL p2 ) //0x72A5CD214B342568
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void _0x2BB2B5BCF0DF8008 ( Any p0, Any p1 ) //0x2BB2B5BCF0DF8008
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Volume _CREATE_VOLUME_LOCK_ATTACHED_TO_ENTITY ( Entity entity, float radius, int flag, Any p3 ) //0xF383E96C4904DF0C
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void _0xCCB4635A071FB62D () //0xCCB4635A071FB62D
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void _ENABLE_ATTRIBUTE_CORE_OVERPOWER ( Ped ped, int coreIndex, float value, BOOL makeSound ) //0x4AF5A4C7B9157D14
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void DISABLE_SCRIPT_BRAIN_SET ( int brainSet ) //0x3F44EA613A5B2676
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Hash _COLLECTABLE_GET_COLLECTABLE_ITEM_HASH ( int index, Hash collectableCategory, Hash collectableSubcategory ) //0x126CBEBBA46693CF
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BOOL HAS_ENTITY_BEEN_DAMAGED_BY_ANY_PED ( Entity entity ) //0x9934E9C42D52D87E
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Any _0x350E9211074955AF ( Any p0, Any p1 ) //0x350E9211074955AF
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void REMOVE_DECAL ( int decal ) //0x49A720552EB0BB88
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void _UI_PROMPT_SET_MASH_INDEFINITELY_MODE ( Prompt prompt ) //0x7B66E89312727274
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BOOL _0xEF254F1A4C08B7E6 ( Hash p0 ) //0xEF254F1A4C08B7E6
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Any _MINIGAME_IS_REQUEST_PENDING ( Any p0 ) //0x9105A4A2556FA937
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Object _GET_OBJECT_FROM_INDEXED_ITEM ( ScrHandle item ) //0x18013392501CE5DC
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Player PARTICIPANT_ID () //0x90986E8876CE0A83
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void UGC_SET_QUERY_DATA_FROM_OFFLINE ( BOOL p0 ) //0xF98DDE0A8ED09323
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void SET_PED_CAN_BE_TARGETTED ( Ped ped, BOOL toggle ) //0x63F58F7C80513AAD
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void SET_PED_RAGDOLL_ON_COLLISION ( Ped ped, BOOL toggle, BOOL p2 ) //0xF0A4F1BBF4FA7497
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int GET_PED_NEARBY_VEHICLES ( Ped ped, Any* sizeAndVehs ) //0xCFF869CBFA210D82
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BOOL GET_META_PED_ASSET_TINT ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xE7998FEC53A33BBE
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Any _0xBEA3A6E5F5F79A6F ( Any p0, Any p1 ) //0xBEA3A6E5F5F79A6F
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void _SET_PLAYER_MANAGE_BUFF_SUPER_JUMP ( Player player, float p1 ) //0x292F0B6EDC82E3A4
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BOOL _AWARDS_GET_UNLOCK_CLAIM_DATA ( Any* rpcGuid, Hash awardHash, int dataIndex, Any* outUnlockData ) //0xB9467E41DAB1CF2C
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void _0xCC61D8D6C19D9F14 ( Any p0 ) //0xCC61D8D6C19D9F14
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void TASK_COMBAT_PED_TIMED ( Ped ped, Ped targetPed, int p2, Any p3 ) //0x944F30DCB7096BDE
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void TASK_MOVE_NETWORK_ADVANCED_BY_NAME_WITH_INIT_PARAMS_ATTACHED ( Ped ped, Any p1, Any p10, Any p11, Any p12, Any p13, Any p14, Any p15, Any p16, Any p17 ) //0xF92171093BCABED4
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void _UILOG_MARK_MISSION_COMPLETED ( Hash p0 ) //0xDE31D66D1E54C471
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void _0x6703872EC09BC158 ( Any p0, Any p1 ) //0x6703872EC09BC158
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Any _0xF6A8A652A6B186CD ( Any p0 ) //0xF6A8A652A6B186CD
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void DISABLE_ATTRIBUTE_OVERPOWER ( Ped ped, int attributeIndex ) //0xF8DAC3D85636C241
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void _PREPARE_SCRIPT_BRAIN () //0xA32B0B05EFF75730
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int _COLLECTABLE_CATEGORY_GET_NUM_FOUND ( Hash collectableCategory, Hash collectableSubcategory ) //0x5461C821D00FE15A
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BOOL HAS_ENTITY_BEEN_DAMAGED_BY_ANY_VEHICLE ( Entity entity ) //0x695D7C26DE65C423
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void _0x898586729DB5221D ( Any p0 ) //0x898586729DB5221D
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BOOL IS_DECAL_ALIVE ( int decal ) //0x3E4B4E5CF5D3EEB5
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void _UI_PROMPT_SET_MASH_WITH_RESISTANCE_MODE ( Prompt prompt, int mashes, float p2, float p3 ) //0xCD1BDFF15EFA79F5
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int _0x3FAA928A79591761 ( Hash p0 ) //0x3FAA928A79591761
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Any _0x644439B5387EE57E ( Any p0, Any p1 ) //0x644439B5387EE57E
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Any _0x33982467B1E349EF ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x33982467B1E349EF
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int PARTICIPANT_ID_TO_INT () //0x57A3BDDAD8E5AA0A
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BOOL UGC_IS_LANGUAGE_SUPPORTED ( int languageId ) //0xF53E48461B71EECB
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void SET_PED_CAN_BE_TARGETTED_BY_TEAM ( Ped ped, int team, BOOL toggle ) //0xBF1CA77833E58F2C
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void _SET_PED_TO_DISABLE_RAGDOLL ( Ped ped, BOOL toggle ) //0x221F4D9912B7FE86
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void _SET_PED_BLACKBOARD_INT ( Ped ped, const char* variableName, int value, int removeTimer ) //0x5F53010C4C3F6BAF
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BOOL _IS_PLAYER_IN_SCOPE ( Player player ) //0x04D7F33640662FA2
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void _SET_LOCAL_PLAYER_PERSONA_ABILITY_FLAG ( int flagId, BOOL toggle ) //0x7146CF430965927C
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BOOL _LOOT_GET_RESULT_ITEM ( Any* rpcGuid, int itemIndex, Any* outResultItem ) //0x4293B44A855F82CC