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RDR2 Mods Discussion

An open discussion forum for any and all talk about modding RDR2 on PC.

  1. Hey guys, I was away for quite a while and wanted to start a new playthrough of RDR2. When I left, my main problem was that once the cores are fully levelled up (which happens quite early in the game, if you do side activities), there is no real progression for the player. Unfortunately, there does not seem to be a mod which allows for further core progression. Apart from draining and filling the cores by script, I have not tinkered with that mechanic. Here comes the question: How easy or hard would it be to make the cores level up further? What do I mean by that? -> The cores take longer to fill -> e.g. if in vanilla a player had to level up the health core 20 t…

  2. I'm looking for some clarification on this mod. It seems to just be a Reshade preset, a few launch commands, and a recommendation to add multiple 2k-4k texture mods, but the wording in the mod description implies it does much more than that. The author claims that installing everything will actually improve performance, not lower it, but I've never heard of Reshade improving performance, let alone texture packs lowering VRAM. He says in some of the mod comments that using the recommended texture packs will lower VRAM usage, which seems very counterintuitive to me. When I add the required, and optional, texture packs, I see up to 10gb's of VRAM being used with my RTX4070 m…

    • 0 replies
    • 817 views
  3. I try to put on Red Dead Offline clothing, such as the Webster Gun Belt, but on Arthur it doesn't show and the choices of texture/color are all weird and static looking. I have LITE Multiplayer Asset Enabler and Outfit Changer minus the version.dll, easyhook.dll and simplehook.dll as i have dinput and scripthook. help.

  4. Started by Interstella,

    Hello! The Ardennes and Breton horse breeds share sound clips. It's much deeper than any of the other breeds. I was wondering if it is possible and how to replace these horse sounds on other horse breeds. I have heard/read that a horse's race (hopefully coat specific rather than breed) can be changed. For example: changing a Tennessee Walker (Mahogany Bay) from "Riding" to "Race". I's really appreciate if anyone is able to show me how to do it so I am able to modify to my hearts content! Thanks, Interstella

  5. Started by jackieeeee222,

    So i installed RPH for rdr2 and it says it cant find the bootstrapper and i asked ChatGPT and its not given in the RDRFR download file and ChatGPT says it needs it to boot? Any one got the file or a fix for me? im running on version 1.0.1491.50 (Latest)

  6. I’m not able to get my Rampage Settings to save when a quit and re-enter the game. I ensured that my user account has the correct permissions to write to the game folder but that did not fix the issue. After I turn on which features I want and hit “Save Settings” in the Rampage Settings (in-game), then quit RDR2, re-enter the game, and click “Load Settings” nothing is saved and Rampage is back to its unsaved default settings.

    • 3 replies
    • 30.7k views
  7. Started by Zeniver,

    Is it possible or where exactly can you change the damage of fire, like the fire bottle, or possibly the rate at which it decreases an NPCs health?

  8. Hi folks, long-time console player finally dropping in. There is one little mod Ive been thinkin of since my first playthrough. Johns life and work at his farm is not only boring but theres no way for him to at least make some decent money. My idea: Horses can be found all over the map (like the respawning white and red arabs) and some of them are worth a few bucks at the stable. But what if John could "store" them on his farm (mybe like 8-10-12 horses) and then breed them up to lvl 4 (increases value) and then sell them to the nearest stable.

  9. Started by Orazio90,

    Can someone clarify this for me? Is the V2 scripthook retroactive? How to asi Loader which one should I use Version ddl or dinput8? How do I get Red Dead Offline to work? It's a bit of a hassle. Please help me

  10. Started by Sixsky,

    Sorry Im new to gaming PC & ive downloaded a trainer mod but it says to put it in root folder for RDR2 and I cant find it. I know its probably very simple but can someone lead me in the right direction?

  11. Hello all. So I recently downloaded the munitions mod and for the most part I'm quite happy with it. I appreciate the attempts to put IRL ammo types in the game and it certainly improves realism. However many damage/accuracy stats make literally zero sense and I've been working on fixing them myself by adjusting values in the weapons.ymt file. Examples of weird stats were the repeater carbine being MORE accurate than the Springfield...a literal rifle. So really among my first questions is: what are the actual units of accuracy/distance in game? I have been adjusting values of accuracy based on the overall scale of numbers but I have no idea what the units actually are. …

  12. I’m about to start my second playthrough, and I want to expand the game’s map as much as possible, either by unlocking areas or adding them organically to exploration, and that’s why I’m not interested in mods that just teleport me to specific locations. What mods would you recommend or suggest?

  13. Started by BigUziHert,

    Is someone able to help me get the Handheld Camera Prompt groups? I'm trying to make a Hitman mod where after you kill the target you need to take a photo of the corpse to confirm the kill. The issue I'm having is when you take the photo the photo automatically saves on the users device. I've tried disabling the control action but that removes the take photo prompt, I've tried adding my own prompt but I cant figure out how to get the camera prompt group ID to set my prompt in that group. My idea was remove the vanilla "Take Photo" prompt and add my own but I can't seem to figure it out. Any help is appreciated. I'm about 80% done my mod and I haven't been able to figure t…

  14. Started by papperpuma,

    I think the train robberies in rdr2 are good as they are however i hate th fact that i cant rob every person on the train because the law arrives too fast, i understand there are mods to fix random police pop-ins ,but i was thinking somneone should make a mod that makes robbing people faster, instead of spamming E a hundred times and talking to everybody, there should be a prompt to rob automatically, skipping the chit chat, or just reusing the animations from the train robbery heist where john uses a bag to take money from the passengers.

  15. Started by Riggan,

    Just wondering if anyone has seen these graphical glitches before and if there is a known issue with a specific mod. I've disabled every single mod in LML and also cleared out the lml/streams folder. But Dutch's hair, Micah's body/clothes and Abigail's hair are all still jacked up. I'm not sure what else to check into and trying to avoid reinstalling the game and starting completely over with mods. RDR2 Mod Glitches(Low-Res).mp4

    • 2 replies
    • 2.2k views
  16. Started by methodn,

    Hi, I'm trying to make my first mod but I am getting these errors. Anyone know how to fix these? I am new to creating Callouts)

  17. So one day i opened RDR2 it ran fine then i found some new mods to install and then i loaded it up and this fucker appeared right on to me A goddamn revolver spinning endlessly, i tried changing to Vulkan to DX12 in the rockstar folder but it didn't fixed it So any man here knows why? New Information After the loading with the images is done it just turn into this pure pit of darkness plus the music stops too

  18. Started by Turanganbarov,

    I installed the Rampage mode in RDR2 and tried to make two animals fight using free cam, but it didn’t work. I spawned the animals, but they aren’t attacking each other. Also, when I switch to free cam, a crosshair appears in the middle.

  19. Started by crossed99,

    Anyone know how to make spawned peds have the greet & insult promts when you target them? I thought it would be this native but didn't seem to do anything on it's own: SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT Thanks!

  20. I followed every step of the instructions to install LML use the Mod Manage - Can start the Game but nothing but Retextures are Loading or if i use things that i put into the root like bankrobbery.asi the game loads into a black screen...

  21. an weird bug I find in game If i use this file (version.dll) I cant execute anyone with machete(all of them either online machete or offline machete that include pirate blade and only happened on machete) by execute I mean hold the machete and run towards to anyone you can tackled them, player will hold the npc on the ground and screen shows left click to execute you click, you get nothing. either E to rob, F to hit, or R to release, nothing. then you need to reload your save just to get out this situation. also you cant interact with any regular beggar (give them money by press that key, I cant remember the key, but this this will not happened on…

  22. Started by rizzle45,

    i play almost only in 1st person mode with a semi hardcore PDO ini, so i have gun reticles turned off for realism, only thing is whenever i use the bow, my aim is all over because of how they designed the bow gameplay to rely on a reticle. what im wondering is if you can have it so the reticle turns on when you aim with the bow, and then turns back off when you stop aiming. i know nothing about coding/modding really so idk if its possible with the tools available but if it is this would be an amazing mod i think

  23. Started by Bumble Bee,

    is there a way to change what anim set certain weapons use? i.e making the cattleman use the navy revolver reload, etc for context, im using a mod that replaces the cattleman model with the navy revolver model, and i'd like to do the same for the animations

  24. The game is set in 1899 yet we only have like 9 breeds and it's such a shame. I love the Dog Companion mod so I think more breeds would pair well with it. I'm a 3D modeler so if any modder is looking for help in that regard, I'd be happy to contribute my skills. Here's a list of breeds that were recognized in this time and aren't in game, I underlined the ones that I think should take priority (based on the time and place): Recognized in 1878 Pointer Spaniels: Clumber, Irish Water, Sussex Setters: English, Gordon, Irish Recognized in 1885 Basset Hound Beagle Bull Terrier Collie (Rough/Smooth) Dachshund Fox Terrier Greyhound Harrier Irish Terrier Mastiff Pug Sain…

  25. Started by cardermartyr,

    Hey so I have another idea for a realism immersion mod; your character can now contrat illnesses! LMK what ya'll think! (details below): Pasted content Of course. Integrating a doctor visit as a core mechanic for curing these severe illnesses is a fantastic addition. It creates a gold sink, a clear gameplay loop, and reinforces the realism. Here is the improved conceptual design and pseudo-code. --- ### **Mod Concept: "The Grim Reality - Sickness" ASI Mod v2.0** **New Feature:** Illnesses can now be diagnosed and treated by doctors in towns (e.g., Saint Denis, Valentine, Blackwater). Treatment costs money and time, and may involve using specific items prescribed by the …

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