Nice mod. One mod incompatibility I found is the Selling guns mod. Nothing too terrible but guns sold to those dealers is at a fraction of their original price, and then the money is correctly taxed by this mod, but that still amounts to more money than what you spent buying the gun. Allowing a very easy infinite money loop of buying a gun at the gunsmith, and selling it for like triple the price. I don't know if you can like, just quadruple the tax when at those locations or something but either way, it's not the end of the world - I just won't use the gun buyer as an infinite money source.
Works great. I love the concept BUT it would be nice to be able to configure what categories of things get deleted, like maybe yes to valuables but not provisions or money, and so on. Or at least one alternate version with one change: not the weapons. I love this mod but I do NOT like that my weapons get deleted. Everything else, go for it, but guns are expensive vs how many times you might die with them in your hands. Yeah 1899 Economy Overhaul takes care of that but it has its own problems and incompatibilities. I do like though that the guns on your horse don't get deleted, that does add a certain level of risk-vs-reward of carrying your prized swiss-cheese-maker into battle (but I'd still rather just keep all my guns if given the option). Also the banking mod works perfectly in conjunction with this: keep money in the bank and you don't lose it on death.