RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _0xD0B0B044112BF424 ( Player player ) //0xD0B0B044112BF424
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void _0x06E1FB78B1E59CA5 ( Ped ped, BOOL p1 ) //0x06E1FB78B1E59CA5
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void BG_START_CONTEXT_HASH ( Hash contextHash ) //0x2EB67D564DCC09D5
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void _0xD346248C1DCE0D76 ( Any p0, Any p1, Any p2, Any p3 ) //0xD346248C1DCE0D76
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void TASK_PED_SLIDE_TO_COORD ( Ped ped, float x, float y, float z, float heading, float p5 ) //0xD04FE6765D990A06
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Any VEHICLE_WAYPOINT_PLAYBACK_GET_IS_PAUSED ( Any p0 ) //0x4D6D30AB18B0B089
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Any _0x4E88A65968A55C78 ( Any p0, Any p1 ) //0x4E88A65968A55C78
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void _DETACH_WAGON_ENTITY_FROM_TRAIN ( Entity entity ) //0x54CBDD6E1B4CB4DF
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void _0xD52DF30355EA7C8E ( Any p0, Any p1, Any p2 ) //0xD52DF30355EA7C8E
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void _0x000FA7A4A8443AF7 ( Any p0 ) //0x000FA7A4A8443AF7
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void _0x35A33783EC3C3448 ( Any p0 ) //0x35A33783EC3C3448
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void SET_ATTRIBUTE_BONUS_RANK ( Ped ped, int attributeIndex, int newValue ) //0x920F9488BD115EFB
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void _BOUNTY_CLEAR_BEING_TARGET () //0x932DB3C05A7465D1
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void _GET_POSIX_TIME_STRUCT ( Any* outTime ) //0x86A68E84E5884951
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void _DECOR_REGISTER_2 ( const char* propertyName, int type, BOOL p2 ) //0x4587374F88B7F6C2
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Any _CREATE_FOOTPATH_TRAIL ( Any p0, const char* waypointRecord, Any p10, BOOL bInit, BOOL bUseSnowOffset, float p3, float p4, Any p5, Any p6, Any p7 ) //0x29BA9F78321E5A6C
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void REMOVE_DECALS_IN_RANGE ( float x, float y, float z, float range ) //0x86DE59FA02902B40
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void _UI_PROMPT_SET_HOLD_MODE ( Prompt prompt, int p1 ) //0x94073D5CA3F16B7B
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Any _ITEMDATABASE_GET_SHOP_LAYOUT_PAGE_INFO_BY_KEY ( Any p0, Any p1, Any p2 ) //0xB347C100DF0C9B7F
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Any _0x3EECAADAB0D9FE29 () //0x3EECAADAB0D9FE29
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Any _0xDC057B86FC157031 () //0xDC057B86FC157031
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Player _NETWORK_GET_HOST_OF_THREAD ( int threadId ) //0xB4A25351D79B444C
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BOOL UGC_QUERY_GET_CONTENT_HAS_PLAYER_RECORD ( Any p0, int index ) //0xF794765390A6DCA5
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void _MAKE_ITEM_CARRIABLE ( Object object ) //0x1461DF6DB886BE3F
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Any _0xDC9273D95976BA22 ( Any p0 ) //0xDC9273D95976BA22
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float _0x134775B093AD5C38 ( Ped ped ) //0x134775B093AD5C38
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void _0xBC1DC48270468444 ( Any p0 ) //0xBC1DC48270468444
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void _SET_TEXTURE_LAYER_TEXTURE_MAP ( int textureId, int layerId, Hash albedoHash, Hash normalHash, Hash materialHash ) //0x253A63B5BADBC398
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void _0x96722257E5381E00 ( Player player ) //0x96722257E5381E00
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void _EAGLE_EYE_SET_PLUS_FLAG_DISABLED ( Ped ped, BOOL disabled ) //0xCE285A4413B00B7F
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void BG_END_CONTEXT_HASH ( Hash contextHash ) //0x6D1431744182CDE8
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void _0x7C907E8A725E5FD2 ( BOOL p0 ) //0x7C907E8A725E5FD2
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Any _0x9420FB11B8D77948 ( Any p0 ) //0x9420FB11B8D77948
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void VEHICLE_WAYPOINT_PLAYBACK_RESUME ( Vehicle vehicle ) //0xDC04FCAA7839D492
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Any _0x0FD07141AD048AAE ( Any p0, Any p1 ) //0x0FD07141AD048AAE
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int _0x1180A2974D251B7B ( Vehicle train ) //0x1180A2974D251B7B
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void SET_VOLUME_OWNER_PERSISTENT_CHARACTER ( Volume volume, PersChar persChar, BOOL p2 ) //0xE2BE6FFA4A13CBB0
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void _0xECBB26529A737EF6 ( Any p0 ) //0xECBB26529A737EF6
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void _0x39D8D7082BC34B72 ( Any p0 ) //0x39D8D7082BC34B72
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int GET_DEFAULT_ATTRIBUTE_RANK ( Ped ped, int attributeIndex ) //0x958DD43D41F89A47
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BOOL _BOUNTY_REQUEST_SERVED_FULL_JAIL_SENTENCE ( Any* outRpcGuid ) //0x3F73AED12A5EF0FF
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void _ADD_TIME_TO_DATE_TIME ( Any* inDateTime, Any* timeToAdd, Any* outDateTime ) //0x28EEACE9B43D9597
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BOOL DECOR_IS_REGISTERED_AS_TYPE ( const char* propertyName, int type ) //0x72355278C069F272
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void _0xC76E94A78127412B ( Any p0, Any p1, Any p2 ) //0xC76E94A78127412B
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void REMOVE_DECALS_FROM_OBJECT ( Object obj ) //0xFB8972BAE0013140
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void _UI_PROMPT_SET_STANDARDIZED_HOLD_MODE ( Prompt prompt, Hash timedEventHash ) //0x74C7D7B72ED0D3CF
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Any _ITEMDATABASE_GET_SHOP_LAYOUT_PAGE_ITEM_KEY ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xF32BEF578B3DBAE8
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Any _0xD39D32EB3B52DD83 ( Any p0 ) //0xD39D32EB3B52DD83
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void _0x9A252AA23D7098F2 () //0x9A252AA23D7098F2
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void NETWORK_SET_MISSION_FINISHED () //0x3B3D11CD9FFCDFC9