RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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int _0x744BFBB0CA908161 ( BOOL p0 ) //0x744BFBB0CA908161
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void _0xB1A196BAFE650402 ( int mgmHandle, Ped ped ) //0xB1A196BAFE650402
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BOOL BOUNTY_GET_BOUNTY_ON_PLAYER ( Any* gamerHandle, Any* bountyData ) //0x4EF23E04A0C8FF51
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Any _0x5060FA977CEA4455 () //0x5060FA977CEA4455
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BOOL _PARSEDDATA_RQ_FILLOUT_BOOL ( BOOL* p0, Any* p1 ) //0x0D9138F3F8261DF7
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int _GET_ENTITIES_NEAR_POINT ( float x, float y, float z, float radius, ItemSet itemSet, int p5 ) //0x59B57C4B06531E1E
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void SET_PARTICLE_FX_LOOPED_SCALE ( int ptfxHandle, float scale ) //0x1A9E1C0D98D093B7
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Any _JOURNAL_CAN_WRITE_ENTRY ( Any p0 ) //0xCF782691D91F270E
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Any _ITEMDATABASE_IS_INTRINSIC_ITEM ( Any p0 ) //0x337F88E3A063995E
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void _MAP_ENABLE_REGION_BLIP ( Hash regionHash, Hash styleHash ) //0x563FCB6620523917
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void _0xEF42F56F69877125 () //0xEF42F56F69877125
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BOOL NETWORK_IS_IN_PLATFORM_PARTY_CHAT () //0xFD8B834A8BA05048
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BOOL UGC_DID_REQUEST_SUCCEED ( int ugcRequestId ) //0x0B6009A90B8495F1
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void _SET_PICKUP_COLLECTABLE_ON_MOUNT ( Object object ) //0x00EE08603EADEE92
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BOOL IS_PED_IN_ANY_PLANE ( Ped ped ) //0x5FFF4CFC74D8FB80
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int GET_PED_BONE_INDEX ( Ped ped, int boneId ) //0x3F428D08BE5AAE31
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void _0xE4C95E0AE31C6512 ( Ped ped, Any p1 ) //0xE4C95E0AE31C6512
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void SET_MAX_WANTED_LEVEL ( int maxWantedLevel ) //0x28A4BD2CEE236E19
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void _0xE910932F4B30BE23 ( Player player ) //0xE910932F4B30BE23
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BOOL GET_EVENT_EXISTS ( int eventGroup, int eventIndex ) //0xC9F59C0A710ECD34
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void _0xF01D21DF39554115 ( Any p0 ) //0xF01D21DF39554115
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void SET_DRIVEBY_TASK_TARGET ( Ped shootingPed, Ped targetPed, Vehicle targetVehicle, float x, float y, float z ) //0xE5B302114D8162EE
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void WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED ( Ped ped ) //0x6599D834B12D0800
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void EVENTS_UI_POP_MESSAGE ( Hash hash ) //0x8E8A2369F48EC839
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void SET_VEHICLE_IS_CONSIDERED_BY_PLAYER ( Vehicle vehicle, BOOL toggle ) //0x54800D386C5825E5
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void _REMOVE_BOUNDS_FROM_AGGREGATE_VOLUME ( Volume volume, Volume aggregate ) //0xF92FA8890DECECF6
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float GET_WEAPON_DEGRADATION ( Object weaponObject ) //0x0D78E1097F89E637
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int _0x106CBDD5077DEDE1 ( BOOL p0 ) //0x106CBDD5077DEDE1
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BOOL IS_AIM_CAM_ACTIVE () //0x698F456FB909E077
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void _0xAE6DE22DE0ED4554 ( int mgmHandle, Ped ped ) //0xAE6DE22DE0ED4554
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BOOL _BOUNTY_IS_REQUEST_PENDING ( Any* rpcGuid ) //0x03B61CD51097DE60
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float _GET_PHOTO_MODE_FOCAL_LENGTH () //0x2533BAFFBE737E54
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void _PARSEDDATA_GET_FILE ( Any* p0 ) //0x91DED5DD64BB2691
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void SET_PARTICLE_FX_LOOPED_FAR_CLIP_DIST ( int ptfxHandle, float range ) //0x9B04D471DA0AD7AA
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Any _JOURNAL_GET_ENTRY_COUNT () //0xE65B5DE53351BE22
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Any _ITEMDATABASE_IS_OVERPOWERED_ITEM ( Any p0 ) //0x337F88E3A063995F
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void _MAP_DISABLE_REGION_BLIP ( Hash regionHash ) //0x6786D7AFAC3162B3
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void ADD_TACTICAL_NAV_MESH_POINT ( float x, float y, float z, int p3 ) //0xE4EE55E63FA9AF45
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void NETWORK_SEED_RANDOM_NUMBER_GENERATOR ( int seed ) //0xF1B84178F8674195
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Any _0xCD53E6CBF609C012 ( Any p0 ) //0xCD53E6CBF609C012
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void _0xDE116ECFFDD4B997 ( Any p0, Any p1 ) //0xDE116ECFFDD4B997
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BOOL IS_PED_IN_FLYING_VEHICLE ( Ped ped ) //0x9134873537FA419C
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void _CLEAR_PED_DESIRED_LOCO_FOR_MODEL ( Ped ped ) //0x4FD80C3DD84B817B
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int _0xC5303F460A40D21D ( Ped ped, int p1 ) //0xC5303F460A40D21D
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void _SET_MAX_WANTED_LEVEL_2 ( int maxWantedLevel ) //0xEA6DE0CD15AECBE2
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void _0x131E294EF60160DF ( Player player, float p1, float p2, float p3, float p4, Any p5 ) //0x131E294EF60160DF
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Hash GET_EVENT_AT_INDEX ( int eventGroup, int eventIndex ) //0xA85E614430EFF816
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BOOL LOAD_SCENE_START ( float posX, float posY, float posZ, float offsetX, float offsetY, float offsetZ, float radius, int p7 ) //0x387AD749E3B69B70
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void CLEAR_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK ( Ped ped ) //0xC35B5CDB2824CF69
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float GET_PED_WAYPOINT_OVERRIDE_SPEED ( Ped ped ) //0xD39A2F3E7FCAFF08