RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void SET_VEHICLE_DAMAGE ( Vehicle vehicle, float xOffset, float yOffset, float zOffset, float damage, float radius, BOOL p6 ) //0x1D7678F81452BB41
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void _0xEC43C2FFB70E3F30 ( Any p0, Any p1, Any p2, Any p3 ) //0xEC43C2FFB70E3F30
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Entity _0xAF72EC7E1B54539B ( Entity entity ) //0xAF72EC7E1B54539B
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Any _0xDF947FE0D551684E ( Any p0, Any p1 ) //0xDF947FE0D551684E
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Cam GET_RENDERING_CAM () //0x03A8931ECC8015D6
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void _0xD730281E496621FB ( Ped ped, Hash p1 ) //0xD730281E496621FB
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float GET_ENTITY_FORWARD_Y ( Entity entity ) //0x9A5C073ECBDA7EE7
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Any _0x36D0F2BA2C0D9BDE ( Entity entity, int p1 ) //0x36D0F2BA2C0D9BDE
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void SET_TRANSITION_TIMECYCLE_MODIFIER ( const char* modifierName, float transition ) //0xFF927A09F481D80C
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void _UI_PROMPT_SET_ROTATE_MODE ( Prompt prompt, float p1, BOOL counterclockwise ) //0x7ABE7095FB3D2581
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BOOL IS_ITEMSET_VALID ( ItemSet itemset ) //0xD30765D153EF5C76
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Any _0x3F4FD4BED07AB8C4 ( Any p0 ) //0x3F4FD4BED07AB8C4
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Any _0x8DB104CCEBCD58C5 ( Any p0, Any p1 ) //0x8DB104CCEBCD58C5
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void NETWORK_REGISTER_ENTITY_AS_NETWORKED ( Entity entity ) //0x06FAACD625D80CAA
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void TEXTURE_DOWNLOAD_RELEASE ( int textureDownloadId ) //0x487EB90B98E9FB19
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int _GET_DISABLED_CONTROL_HOW_LONG_AGO ( int padIndex ) //0x771DFCB24D19C2F6
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BOOL IS_PED_IN_ANY_TAXI ( Ped ped ) //0x6E575D6A898AB852
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void SET_PED_DEFENSIVE_AREA_VOLUME ( Ped ped, Volume volume, BOOL p2, BOOL p3, BOOL p4 ) //0xFC3DB99C8144CD81
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BOOL SPAWNPOINTS_IS_SEARCH_FAILED () //0xF445DE8DA80A1792
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void _SET_TANK_ATTRIBUTE_SIZE ( Ped ped, int attributeIndex, float size ) //0x7FF72DE061DF55E2
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BOOL IS_PLAYER_TARGETTING_ANYTHING ( Player player ) //0x4605C66E0F935F83
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Any _0x6C54E69516CC56BD ( Any p0 ) //0x6C54E69516CC56BD
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void _0x9BB83C4DD7BE0802 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x9BB83C4DD7BE0802
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Any _0x8D56BDA343D9519F ( Any p0 ) //0x8D56BDA343D9519F
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void TASK_GUARD_CURRENT_POSITION ( Ped ped, float p1, float p2, BOOL p3 ) //0x4A58A47A72E3FCB4
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void _0xEAF87DA2BE78A15B ( Any p0, Any p1 ) //0xEAF87DA2BE78A15B
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const char* _UILOG_GET_CACHED_OBJECTIVE () //0x15A4461BEB788096
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float GET_VEHICLE_ENGINE_HEALTH ( Vehicle vehicle ) //0x90DBFFAC43B22081
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void _0x695DAC2DB928F308 ( Any p0, Any p1 ) //0x695DAC2DB928F308
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Any _GET_BEST_PED_WEAPON_IN_INVENTORY ( Ped ped, Any p1, Any* guidPrimary ) //0x7B98500614C8E8B8
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void ADD_PED_TO_CONVERSATION ( const char* convoRoot, Ped ped, const char* characterName ) //0x95D9F4BC443956E7
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Vector3 GET_CAM_COORD ( Cam cam ) //0x6B12F11C2A9F0344
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void _0xBF6583E926D13890 ( Any p0, Any p1 ) //0xBF6583E926D13890
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Vector3 _0x935A30AA88FB1014 ( Any p0 ) //0x935A30AA88FB1014
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void _0x7C511E91738A0828 ( Ped ped1, Ped ped2, int p2, Hash p3 ) //0x7C511E91738A0828
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void SET_TRANSITION_OUT_OF_TIMECYCLE_MODIFIER ( float strength ) //0xBB6C707F20D955D4
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void _UI_PROMPT_SET_TARGET_MODE ( Prompt prompt, float p1, float p2, Any p3 ) //0x5F6503D9CD2754EB
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BOOL ADD_TO_ITEMSET ( Entity entity, ItemSet itemset ) //0xABE74510883C7950
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Any _0x3AE451860F03CA8A ( Any p0, Any p1 ) //0x3AE451860F03CA8A
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void _0x68319452C5064ABA ( Any p0, Any p1 ) //0x68319452C5064ABA
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BOOL NETWORK_DOES_NETWORK_ID_EXIST ( int netID ) //0x38CE16C96BD11344
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void _TEXTURE_DOWNLOAD_RELEASE_BY_NAME ( const char* name ) //0x7A17B7981560FFA5
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BOOL _IS_USING_KEYBOARD ( int padIndex ) //0xA571D46727E2B718
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void SET_PED_ID_RANGE ( Ped ped, float value ) //0xF107E836A70DCE05
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void SET_PED_SPHERE_DEFENSIVE_AREA ( Ped ped, float x, float y, float z, float radius, BOOL p5, BOOL p6, BOOL p7 ) //0x9D3151A373974804
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int SPAWNPOINTS_GET_NUM_SEARCH_RESULTS () //0xA635C11B8C44AFC2
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Any _0xA31D350D66FA1855 ( Any p0 ) //0xA31D350D66FA1855
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void RESTORE_PLAYER_STAMINA ( Player player, float p1 ) //0xC41F4B6E23FE6A4A
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void _0x3A8611BD7BDE84F7 ( Any p0, Any p1 ) //0x3A8611BD7BDE84F7
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void _0xE8346E62FD7FB962 () //0xE8346E62FD7FB962