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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



7154 natives found

  1. PED

    Any _0x2BA9D7BF629F920C ( Any p0 )  //0x2BA9D7BF629F920C

  2. PED

    Volume _GET_PED_DEFENSIVE_VOLUME ( Ped ped, Any p1 )  //0xEF2E6F870783369B

  3. PED

    void _REMOVE_PED_EMOTIONAL_PRESET ( Ped ped, const char* name )  //0xFC3BAB1801A8255A

  4. PED

    void _0x7E8F9949B7AABBF0 ( Any p0, Any p1, Any p2 )  //0x7E8F9949B7AABBF0

  5. Any _0xD1F6B912785BFD35 ( Any p0 )  //0xD1F6B912785BFD35

  6. void _0x216BC0D3D2E413D2 ( Player player, Any p1 )  //0x216BC0D3D2E413D2

  7. void _0x35DEFECAE36D4FAE ( Any p0, Any p1 )  //0x35DEFECAE36D4FAE

  8. void TASK_COWER ( Ped ped, int duration, Ped pedToCowerFrom, const char* p3 )  //0x3EB1FE9E8E908E15

  9. void _ADD_COVER_BLOCKING_VOLUME ( Volume volume, BOOL p1, BOOL p2, BOOL p3, BOOL p4 )  //0xEB2ED1DC3AEC0654

  10. BOOL IS_PED_WALKING ( Ped ped )  //0xDE4C184B2B9B071A

  11. void _0xDA0A30153FCC0FFD ()  //0xDA0A30153FCC0FFD

  12. BOOL IS_VEHICLE_WRECKED ( Vehicle vehicle )  //0xDDBEA5506C848227

  13. Any _0x351D71B8B72B858B ( Any p0 )  //0x351D71B8B72B858B

  14. Any _0xC4146375D8A0B374 ( Any p0, Any p1, Any p2, Any p3 )  //0xC4146375D8A0B374

  15. void _0x66DAA3A9274E8E82 ()  //0x66DAA3A9274E8E82

  16. Any _0xFE5C6177064BD390 ( Any p0 )  //0xFE5C6177064BD390

  17. CAM

    void SET_CAM_NEAR_CLIP ( Cam cam, float nearClip )  //0xA924028272A61364

  18. void _0xDEB369F6AD168C58 ( Ped ped, int p1 )  //0xDEB369F6AD168C58

  19. float GET_ENTITY_HEIGHT ( Entity entity, float X, float Y, float Z, BOOL atTop, BOOL inWorldCoords )  //0x296DEBC84474B375

  20. void _0x608AD36A644A97FE ( Hash p0, BOOL p1, BOOL p2 )  //0x608AD36A644A97FE

  21. void _ENABLE_EXTRA_TIMECYCLE_MODIFIER_STRENGTH ( float strength )  //0x6FE93BCC7BF12B63

  22. HUD

    void _UI_PROMPT_SET_SPINNER_SPEED ( Prompt prompt, Any p1 )  //0xAC6586A7FDCD4B68

  23. void _CLEAR_ITEMSET ( ItemSet itemset )  //0x20A4BF0E09BEE146

  24. Any _0x398066F893149856 ( Any p0, Any p1, Any p2 )  //0x398066F893149856

  25. Any _0x0D0AE5081F88CFE1 ( Any p0 )  //0x0D0AE5081F88CFE1

  26. BOOL _NETWORK_HAS_CONTROL_OF_ANIM_SCENE ( AnimScene animScene )  //0x26A5C12FACFF8724

  27. BOOL NETWORK_HAVE_ROS_BANNED_PRIV ()  //0x8020A73847E0CA7D

  28. PAD

    void SET_PAD_SHAKE ( int padIndex, int duration, int frequency )  //0x48B3886C1358D0D5

  29. PED

    void SET_PED_SEEING_RANGE ( Ped ped, float value )  //0xF29CF591C4BF6CEE

  30. PED

    void _0x4EC4EA2F72B36358 ( Any p0, Any p1 )  //0x4EC4EA2F72B36358

  31. PED

    void _REQUEST_MOTION_TYPE_ASSET ( Hash nameHash, Ped ped )  //0xF7EA250B9A919E03

  32. PED

    Any _0x5DA36CCCB63C0895 ( Any p0, Any p1, Any p2 )  //0x5DA36CCCB63C0895

  33. void _0xC4873B053054C04B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 )  //0xC4873B053054C04B

  34. void _0x45EF176B532CA851 ( Any p0, Any p1 )  //0x45EF176B532CA851

  35. void _0xBB7F4273C186BC4B ( Any p0, Any p1 )  //0xBB7F4273C186BC4B

  36. void TASK_HANDS_UP ( Ped ped, int duration, Ped facingPed, int p3, BOOL p4 )  //0xF2EAB31979A7F910

  37. void REMOVE_ALL_COVER_BLOCKING_AREAS ()  //0xDB6708C0B46F56D8

  38. BOOL IS_PED_RUNNING ( Ped ped )  //0xC5286FFC176F28A2

  39. const char* _0x3138582E0A13BFAB ( Hash hash )  //0x3138582E0A13BFAB

  40. BOOL _IS_VEHICLE_ON_FIRE ( Vehicle vehicle )  //0x0E3BF7ED4169EC43

  41. void _0xFA15C9A320E707B0 ()  //0xFA15C9A320E707B0

  42. PED

    Ped _GET_PED_TRANQUILIZER ( Ped ped )  //0x65C75FDCCAC86464

  43. BOOL _IS_SCRIPTED_CONVERSATION_CREATED ( const char* convoRoot )  //0xD89504D9D7D5057D

  44. CAM

    void SET_CAM_FAR_CLIP ( Cam cam, float farClip )  //0x5E32817BF6302111

  45. void _0x1740E3DEE0AE4D27 ( Ped ped, int p1 )  //0x1740E3DEE0AE4D27

  46. float GET_ENTITY_HEIGHT_ABOVE_GROUND ( Entity entity )  //0x0D3B5BAEA08F63E9

  47. void _0x4465C3D1475BD3FD ( Any p0 )  //0x4465C3D1475BD3FD

  48. void SET_TV_CHANNEL ( int channel )  //0x593FAF7FC9401A56

  49. HUD

    void _UI_PROMPT_SET_SPINNER_POSITION ( Prompt prompt, Any p1 )  //0x832CB510DE546282

  50. Any _0xBEA7D3CB47E1479C ()  //0xBEA7D3CB47E1479C

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