RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Any _0x7B8C2B846C05E5AD () //0x7B8C2B846C05E5AD
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void TASK_SEEK_COVER_FROM_PED ( Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x84D32B3BEC531324
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BOOL IS_TASK_MOVE_NETWORK_READY_FOR_TRANSITION ( Ped ped ) //0x30ED88D5E0C56A37
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void _UILOG_REMOVE_ENTRY ( int p0, Hash p1 ) //0xD594A19BE09A75C6
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void SET_VEHICLE_FIXED ( Vehicle vehicle ) //0x79811282A9D1AE56
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Any _0xF6F5447D418DAA82 ( Any p0 ) //0xF6F5447D418DAA82
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void _0xE9694B2D6CB87B06 ( Entity entity, Any p1 ) //0xE9694B2D6CB87B06
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float _GET_ATTRIBUTE_OVERPOWER_SECONDS_LEFT ( Ped ped, int attributeIndex ) //0x4C9F782180712742
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void STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP ( BOOL render, float distance, int blendBackSmoothingType, BOOL p3, BOOL p4, BOOL p5 ) //0x8C7C7FF7CF0E5153
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int _0x755901C7598B97BC ( Hash collectableCategory, int p1 ) //0x755901C7598B97BC
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void _SET_DECISION_MAKER_DEFAULT ( Ped ped ) //0x6B9C5C38838FB6E6
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void _0x41F88A85A579A61D ( float p0 ) //0x41F88A85A579A61D
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void _UI_PROMPT_SET_MASH_MANUAL_MODE ( Prompt prompt, float p1, float p2, float p3, Any p4 ) //0x32DF729D8BD3C1C6
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Any _0x8D029948CA29409B ( Hash p0, Any p1, Any p2 ) //0x8D029948CA29409B
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Any _0x32A7C216344D623B ( Any p0, Any p1, Any p2 ) //0x32A7C216344D623B
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BOOL REGISTER_INTERACTION_LOCKON_PROMPT ( Entity entity, const char* text, float radius, float p3, int flag, float p5, float p6, Prompt prompt, BOOL p8, int p9 ) //0x870708A6E147A9AD
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BOOL _0x236321F1178A5446 ( Player player, Ped ped, Any* p2 ) //0x236321F1178A5446
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BOOL _0x2A48D9567940598F ( Any* p0, Any cachingSlot, Any p2, Any type ) //0x2A48D9567940598F
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BOOL IS_PED_FALLING ( Ped ped ) //0xFB92A102F1C4DFA3
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void SET_PED_RAGDOLL_FORCE_FALL ( Ped ped ) //0x01F6594B923B9251
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BOOL IS_PED_USING_ACTION_MODE ( Ped ped ) //0x00E73468D085F745
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void _SET_PED_BLACKBOARD_HASH ( Ped ped, const char* variableName, const char* value, int removeTimer ) //0xA762C9D6CF165E0D
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BOOL GET_ENTITY_PLAYER_IS_FREE_AIMING_AT ( Player player, Entity* entity ) //0xA6817C110B830EAD
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void _0xCFB2EED4FCB7BD77 ( Any p0, Any p1, Any p2 ) //0xCFB2EED4FCB7BD77
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BOOL _DOES_COMPRESSED_GLOBAL_BLOCK_BUFFER_EXIST ( int index ) //0x66EE5B93C308F734
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void _0x62D5F0588915B277 () //0x62D5F0588915B277
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void TASK_SEEK_COVER_TO_COVER_POINT ( Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0xD43D95C7A869447F
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void REQUEST_TASK_MOVE_NETWORK_STATE_TRANSITION ( Ped ped, const char* name ) //0xD01015C7316AE176
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void _0xA31013798FADCADC ( Any p0, Any p1, Any p2 ) //0xA31013798FADCADC
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void SET_DISABLE_VEHICLE_PETROL_TANK_FIRES ( Vehicle vehicle, BOOL toggle ) //0xB70986AB19B04AFF
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void _0xD4FA73FE628FEC63 ( Any p0, Any p1 ) //0xD4FA73FE628FEC63
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Any _0x886657C5B3D8EDE3 ( Entity entity ) //0x886657C5B3D8EDE3
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float _GET_ATTRIBUTE_CORE_OVERPOWER_SECONDS_LEFT ( Ped ped, int coreIndex ) //0xB429F58803D285B1
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Cam CREATE_CAM ( const char* camName, BOOL p1 ) //0xE72CDBA7F0A02DD6
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Any _0xB9020EC89C07DF04 ( Hash collectableCategory, int p1, int index ) //0xB9020EC89C07DF04
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BOOL HAS_ENTITY_CLEAR_LOS_TO_COORD ( Entity entity, float x, float y, float z, int flags ) //0x0C9DBF48C6BA6E4C
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ScrHandle _CREATE_SHOCKING_EVENT ( Any* args ) //0xCA1315C33B9A2847
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void _BLOOD_TRAIL_FOR_WAYPOINT ( const char* waypointRecording, float p1 ) //0xB9C92616929CC25D
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void _UI_PROMPT_SET_MASH_MANUAL_CAN_FAIL_MODE ( Prompt prompt, float p1, float p2, float p3, Any p4 ) //0x179DCF71F705DA20
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BOOL _ITEMDATABASE_DOES_ITEM_HAVE_TAG ( Hash item, Hash tag, Hash tagType ) //0xFF5FB5605AD56856
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Any _0xEC819D612038EF4B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0xEC819D612038EF4B
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BOOL UNREGISTER_INTERACTION_LOCKON_PROMPT ( Entity entity ) //0xE98D55C5983F2509
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BOOL NETWORK_GET_ASSISTED_DAMAGE_OF_ENTITY ( Player player, Entity entity, int* p2 ) //0x4CACA84440FA26F6
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BOOL _0xA21E3BAD0A42D199 () //0xA21E3BAD0A42D199
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int GET_CONTROL_VALUE ( int padIndex, Hash control ) //0xD95E79E8686D2C27
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BOOL _IS_PED_SLIDING ( Ped ped ) //0xD6740E14E4CEFC0B
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void _0x8CB2553C559102C1 ( Any p0, Any p1, Any p2 ) //0x8CB2553C559102C1
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BOOL _IS_PED_USING_ACTION_MODE_2 ( Ped ped ) //0xEBB208D6AE712C03
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void _REMOVE_PED_BLACKBOARD_INT ( Ped ped, const char* variableName ) //0x81B75428A7813E67
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void _0x3DAABE78A23694BC ( Any p0, Any p1 ) //0x3DAABE78A23694BC