RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Entity _GET_SCRIPT_BRAIN_ENTITY () //0x6818D1A194E29983
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int _COLLECTABLE_GET_NUM_TURNED_IN ( Hash collectableItem ) //0x9A03F22AD446EEAC
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BOOL DOES_ENTITY_BELONG_TO_THIS_SCRIPT ( Entity entity, BOOL p1 ) //0x622B1980CBE13332
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BOOL IS_MAP_ENTITY_PINNED ( Any p0 ) //0x1FF441D7954F8709
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void START_PETROL_TRAIL_DECALS ( Any p0, Any p1 ) //0x46F246D6504F0031
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BOOL _UI_PROMPT_IS_HOLD_MODE_RUNNING ( Prompt prompt ) //0xC7D70EAEF92EFF48
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Any _ITEMDATABASE_GET_NUMBER_OF_MODIFIED_PRICES ( Any p0 ) //0x5AAAF40E9B224F5E
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void _MINIGAME_POP_NEXT_EVENT () //0x833E03BAEBADC4B0
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Any _0xF18AF483DF70BBDE ( Any p0 ) //0xF18AF483DF70BBDE
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int NETWORK_GET_INSTANCE_ID_OF_THIS_SCRIPT () //0x638A3A81733086DB
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BOOL UGC_DID_DESCRIPTION_REQUEST_SUCCEED ( Hash description ) //0x162C23CA83ED0A62
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void _0xAEE6C800E124CFE1 ( Any p0, Any p1 ) //0xAEE6C800E124CFE1
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void _0x4F27603E44A8E4C0 ( Any p0, Any p1, Any p2 ) //0x4F27603E44A8E4C0
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BOOL GET_CLOSEST_PED ( float x, float y, int pedType, float z, float radius, BOOL p4, BOOL p5, Ped* outPed, BOOL p7, BOOL p8 ) //0xC33AB876A77F8164
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void _0xAD3330E3C3E98007 ( Any p0, Any p1 ) //0xAD3330E3C3E98007
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void SET_HORSE_AVOIDANCE_LEVEL ( Ped horse, int avoidanceLevel ) //0xDDCF6FEA5D7ACC17
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BOOL GET_PLAYER_TARGET_ENTITY ( Player player, Entity* entity ) //0xAE663DDD99C8A670
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void EAGLE_EYE_SET_CUSTOM_ENTITY_TINT ( Entity entity, int red, int green, int blue ) //0x62ED71E133B6C9F1
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void _ACTIVATE_GOAL_CONTEXT ( Hash goalContext ) //0x7D654266025E921B
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Any _0x53764309C4618087 ( Any p0 ) //0x53764309C4618087
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Vector3 _0xE116F6F2DA2D777E ( Any p0 ) //0xE116F6F2DA2D777E
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void TASK_FORCE_MOTION_STATE ( Ped ped, Hash motionStateHash, BOOL p2 ) //0x4F056E1AFFEF17AB
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void _UILOG_SET_ENTRY_ICON_TEXTURE ( int p0, Hash p1, Hash icon, Hash iconDictionary ) //0x6965469934958D8F
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void _0x1A861F899EBBE17C ( Vehicle train, BOOL p1 ) //0x1A861F899EBBE17C
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void _0x3EFABB21E14A6BD1 ( Any p0, Any p1, Any p2 ) //0x3EFABB21E14A6BD1
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void _0x74BCCEB233AD95B2 ( Hash p0, int p1 ) //0x74BCCEB233AD95B2
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int _GET_NUM_PEER_NEGOTIATION_RESPONSES () //0x4FE932E84FE932E8
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Any _0x58D3803FA639A3BB ( Any p0 ) //0x58D3803FA639A3BB
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int _GET_ATTRIBUTE_CORE_VALUE ( Ped ped, int CoreToChange ) //0x36731AC041289BB1
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void _0xA6AC35DB4A7957A8 ( int flag ) //0xA6AC35DB4A7957A8
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void _COLLECTABLE_INCREMENT_NUM_FOUND ( Hash collectableItem, int amount ) //0x3EA62E56F386C997
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BOOL DOES_ENTITY_HAVE_DRAWABLE ( Entity entity ) //0x20487F0DA9AF164A
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Entity _GET_PINNED_MAP_ENTITY ( Any p0 ) //0x4735E2A4BB83D9DA
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void ADD_PETROL_TRAIL_DECAL_INFO ( float x, float y, float z, float p3 ) //0x73354FB6D03D2E8A
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BOOL _UI_PROMPT_HAS_HOLD_MODE_COMPLETED ( Prompt prompt ) //0xE0F65F0640EF0617
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Any _ITEMDATABASE_GET_MODIFIED_PRICE ( Any p0, Any p1 ) //0xCB92EC9C004732B4
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Any _0x3B31732FADE5BAF3 () //0x3B31732FADE5BAF3
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Entity _GET_ENTITY_FROM_ITEM ( ScrHandle item ) //0xEE04C0AFD4EFAF0E
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BOOL NETWORK_IS_PLAYER_A_PARTICIPANT_ON_SCRIPT ( Player p0, Any* p1, Any p2 ) //0x1AD5B71586B94820
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const char* UGC_GET_CACHED_DESCRIPTION ( Hash description, int length ) //0x40F7E66472DF3E5C
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void _SET_CONTROL_CONTEXT ( int p0, Hash context ) //0x2804658EB7D8A50B
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void _0x3FDCC1F8C17E303E ( Ped ped, int p1, float p2 ) //0x3FDCC1F8C17E303E
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BOOL CAN_PED_RAGDOLL ( Ped ped ) //0x128F79EDCECE4FD5
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Any _0xB8E2D655E1D5BD39 ( Any p0 ) //0xB8E2D655E1D5BD39
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void RESET_HORSE_AVOIDANCE_LEVEL_TO_DEFAULT ( Ped horse ) //0x2A5AFD2B8381A6E1
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BOOL _0x927861B2C08DBEA5 ( Player player ) //0x927861B2C08DBEA5
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void _0xBC02B3D151D3859F ( Entity entity, Any p1 ) //0xBC02B3D151D3859F
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void _DEACTIVATE_GOAL_CONTEXT ( Hash goalContext ) //0x50B72A754EE64A71
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void _0x032A14D082A9B269 ( Hash p0 ) //0x032A14D082A9B269
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void _0x50AA09A0DA64E73C ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x50AA09A0DA64E73C