RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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BOOL _UGC_QUERY_GET_BOOK_MARKED ( Any p0, int index ) //0x98539FC453AEA639
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void _0xF65EDE5D02A7A760 ( Any p0, Any p1 ) //0xF65EDE5D02A7A760
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void _SET_PED_HEADSHOT_DAMAGE_MULTIPLIER ( Ped ped, float multiplier ) //0x2BA918C823B8BA56
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float _GET_PED_HEIGHT ( Ped ped ) //0x1D491CCF7211FB74
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Any _0x46BF2A810679D6E6 ( Any p0, Any p1 ) //0x46BF2A810679D6E6
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void _CLEAR_PED_TEXTURE ( int textureId ) //0xB63B9178D0F58D82
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void REPORT_POLICE_SPOTTED_PLAYER ( Player player ) //0xCBCCF73FFA69CC6B
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Any _0x3813E11A378958A5 ( Any p0 ) //0x3813E11A378958A5
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void BG_START_CONTEXT ( const char* contextName ) //0x49BA5678BA040CA7
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void SET_HD_AREA ( float x, float y, float z, float radius ) //0xB88B905AFA35CB4D
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Any _0x6BA606AB3A83BC4D ( Any p0 ) //0x6BA606AB3A83BC4D
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void VEHICLE_WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED ( Vehicle vehicle ) //0x5CEB25A7D2848963
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int _UI_FEED_GET_MESSAGE_STATE ( Any p0 ) //0x59FA676177DBE4C9
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int GET_CURRENT_STATION_FOR_TRAIN ( Vehicle train ) //0x86FA6D8B48667D75
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void _0x6D5F9E69BA1BE783 ( Any p0 ) //0x6D5F9E69BA1BE783
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int _GET_PED_WEAPON_ATTACH_POINT ( Ped ped, int attachPoint ) //0xCAD4FE9398820D24
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BOOL _0x316FD416C432C761 () //0x316FD416C432C761
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void _0x1AD8AD999C27F44A ( Any p0 ) //0x1AD8AD999C27F44A
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int _0x65DC4AC5B96614CB ( Hash weaponHash ) //0x65DC4AC5B96614CB
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int GET_DEFAULT_MAX_ATTRIBUTE_RANK ( Ped ped, int attributeIndex ) //0x7C059C55AD940CB4
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BOOL _BOUNTY_REQUEST_BRIBE_JAIL_GUARD ( Any* outRpcGuid, int p1 ) //0x28717806D3BDD0D0
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Hash _COLLECTABLE_GET_CATEGORY ( Hash collectableItem ) //0x725D52F21A5E9EF6
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BOOL IS_DLC_PRESENT ( Hash dlcHash ) //0x2763DC12BBE2BB6F
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void _0x7F20092547B4DDEA ( Any p0 ) //0x7F20092547B4DDEA
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int ADD_DECAL ( Any p0, Any p1, Any p10, Any p11, Any p12, Any p13, Any p14, Any p15, Any p16, Any p17 ) //0x57CB267624EF85C0
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void _UI_PROMPT_SET_HOLD_INDEFINITELY_MODE ( Prompt prompt ) //0xEA5CCF4EEB2F82D1
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Any ITEMDATABASE_IS_BUYABLE_AWARD_VALID ( Any p0 ) //0x4CE753203FA42214
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BOOL _MINIGAME_IS_SEAT_OCCUPIED ( Any p0 ) //0x8593A8CB0ED2C3B4
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BOOL _DOES_ITEM_HAVE_VALID_BASE ( ScrHandle item ) //0xBDC6E364C9C78178
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BOOL NETWORK_IS_SCRIPT_ACTIVE ( const char* scriptName, int p1, BOOL p2, int p3 ) //0x9D40DF90FAD26098
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BOOL _UGC_HAS_PRIVILEGE () //0x6506BFA755FB209C
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void _SET_AUTO_JUMPABLE_BY_HORSE ( Object object, BOOL p1 ) //0x98D2D9C053A1F449
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void _0xDEE8D30AA5C2E28D ( Any p0, Any p1, Any p2 ) //0xDEE8D30AA5C2E28D
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void REGISTER_TARGET ( Ped ped, Ped targetPed, BOOL p2 ) //0x2F25D9AEFA34FBA2
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Any _0xCA95924C893A0C91 ( Any p0, Any p1 ) //0xCA95924C893A0C91
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void _0xC991EF46FE323867 ( Ped ped, Any p1 ) //0xC991EF46FE323867
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void _0xD2DFC9CCA5596A11 ( float p0 ) //0xD2DFC9CCA5596A11
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void _EAGLE_EYE_SET_FOCUS_ON_ASSOCIATED_CLUE_TRAIL ( Player player, Entity linkedWaypointPed ) //0x2AF423D6ECB2C485
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void BG_END_CONTEXT ( const char* contextName ) //0x3ABF7BA1C3E2C8CF
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void CLEAR_HD_AREA () //0xD83B22434E52728D
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ScrHandle ADD_COVER_POINT ( float p0, float p1, float p2, float p3, Any p4, Any p5, Any p6, BOOL p7 ) //0xD5C12A75C7B9497F
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void VEHICLE_WAYPOINT_PLAYBACK_OVERRIDE_SPEED ( Vehicle vehicle, float speed ) //0x121F0593E0A431D7
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int UI_FEED_GET_CURRENT_MESSAGE ( int p0 ) //0xC17F69E1418CD11F
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Hash _0x9CC94A948EAF5372 ( int trackIndex, int stationIndex ) //0x9CC94A948EAF5372
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void _0x998202B206872672 ( Any p0 ) //0x998202B206872672
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Any _0x4823F13A21F51964 ( Any p0, Any p1 ) //0x4823F13A21F51964
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BOOL _0x062842D61D0D53FD () //0x062842D61D0D53FD
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int _0xF8BCC5ECA33AC9C1 () //0xF8BCC5ECA33AC9C1
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Hash _COLLECTABLE_GET_SUBCATEGORY ( Hash collectableItem ) //0x6052B4DE6657684F
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BOOL GET_IS_LOADING_SCREEN_ACTIVE () //0x71D4BF5890659B0C