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Hello!


The Ardennes and Breton horse breeds share sound clips. It's much deeper than any of the other breeds.

I was wondering if it is possible and how to replace these horse sounds on other horse breeds.


I have heard/read that a horse's race (hopefully coat specific rather than breed) can be changed.

For example: changing a Tennessee Walker (Mahogany Bay) from "Riding" to "Race".


I's really appreciate if anyone is able to show me how to do it so I am able to modify to my hearts content!

Thanks,

Interstella

Edited by Interstella

You can't change the text "Riding" to "Race" or the coat color because this is set via a script, and we can't edit scripts. You CAN replace the text itself through a strings file, but doing so will affect every single horse that also uses that same text (i.e if you change the text "Arabian" you will be changing the text for every single Arabian).

For the voice, you'll need a Metapeds.ymt file and from there you can navigate to the <AnimalAudioObject> for the Ardennes and from there you can copy that section from the Ardennes over to whatever horse you're looking to change.

  • Author

Thank you so much for taking the time to answer me!

I was able to turn Arthur's unique Mahogany Bay Tennessee Walking Horse into Red Dead On-line's Breton (Grullo Dun for now)!

Edit No. 1 - A couple of questions:

I never found an original metapeds.ymt in any of my folders. So I used a metapeds.ymt that came from another download/mod (not actually using that mod at all) and so far there has not been any issues.

  • This "hijacked" metapeds.ymt is 11mb which I guess is understandable as the parent mod was an "overhaul". Is there an unedited metapeds.ymt I could use?

    • I checked https://forum.cfx.re/ (I feel like something I'm asking for is in there, but I it's way too advanced for me and have no idea where to look)

    • I tried making my own smaller metapeds.ymt as I am just changing a tiny part, by just taking the text for the Tennessee Mahogany Bay and altering the <AnimalAudioObject> got stuck on a loading sceen. I am assuming for a "metapeds.ymt" I'm going to need the whole lot

  • If I download a mod which also contains its own metapeds.ymt, will I have problems with multiple metapeds.ymt?

    • I've heard the phrase "merge metapeds.ymt", is this what I will need to learn to do in order not to create conflicts in my game?

Edit No. 2 - I made a thing and compared to the metapeds.ymt is only 6.56kb (I know just tweaking metapeds.ymt and the little install.xml I made works, but I'm really curious and honestly having fun!)

So, I tried to make my own little .ymt for lml (see attached Breton.zip file) which contains:

  • That's Mah Gurl!.png

  • Horse Voice

    • install.xml

    • metapeds_voice.ymt (I named it as such from your mod containing foals!)

The game loads, the "Breton - Grullo Dun" loads but sounds like a regular horse. Have I done something wrong or do I need the entire metapeds.ymt to make a horse of my choosing sound like the Ardennes?

Again, thank you so much for your time!

Interstella

Breton.zip

Edited by Interstella

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