Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
49 files
  1. This mod adds the navy revolver to singleplayer. You can fully customize it at the gunsmith and even purchase it in Valentine and Saint Denis. This is the first release, so please let me know if anything is broken. Also please consult the known issues below.
     
    Installation
    Download with Mod Manager from here or drag and drop the extracted folder into your lml folder so that you have a structure like "rdr2\lml\navy_revolver_sp". Please make sure to have Lenny's Simple Trainer or Outfit Changer installed to load all multiplayer components! Otherwise the revolver will not show up.
     
    Known Issues
    The camera at the gunsmith does not always pan correctly for certain options such as barrel length.
    Most clothing items at the store will lose their icon (you can still view and purchase them). A fix for this is in development and requires an LML update.
     
    Support development & early access
    Interested in following more development news and testing early releases? Join our Patreon!
    • 91,307 Downloads
    • 422375 Views
    • 713.99 kB File Size
    • 101 Comments
    LMS in Weapon
    Updated
  2. All base gun metals are modified to look more reflective and realistic.
     

    This is a .ymt file so you need the LATEST Lenny's Mod Loader.
     
    INSTALL:
     
    Extract and drop the 'Shiny Guns' folder into RDR2/lml directory
    It should be Red Dead Redemption 2\lml\Shiny_Guns
     
     
     
     
    This is work in progress. The end goal is to make the materials look as good and realistic as possible.
    • 36,324 Downloads
    • 149153 Views
    • 6.41 kB File Size
    • 7 Comments
    Updated
  3. RDR2-Contracts
    This mod adds new, auto generated, contract missions for you to play.
    Over 19 different mission scenarios with hundreds of possbile variations, difficuly levels and locations!
    Make the best of your weapons and skills and earn money by accepting contracts and assassinating targets around the game's world.
    Features
    Over 19 different mission scenarios with different difficuly levels. Dozens of different locations each mission can take place in the game's world. UI for reviewing and managing your contracts. Bonuses for hanging your targets using TieYourLasso mod! (minimum version 3.2.0) Bonuses for harder and far away missions. Some targets are wealthier than others, some are outlaws. Keep and eye for opportunities to make extra profit! Game's missions are always in priority - you don't have to worry about conflicts with the mod's added missions. Some contract targets will affect your honor. Installation:
    Download and install AB's ScripthookRDR2: http://www.dev-c.com/rdr2/scripthookrdr2/ Make sure you have an asi loader, it usually comes along with Scripthook. Remove previous versions of the mod, if you have any installed. Copy Contracts.asi and Contracts.dat to the game's main installation folder. If you're interested in TieYourLasso bonuses, download and install it as well. How to play:
    Head towards the nearest major town (Valentine, St Denis, Strawberry, Blackwater, Annesburg, Tumbleweed and so on). Keep an eye for peds offering you contracts. Interact with the ped to accept it. Head over to the mission's location and track down your target. Assassinate it. Escape the area if you're wanted. Go to a post office and collect your payment! If you don't like a mission, want to review your active missions, you are able manage your accepted contracts with the GUI: set up a camp or simply rest in place to open up the mod's menu. Note: you can only have one active mission per town at a time. Notes:
    If you found a bug and want to report it, please attach your Contracts.dat and Contracts.log files. Missions will be locked if their start location is too close to your's when you accept them, or if the game was loaded in their area.  
    Special thanks to:
    LMS and Konstantinos96b - for all the help with researching!
    • 17,140 Downloads
    • 105117 Views
    • 1.44 MB File Size
    • 21 Comments
    Updated
  4. # RDR2-Tie-Your-Lasso - Hangman Edition 3.1.0
    This mod allows you to hitch your lasso, along with the peds tied to it, to the surface your are standing on.  
     
     
    ### Installation:
    - Download and install AB's ScripthookRDR2 
    - Make sure you have an asi loader, it usually comes along with Scripthook.
    - Remove previous versions of the mod, if you have any installed. 
    - Copy  TieYourLasso.asi to the game's main installation folder.
     
    ### How to use:
    - Use your lasso just as usual.
    - Press the key ("Look Back" key) when on foot to hitch the lasso to the ground.
    - After you hogtie a npc, get close to him and then you can attach him to the ground (without lassoing it). You're also able to give him a little push.
    - It's also possible to attach the ped you carry to the ground.
    - After attaching a ped to the ground, you can wind the rope by standing near it and pressing E or unwinding it by pressing R.
    - Hang peds by hogting them and stand under a bridge or a tree. Then press V. Try to keep the player's front area clear because there the rope will be hitched so you can control it.
    - Hang peds from gallows: pick up an hogtied ped and get under the gallows' beam. Use the Tie Noose prompt to noose the ped properly.
      Then approach the lever and pull it. Supported gallows: Valentine, Strawberry, Rhodes, Blackwater and Saint Denis.  
     
    • 57,661 Downloads
    • 326975 Views
    • 92.67 kB File Size
    • 61 Comments
    Updated
  5. Yet another very simple mod removing the main screen effect when using dead eye. Drag the file into your game folder and enjoy. Please note that you need to have an ASI loader for this mod to work.
     
    I have not tested this mod much (< 5 minutes), so if something else breaks, please let me know.
     
    Please don't upload or redistribute this mod, link here instead so that everyone has the most up to date version.
    • 27,633 Downloads
    • 139560 Views
    • 55.21 kB File Size
    • 15 Comments
    Updated
  6. THE MOD
    In the vanilla game rain doesn't have an impact on Arthur, but now with this mod everything will change! The mod adds a new core that represents how wet your clothes are, so that rain/snow/water are a threat and not a minor inconvenience.
     
    HOW DOES IT WORK
    -The outline represents how much protection against wetness you have, the more clothes the longer the outline bar is (a coat is the strongest against being wet)
    -The sign in the middle (either a sun or a snowflake) represent the current weather conditions
    -The color of the sign indicates how accurate your current clothing is against the current weather conditions (for example a red sun means that your current clothing is to hot for current
    -The outline of the core drops when: 1. it is raining 2. it is snowing 3. you are in water
    -To regain the outline you have to: 1. go inside 2. warm yourself by the fire 3. if it isn't raining/snowing dry your clothes by the fire 
    -By warming yourself by the fire you can fortify the core so that wetness doesn't affect you for the next couple minutes
    -If the outline bar drops to zero all your cores will drain at an accelerated rate, if both your health core and wet core will drop to zero, you will suffer hypothermia (your vision will be blurred)
    if you are dressed to hot for current weather (the sun will be red) your cores drain too. - this feature was removed since it didn't fit the mod and also didn't work
    -And yes I know that a hot and cold mechanic is in the game, hence this mod doesn't care about temperature but the weather conditions (and water).
     
    NEW -the rate at which the wet core is drained is dependent on your clothes (the more clothes the slower it drains)
    NEW -stronger weather drains your wet core faster
     
    KNOWN ISSUES
    The core doesn't scale with other radar settings and with the weapon wheel, also I recommend playing on static core icons.
     
     
    THE FUTURE
    I plan on adding animations to core fortification and weather core changes.
    Suggestions are welcome!
     
    CHANGELOG
    1.3.0 - removed the too hot effects and made so that clothes add more resistance
    1.2.0 - .ini file customization and new water properties
    1.1.0 - major bug fixes
    1.0.0 - launch
     
     
    • 4,719 Downloads
    • 58725 Views
    • 114.89 kB File Size
    • 22 Comments
    Updated
  7. Red Dead Freecam v1.4 by Evil Blunt & Three-Socks. (Script Hook RDR 2)

    NOTE: If using older versions of freecam ie 1.3 or below you will need to delete the rdr2_freecam.ini in C:\Users\"username"\Documents\Rockstar Games\Red Dead Redemption 2 or replace with the new one in the zip file.
     
    -Changelog-
    v1.4
    -Added Time Options (Set the time of day, force to be day or night all time, freeze the clock, sync clock with your systems time).
    -Added Weather Options (Change weather, change time cycle modifiers with strength, add snow coverage).
    -Reworked speed settings, choose to go from 10% to 200% of the default speed and use a multiplier of 1 to 10 on the speed up and slow down button input speeds.
    -Fixed interiors not loading when passing through walls (Only works while player is moving with camera).
    -Added player set invisible/collision on a loop, player should no longer be visible when move with camera is active (if player is being set visible then there must be a mod conflicting or game is forcing it).
    -Changed menu layout, Camera Settings instead of adjust speed and a Misc option etc.
    -Added Speed multiplier for FOV.
    -Added Option to keep settings active if exiting freecam and going back into freecam (Keeps weather/time/filters etc).
    -Added Save Camera Coordinates with FOV to easily go back to areas or cameras fovs you want.
    -Removed rotation limit on Roll Camera.
     
    v1.3
    -Added filters.
    -Added option for player to either goto ground or exit at cameras coordinates on exit of freecam.
    -Added hud disables prompts and controls should not conflict with other trainers.
    -Changed keyboard keys for FOV to use the scroll on the mouse instead of the Arrow keys.
    -Changed keyboard keys for Height to use the Mouse left/right click to lower and raise camera.
    -Changed keyboard keys for Reset Camera to use the Mouse Wheel Click.
    -Fixed Anti-Aliasing issue.
     
    v1.2.1
    -Changed activate/deactivate keys for freecam as E was conflicting with the mounts/vehicles on keyboard as E is enter/exit mount (if on a mount/vehicle when activated on keyboard the player would jump of the mount causing the mount to be invisible on exit of freecam).
    e
    -Fixed player randomly dying on exiting freecam.
    -Set Player/Mount/Vehicle to move above camera instead of directly on cameras position (wont see the reigns/chains if on a mount or vehicle now, also stops NPC’s/Vehicles from disappearing if passing camera through them)
    -Fixed typo in settings.
     
    v1.2
    -Updated to work on Script Hook RDR 2 by Alexander blade will be only for that hook from now on.
    -Added option to hide hud.
    -Added show widescreen borders.
    -Added setting to disable player moving with camera.
    -Added ini support save speed setting to ini (creates default ini on first load in C:\Users\"username"\Documents\Rockstar Games\Red Dead Redemption 2).
    -Added show camera coordinates.
    -Added in Frontend Button display.
    -Added menu to adjust settings.
    -Added adjust speed settings.
     
    v1.1
    -Fixed character not going invisible sometimes not being set with cameras coordinate properly.
    -Decreased overhaul speeds and all speeds matching on all axis.
    -Added change FOV (Field of View).
    -Added Roll Camera.
     
    v1.0
    -Initial Release
     
    This Script is for use with Script Hook RDR 2 - http://www.dev-c.com/rdr2/scripthookrdr2/
     
    Install:
    C:\Program Files\Rockstar Games\Red Dead Redemption 2\
     
    -Controls-
    Controller: XBOX / PSX
    Activate/Deactivate = X + LB / Square + L1
    Exit = B / Circle
    Move Camera = Left Stick
    Rotate Camera = Right Stick
    Lower/Raise Camera = Left Trigger/Right Trigger
    Slow Down = LB / L1
    Speed Up = RB / R1
    Change FOV = DPAD Up/Down
    Roll Camera = DPAD Left/Right
    Reset Camera = Right Stick Click
    Widescreen Borders = Left Stick Click
    Hide Hud = Y / Triangle
    Settings = Back Button / Select Button
    Filters = Hold X + DPAD Left/Right / Hold Square + DPAD Left/Right
    Cycle Saved Cameras = Hold X + Hold A + DPAD Left/Right / Hold Square + Hold X + DPAD Left/Right
     
    Keyboard & Mouse:
    Activate/Deactivate = Spacebar + Q
    Exit = Backspace
    Move Camera = W,A,S,D
    Rotate Camera = Mouse
    Lower/Raise Camera = Mouse Right/Left Click
    Slow Down = Q
    Speed Up = E
    Change FOV = Mouse Wheel
    Roll Camera = Arrow Key Left/Right
    Reset Camera = Mouse Wheel Click
    Widescreen Borders = Z
    Hide Hud = Left Shift
    Settings = Tab
    Filters = Hold Spacebar + Arrow Key Left/Right
    Cycle Saved Cameras = Hold Spacebar + Hold Enter + Arrow Key Left/Right
    • 4,337 Downloads
    • 44483 Views
    • 434.49 kB File Size
    • 13 Comments
    Updated
  8. Yet another very simple mod removing the bullet trail when firing weapons. Drag the file into your game folder and enjoy. Please note that you need to have an ASI loader for this mod to work.
     
    I have not tested this mod much (< 5 minutes), so if something else breaks, please let me know.
     
    Please don't upload or redistribute this mod, link here instead so that everyone has the most up to date version.
    • 54,718 Downloads
    • 206717 Views
    • 55.2 kB File Size
    • 10 Comments
    Updated
  9. Since it seems that a lot of people still want this and no one bothers to make it, here is a simple mod which removes the hitmarker when shooting. Drag the file into your game folder and enjoy. Please note that you need to have an ASI loader for this mod to work.
     
    I have not tested this mod much (< 5 minutes), so if something else breaks, please let me know.
     
    Disable any reticle color change
    In the .ini you can set "DisableReticleChanges" to true to disable any reticle color changes.
     
     
    Please don't upload or redistribute this mod, link here instead so that everyone has the most up to date version.
    • 44,904 Downloads
    • 202960 Views
    • 55.63 kB File Size
    • 19 Comments
    Updated
  10. Cinematic Grading
    Color grading, correction and enhancing. 
     
    Featured:
    Removed excessive Vignette. Color temperature adjusted, reduced blue tint. Chroma boost, Luma as original.  
     
    Install Reshade (Vulkan)
     
    Copy mauman.ini to main folder
    ~\Rockstar Games\Red Dead Redemption 2
     
    Replace lut.png 
    ~\Rockstar Games\Red Dead Redemption 2\reshade-shaders\Textures
     
     
    • 1,089 Downloads
    • 23499 Views
    • 38.26 kB File Size
    • 1 Comments
    Updated
  11. Extremely customizable trainer for Read Dead Redemption 2.  It includes an edit mode where you can add, move, and delete options in game. 
     
    Edit mode notes
    To add a new Submenu, go to the bottom of the list and select Add, then type the name of the submenu (this is not the same as the title, title will be what you type in text).
    The submenu will then be created once you press the exit and save button.
     
    Controls (Keyboard)
    F3 to open menu Numpad 2/8 to go up and down Numpad 5 to select option Numpad 4/6 to adjust number Numpad 7 to enter edit mode Numpad 7 to exit edit mode and save Numpad 9 to exit edit mode without saving Insert to add option in edit mode Numpad * to edit option in edit mode Delete to delete option in edit mode Shift to activate bind boost W to accelerate in boat fly mode S to decelerate in boat fly mode Up/down to turn up/down in boat fly mode A/D to turn left/right in boat fly mode Q/R to control yaw in boat fly mode  
    Controls (Xbox controller)
    RB + D-Pad down to open menu D-Pad up/down to go up and down A to select option LB/RB to adjust number X to enter edit mode X to exit edit mode and save B to exit edit mode without saving Y to add option in edit mode RB to edit option in edit mode LB to delete option in edit mode LB to activate bind boost A to accelerate in boat fly mode X to decelerate in boat fly mode LS to go turn up/down/left/right in boat fly mode Yaw is not bound to anything by default but you can change it in Settings -> Controls -> Controller  
    Controls (PS4 Controller)
    R1 + D-Pad down to open menu D-Pad up/down to go up and down X to select option L1/R1 to adjust number Square to enter edit mode Square  to exit edit mode and save Circle to exit edit mode without saving Triangle to add option in edit mode R1 to edit option in edit mode L1 to delete option in edit mode L1 to activate bind boost X to accelerate in boat fly mode Square to decelerate in boat fly mode L3 to go turn up/down/left/right in boat fly mode Yaw is not bound to anything by default but you can change it in Settings -> Controls -> Controller  
    Installation
    Install Scripthook RDR2 from Alexander Blade if you don't already have it
    Drag all of the files into your RDR 2 installation directory
     
    Editing controls
    All menu controls (both controller and keyboard) can be changed in the settings menu
     
    • 8,644 Downloads
    • 124960 Views
    • 676.49 kB File Size
    • 64 Comments
    Updated
  12. Develop modifications for Red Dead Redemption 2 in your favorite .NET language such as C#! Get it over at http://ragepluginhook.net/Downloads.aspx
     
    What is RAGE Plugin Hook
    RAGE Plugin Hook, as the name suggests, hooks into RAGE engine (Rockstar Advanced Game Engine) based games and allows developers to write plugins for the games in C#, VB.NET or any other .NET language.
    That was the original idea behind the name. We started working on RAGE Plugin Hook before GTA V was released, and the original internal hook was made for Max Payne 3 as it was the closest thing we had to GTA V to prepare.
    But when GTA V came out, the engine had changed quite a lot, and more importantly, GTA V was 64-bit, while Max Payne 3 was 32-bit. And at the time, we decided to scrap the Max Payne 3 part, and focus on just GTA V, with the hopes that in the future, we’d be able to support multiple games as originally intended.
    Well, that time has now come, and a preliminary version of RAGE Plugin Hook is now available for Red Dead Redemption 2.
    We also have some stuff to announce about Max Payne 3 at some point in the future 😉
     
    Using RAGE Plugin Hook for non-developers
    To use RAGE Plugin Hook. Extract the contents of the downloaded .zip directly into your game folder.
    Plugins are installed into the “C#Plugins” folder.
    Then launch RAGEPluginHook.exe. On the first run, you can choose whether to load all plugins, specific plugins, or none.
    Once the game has fully loaded with RAGE Plugin Hook, you can press F5 (by default) to open the console. Here you can type various commands, like SetTimeOfDay, SetWeather, TeleportToPosition, TeleportToWaypoint, etc. Use the LoadPlugin command to load plugins.
    NOTE: If you plan on using the console or developing, we recommend running the game in borderless mode!
    NOTE: There’s currently an issue where the game will crash if you attempt to load a save.
     
    Developer Information
    If you’re not a developer, you can stop reading now, unless you’re interested in technical and development stuff.
    It’s been a lot of work making support for multiple games for RAGE Plugin Hook, and we actually started working on multi game support before Red Dead Redemption 2 was even announced for the PC.
    It’s not been a “from scratch” kind of thing. We’ve had a massive API and backend that’s been so far tailored to GTA V, and it’s taken time to make this release possible, as unlike when making a piece of software like RPH from scratch for one new game, we’ve had to comment out and modify a lot of the backend code just to get it running for a game it wasn’t originally intended for.
    As such, the initial release is a simple native invocation hook (script hook, if you will), but with a few extras, like the vector classes, MathHelper class, etc. and a temporary API class called TempApi which contains a bunch of properties and methods to make things a little easier, until we can get the proper API up and running. There may also be certain console commands that don’t work at all, or error out for now.
    The following types are available in the preliminary API:
    Rage.TempApi
    Rage.Attributes.PluginAttribute
    Rage.GameFiber
    Rage.Debug
    Rage.Model
    Rage.MathHelper
    Rage.WeatherTypeIndex
    Rage.WeaponHash
    Rage.Vector2
    Rage.Vector3
    Rage.Quaternion
    Rage.Rotator
    • 14,941 Downloads
    • 126119 Views
    • 8 Comments
    LMS in Tools
    Updated
  13. Hunting Wagon V1.1

    Requires Script Hook RDR2

    CONTROLS

    Hold down the "Stow" prompt when close to the hunting wagon (around the back) when holding a pelt/animal (default key E & X/Square on controller). You can only do this on the hunting wagon that spawns at your camp. It doesn't work on other wagons.

    Hold Z on keyboard or LS/L3 on pad when near the wagon or player camp fire to open the Hunting Wagon menu.

    MENU FEATURES
    Camp fire menu - Menu prompt shows on portable camp fire and the one in camp you can craft at.
    Call for Wagon - Spawns the wagon on a nearby road at your current location.
    Send to Camp - When you no longer need the wagon and want it back at your camp. Stuff stored in the wagon will be lost.

    Wagon is at camp - Menu prompt shows when near the Hunting Wagon.
    Replace Wagon - Change the wagon to a different type. Only wagons with doors are supported at this time.
    Style - Change lanterns, set wagon style for supported wagons. Style is saved to the wagon.
    Repair - Fix and set wagon to full health.
    Door - Open and close wagon back door.

    Settings
    Long Whistle for Wagon - Hold down the whistle (default H/Dpad up) for longer than usual to spawn wagon at a nearby road (Same as Call for Wagon).
    Reset All Saved Settings - Resets wagon styles & settings to default.

    Settings are saved to \Documents\Rockstar Games\Red Dead Redemption 2\hunting_wagon.ini

    KNOWN ISSUES

    The stuff you store in the hunting wagon doesn't save yet. So when you reload game or die you will lose stuff stored in the wagon.
    No throw animation.
    The physics of the pelts/animals might mess with wagon and glitch out. Big birds especially.

    INSTALLATION

    Install the latest Script Hook RDR2 copy both dinput8.dll & ScriptHookRDR2.dll and place them into the root of your the Red Dead Redemption 2 install folder.

    Install Hunting Wagon by extracting hunting_wagon.asi and placing it into the root of your Red Dead Redemption 2 install folder.

    CREDITS
    Alexander Blade - Script Hook RDR2
    zorg93 - Script research
    unknownmodder/alloc8or - Script/Native research
    jedijosh920 - Native research
    EvilB - Code & Native research
    Slinky - Testing
     
    • 16,830 Downloads
    • 117445 Views
    • 197.03 kB File Size
    • 23 Comments
    Updated
  14. Mod created by HCL, not by me!
     
    This mod simply allow you to fly. Only work with keyboard but not gamepad now. I am not a native English speaker so sorry for my language.

    Requirement
    ScripthookDRD2 by Alexander Blade (Not the one on Nexus): http://www.dev-c.com/rdr2/scripthookrdr2/
    Community ScripthookRDR2.NET: https://www.nexusmods.com/reddeadredemption2/mods/70
    All other programs required by the above two programs.

    Installation
    Put the "HCL_Superpower_01.cs" into the /scripts/ folder in the RDR2 installed folder (if you have successfully installed the "Community ScripthookRDR2.NET" you should have this folder, if not, you can create one.).

    Control
    Z: Activate/deactivate fly mod.
    W: Fly forward when fly mod is activated.
    Space: Fly up when fly mod is activated.
    Alt: Fly down when fly mod is activated. (This is the default radar key, of course you need to either change the radar key for the game or change the key binding of this mod.)

    How to change key binding:
    Simply open the file with a notepad and make the change. For example, if you want to chang the activate/deactivate key to "X", just find and change all "Keys.Z" into "Keys.X". If you want to change the fly down key to "Control", just find and chang all "e.Alt" to "e.Control".
    • 2,252 Downloads
    • 31599 Views
    • 4.68 kB File Size
    Updated
  15. This script is as simple as it sounds, it allows you to ragdoll your character.
     
    Alexander Blade's ScriptHook needed: http://www.dev-c.com/rdr2/scripthookrdr2/
     
    To go into ragdoll, press and hold K. You will stay in ragdoll until you release the key.
     
    If you find any issues, please let me know. I'm relatively new to scripting 🙂
     
    PLEASE DON'T RE-UPLOAD ANYWHERE ELSE
    • 6,081 Downloads
    • 78820 Views
    • 39.96 kB File Size
    • 16 Comments
    Updated
  16. Requires Alex Blade's ScriptHook: http://dev-c.com/rdr2/scripthookrdr2/

    By default this mod will make all NPCs half size but you can customise the included ini file if you would like to make Author massive or all the NPCs if you would like to.

    Changelog:
    v1.0
    Initial release
    v1.1
    Added configuration support. (Can change the player size and the NPC size separately)
    v1.2
    Added an option to enable/disable the mod in the configuration file
    Basic error handling so the script doesn't cause an exception if the configuration file is missing
    Maybe slightly more efficient
    v1.2.1
    Hotfix regarding configuration file issue
    v1.3
    Added ability to customise individual ped sizes depending on gender or if the ped is an animal (Horses, dogs, etc)
    PedScaleMale=0.5f
    PedScaleFemale=0.5f
    PedScaleAnimals=0.5f
     
    Source code (Horribly written):
    https://gitlab.com/Notex/MiniNPCs
    • 652 Downloads
    • 23554 Views
    • 74.14 kB File Size
    • 5 Comments
    Updated

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.