Posts posted by HGMIV
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I suppose this could go for single-player as well as online roleplay (if that ever happens).
In LSPDFR you have a police radio that can buzz in calls and officers can communicate. Obviously here in 1899 they don't have that technology. There's the telegraph, which I suppose could play a role. In larger towns like Blackwater or Saint Denis the game could continue its pace as crime could be found around a lot of corners, but what about the sheriff's office at Rhodes, Valentine or Strawberry? Would you be called out to The towns aren't that big, so could it be a lot of hanging out in the Sheriff's office, feet back listening to banter from the inmates? Waiting until evening to hang out at the saloon for the inevitable brawl or card cheater getting shot down.
Then again, in a way it's representative of RDR2 compared to GTAV. I'm in no way complaining, just trying to think what the experience will be like.
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As of right now, I don't think anyone has a way to do this.
I'll quote @Gan Ceann's response in this thread:
On 11/19/2019 at 5:29 AM, Gan Ceann said:...modding for RDR2 has only kicked off and modders are still trying to understand how the game is structured. Keep an eye out on the various modding sites and if you like, give it a shot yourself!
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37 minutes ago, GoulactiX said:
Weird becuase Ive seen recent youtube compilations of rdr2 physics with godmode on and the player always died with it while falling too much....either there are multiple trainers or these videos are outdated
Probably a bit of both. there are multiple trainers out there now. Nexus Mods has a couple more I think.
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Edited by HGMIV
2 hours ago, flytoastQc said:Create a menu for the trainer like the sjaak's simple native trainer 😀
The devs said that UI stuff is really difficult to do right now, so unfortunately we just have to wait until things are figured out more.
1 hour ago, Zeptic said:Just want to say thanks for adding in the no wanted lvl it works like a charm. I came up with another suggestion im not to sure If Its possible but what about a fast beard mod? It takes me such a long time to grow the beard as I only have enough space in my satchel for 3 hair tonics at a time. Anyway thanks again 🙂
Beard/Hair control feature would be amazing.
Also, LMS, how 'bout the ability to add and subtract money?
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36 minutes ago, LMS said:
We would definitely like expand Lenny's Mod Loader to also work with RDR 2 in the future, which might bring such functionality. But I cannot give you any estimate since it is still in beta testing.
Thank you for the quick reply!
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As mods get more and more complex and with Online being so easily joined compared to GTAV, a lot more attention to detail will be needed when adding and removing mods to safely connect online.
I was wondering if it were possible to have a mod manager that removed the files from the RDR2 directory when connecting to online? I know Bilago's Mod Manager for GTAV did similar. I also know it's very early in the modding phases, so I know it may not be easy to tell how possible this is.
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I imagine the pacing will be pretty different this time around.
in RDRFR Open Discussion
I really hope some day we can get a random / dynamic bounty system. That could provide a good bit of replayability. I've also been thinking about simply going out on patrol. Seeing dynamic events, which are common enough in single-player, could provide a lot of possibilities. And even outside of the main cities are small villages, shared homesteads, and camps. It's certainly going to be an interesting change of pace but one I long for.