RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
-
void TASK_VEHICLE_FOLLOW_WAYPOINT_RECORDING ( Ped ped, Vehicle vehicle, Any p10, const char* waypointRecording, int drivingMode, Any p4, int eWaypoint, int flag, float p7, BOOL p8 ) //0x3123FAA6DB1CF7ED
-
void _0x34BCF6209B9668A7 ( int trackIndex, Any p1 ) //0x34BCF6209B9668A7
-
Any _0x2B32B11520626229 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x2B32B11520626229
-
void _DISABLE_AMMO_TYPE_FOR_PED ( Ped ped, Hash ammoHash ) //0xAA5A52204E077883
-
void _0xC31C44C43B48FDE3 ( Any* gamerHandle, int badSportBehaviorType ) //0xC31C44C43B48FDE3
-
BOOL _BOUNTY_REQUEST_POSSE_LEADER_CLAIM_CHARACTER_BOUNTY ( Any* outRpcGuid, int p1, Any* p2 ) //0x5B53CA0E2AC3FF45
-
int GET_CLOCK_DAY_OF_WEEK () //0x4DD02D4C7FB30076
-
int DECOR_GET_INT ( Entity entity, const char* propertyName ) //0x44DB62727762FD9B
-
void _SET_ENTITY_ANIM_SPEED ( Entity entity, const char* animDict, const char* animName, float speedMultiplier ) //0xEAA885BA3CEA4E4A
-
void _0x4046493D2EEACA0E () //0x4046493D2EEACA0E
-
void _UI_PROMPT_SET_ALLOWED_ACTION ( Prompt prompt, Hash control ) //0x565C1CE183CB0EAF
-
Any _ITEMDATABASE_IS_SHOP_LAYOUT_KEY_VALID ( Any p0 ) //0x3AFE5182C45A84F6
-
Any _0x580F34C726387226 ( Any p0, Any p1 ) //0x580F34C726387226
-
void _STOP_BENCHMARK_RECORDING () //0xB89AEC71AFF2B599
-
BOOL NETWORK_IS_PLAYER_CONNECTED ( Player player ) //0x93DC1BE4E1ABE9D1
-
int _UGC_QUERY_GET_POSIX_PUBLISHED_DATE ( Any p0, Any p1 ) //0x104080CA9E519B00
-
void _0xCAAF2BCCFEF37F77 ( Object object, Any p1 ) //0xCAAF2BCCFEF37F77
-
float _GET_TOTAL_PED_DAMAGE_FROM_AI ( Ped ped ) //0x92C8EACA29F6BED6
-
void SET_PED_RANDOM_COMPONENT_VARIATION ( Ped ped, int p1 ) //0xC8A9481A01E63C28
-
void _0xA2116C1E4ED85C24 ( Ped ped, BOOL inverted ) //0xA2116C1E4ED85C24
-
void _SET_TEXTURE_LAYER_SHEET_GRID_INDEX ( int textureId, int layerId, int sheetGridIndex ) //0x3329AAE2882FC8E4
-
Any _0x5B7B97E99F84138B ( Any p0 ) //0x5B7B97E99F84138B
-
void _0x330CA55A3647FA1C ( Any p0, Any p1 ) //0x330CA55A3647FA1C
-
BOOL IS_LOADING_SCREEN_VISIBLE () //0xB54ADBE65D528FCB
-
void _0xD9F2FF4AF394D926 () //0xD9F2FF4AF394D926
-
void SET_PED_DESIRED_MOVE_BLEND_RATIO ( Ped ped, float p1 ) //0x1E982AC8716912C5
-
void _TASK_VEHICLE_FOLLOW_WAYPOINT_RECORDING_2 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 ) //0x041D17A9E221AE30
-
void _0xD0BA1853D76683C8 ( int trackIndex, float x, float y, float z, Any p4 ) //0xD0BA1853D76683C8
-
Any _0x40F769D31A00D5A0 ( Any p0, Any p1 ) //0x40F769D31A00D5A0
-
void _0xD63B4BA3A02A99E0 ( Any p0, Any p1 ) //0xD63B4BA3A02A99E0
-
BOOL _BOUNTY_REQUEST_POSSE_MEMBER_CLAIM_CHARACTER_BOUNTY_SHARE ( Any* outRpcGuid, Any* p1 ) //0x22D3A61CE053270C
-
int GET_CLOCK_DAY_OF_MONTH () //0xDF2FD796C54480A5
-
int _DECOR_GET_UINT8 ( Entity entity, const char* propertyName ) //0xB1682B2443F0540B
-
Any STOP_ENTITY_ANIM ( Entity entity, const char* animation, const char* animGroup, float p3 ) //0x786591D986DE9159
-
void SET_PICKUP_LIGHT ( Object object, BOOL toggle ) //0x7DFB49BCDB73089A
-
void _UI_PROMPT_SET_STANDARD_MODE ( Prompt prompt, BOOL releaseMode ) //0xCC6656799977741B
-
Any _ITEMDATABASE_GET_SHOP_LAYOUT_INFO ( Any p0, Any p1 ) //0x66A6D76B6BB999B4
-
void _0x0876326238914A3F () //0x0876326238914A3F
-
void _RESET_BENCHMARK_RECORDING () //0xECBABD0307FB216F
-
int NETWORK_GET_TOTAL_NUM_PLAYERS () //0xCF61D4B4702EE9EB
-
int _UGC_QUERY_GET_VERSION ( Any p0, int index, int p2 ) //0x63E9DCBC8B0931ED
-
Any _0x08C5825A2932EA7B ( Any p0 ) //0x08C5825A2932EA7B
-
void SET_PED_TO_PLAYER_WEAPON_DAMAGE_MODIFIER ( Ped ped, float damageModifier ) //0xD77AE48611B7B10A
-
void KNOCK_OFF_PED_PROP ( Ped ped, BOOL p1, BOOL p2, BOOL p3, BOOL p4 ) //0x6FD7816A36615F48
-
BOOL FORCE_PED_MOTION_STATE ( Ped ped, Hash motionStateHash, BOOL p2, int p3, BOOL p4 ) //0xF28965D04F570DCA
-
void _SET_TEXTURE_LAYER_ALPHA ( int textureId, int layerId, float texAlpha ) //0x6C76BC24F8BB709A
-
void _0x8674D138391FFB1B ( Any p0, Any p1 ) //0x8674D138391FFB1B
-
Any _0xA62BBAAE67A05BB0 ( Any p0 ) //0xA62BBAAE67A05BB0
-
void BAIL_TO_LANDING_PAGE ( int bailCode ) //0xBC2C927F5C264243
-
BOOL IS_SRL_LOADED () //0x5C2C88512CF6DAFB