RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
-
int NETWORK_GET_MAX_NUM_PARTICIPANTS () //0xA6C90FBC38E395EE
-
void UGC_CLEAR_QUERY_RESULTS ( int ugcRequestId ) //0xE931354FEA710038
-
Any _0x3397CD4E0353DFBA ( Any p0 ) //0x3397CD4E0353DFBA
-
void _REQUEST_PED_GETUP_ANIMATION ( Ped ped, const char* getUpType ) //0xEAA8242C8479C27D
-
void _0x9184788BFF1EDAD7 ( Any p0, Any p1 ) //0x9184788BFF1EDAD7
-
void _0x87247BC60B60BED8 ( Any p0 ) //0x87247BC60B60BED8
-
BOOL GET_IS_PLAYER_UI_PROMPT_ACTIVE ( Player player, int p1 ) //0x51BEA356B1C60225
-
void _REGISTER_EAGLE_EYE_TRAILS_FOR_ENTITY ( Player player, Entity entity, Any p2 ) //0xAC67098A1E54ABB0
-
void _TRIGGER_SCRIPT_EVENT_2 ( Any* eventData, int eventDataSize, int scriptMetadataIndex, int threadId ) //0x8B61C950A148FFA2
-
BOOL IS_LOAD_SCENE_LOADED () //0x0909F71B5C070797
-
BOOL IS_MOUNTED_WEAPON_TASK_UNDERNEATH_DRIVING_TASK ( Ped ped ) //0xA320EF046186FA3B
-
void WAYPOINT_PLAYBACK_START_AIMING_AT_COORD ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x8968400D900ED8B3
-
BOOL _GET_TRAIN_DIRECTION ( Vehicle train ) //0x3C9628A811CBD724
-
void _DELETE_VOLUME ( Volume volume ) //0x43F867EF5C463A53
-
void _SET_WEAPON_SCALE ( Object weaponObject, float scale ) //0xC3544AD0522E69B4
-
void _CLEAR_BREAKOUT_ARCHETYPE ( Ped ped ) //0xBC781D24AA11F179
-
void _BOUNTY_CANCEL_WANTED_POSTER () //0x6A9DF0FCD0C87FF9
-
BOOL _0xA63CD20F19B961AB ( Any* p0, Any* p1, Hash p2 ) //0xA63CD20F19B961AB
-
void _0x119A5714578F4E05 ( Any p0, Any p1 ) //0x119A5714578F4E05
-
void USE_PARTICLE_FX_ASSET ( const char* fxName ) //0xA10DB07FC234DD12
-
void _JOURNAL_MARK_READ ( Any p0 ) //0xE4509BABE59BD24E
-
BOOL _ITEMDATABASE_IS_BUNDLE_VALID ( Any p0, Any p1 ) //0x4308812A6E9CA62E
-
void _SET_PAUSEMAP_COORDS_WITH_RADIUS ( float x, float y, float z, float radius ) //0xE0884C184728C75B
-
void _CANCEL_ONSCREEN_KEYBOARD () //0x58A39BE597CE99CD
-
int NETWORK_GET_NUM_PARTICIPANTS () //0x18D0456E86604654
-
BOOL UGC_QUERY_WAS_FORCE_CANCELLED ( int ugcRequestId ) //0xF8F0705E77A0E705
-
void _SET_OBJECT_BURN_OPACITY ( Object object, float opacity ) //0x7D7285EFEAB5AF15
-
void PED_COWER_IN_PLACE ( Ped ped, Ped ped2 ) //0xF6E1E9F47A7686F8
-
void _0xE3144B932DFDFF65 ( Ped ped, float p1, int p2, BOOL p3, BOOL p4 ) //0xE3144B932DFDFF65
-
BOOL _IS_PED_INTIMIDATED ( Ped ped ) //0x57779B55B83E2BEA
-
void _MODIFY_PLAYER_UI_PROMPT ( Player p0, int p1, int p2, BOOL p3 ) //0x0751D461F06E41CE
-
void _UNREGISTER_EAGLE_EYE_FOR_ENTITY ( Player player, Entity entity ) //0x9DAE1380CC5C6451
-
Any _0xE7282390542F570D ( Any p0 ) //0xE7282390542F570D
-
BOOL IS_RENDERED_SCENE_LOADED () //0x45BF3A6239A576B7
-
void TASK_WARP_PED_INTO_VEHICLE ( Ped ped, Vehicle vehicle, int seat ) //0x9A7D091411C5F684
-
void WAYPOINT_PLAYBACK_START_SHOOTING_AT_PED ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xE70BA7B90F8390DC
-
Any _0xAFF5BE9BA496CE40 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xAFF5BE9BA496CE40
-
BOOL _GET_TRAIN_DIRECTION_FROM_INDEX ( int trackIndex ) //0x67995318F5FAA496
-
BOOL DOES_VOLUME_EXIST ( Volume volume ) //0x92A78D0BEDB332A3
-
Any _0x58425FCA3D3A2D15 ( Any p0 ) //0x58425FCA3D3A2D15
-
void _REMOVE_SCRIPT_BRAIN_ENTITY ( Entity entity ) //0x38F1E09224EECA09
-
void _0x9229ED770975BD9E () //0x9229ED770975BD9E
-
BOOL _0x3B393716C3FD8237 ( Ped ped ) //0x3B393716C3FD8237
-
BOOL BOUNTY_REQUEST_BEGIN_LEGENDARY_MISSION ( Any* outRpcGuid, int p1, int p2 ) //0xFC81D7C7A151CFAA
-
void PAUSE_CLOCK ( BOOL toggle, Any unused ) //0x4D1A590C92BF377E
-
Any _0xACF9CB705BEFA8CB () //0xACF9CB705BEFA8CB
-
Entity _GET_ENTITY_BY_DOORHASH ( Hash doorHash, int p1 ) //0xF7424890E4A094C0
-
void SET_PARTICLE_FX_OVERRIDE ( const char* oldAsset, const char* newAsset ) //0xBE711A169E9C7E95
-
void _JOURNAL_CLEAR_ALL_PROGRESS () //0xF402978DE6F88D6E
-
Any _0xA97EE5E4589FCF5A ( Any p0, Any p1 ) //0xA97EE5E4589FCF5A