Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



7154 natives found

  1. PED

    void _0xB06F5F1DEF417216 ( Any p0, Any p1, Any p2, Any p3 )  //0xB06F5F1DEF417216

  2. PED

    void _0xBF567DF2BEF211A6 ( Any p0, Any p1 )  //0xBF567DF2BEF211A6

  3. BOOL IS_PLAYER_PLAYING ( Player player )  //0xBFFB35986CAAE58C

  4. void _0x263D69767F76059C ( Player player, int p1 )  //0x263D69767F76059C

  5. void SET_EVENT_FLAG_FOR_DELETION ( int eventGroup, int eventIndex, BOOL p2 )  //0x4768D5252EAEB76F

  6. void LOAD_SCENE_STOP ()  //0x5A8B01199C3E79C3

  7. BOOL GET_IS_PED_AIMING_IN_THE_AIR ( Ped ped )  //0x8785E6E40C7A8819

  8. void WAYPOINT_PLAYBACK_START_AIMING_AT_PED ( Any p0, Any p1, Any p2, Any p3 )  //0x20E330937C399D29

  9. void _SET_VEHICLE_DOOR_CAN_BREAK ( Vehicle vehicle, int doorId, BOOL isBreakable )  //0x081FB9D6422F804C

  10. void _ADD_CYLINDER_VOLUME_TO_VOLUME_AGGREGATE ( Volume aggregate, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9 )  //0xBCE668AAF83608BE

  11. void _LISTEN_PROJECTILE_HIT_EVENTS ( BOOL listen )  //0xDA5D3F2C6DD5B5D4

  12. void _NETWORK_SESSION_PLAYLIST_GET_UPCOMING_CONTENT ()  //0x8F9DB6CD03B42B58

  13. int _0x4835413EA6F9C9CD ( BOOL p0 )  //0x4835413EA6F9C9CD

  14. void _FORCE_REST_SCENARIO ( BOOL toggle )  //0xE5A3DD2FF84E1A4B

  15. void _0x3641FCD53E59B335 ( int mgmHandle, Ped ped, const char* secondaryVoiceString )  //0x3641FCD53E59B335

  16. BOOL _BOUNTY_REQUEST_COMPLETE_WANTED_POSTER ( Any* outRpcGuid, Any* p1 )  //0x727AB6F008BB9F29

  17. CAM

    Any _0x2AB7C81B3F70570C ()  //0x2AB7C81B3F70570C

  18. BOOL _0x52FC26D2D2FC2987 ( Any* p0, Any* p1, Hash p2 )  //0x52FC26D2D2FC2987

  19. Any _0xC2E71D7E0A7B4C89 ( Any p0 )  //0xC2E71D7E0A7B4C89

  20. void REMOVE_PARTICLE_FX_FROM_ENTITY ( Entity entity )  //0x92884B4A49D81325

  21. HUD

    Any _JOURNAL_GET_ENTRY_INFO ( Any p0, Any p1 )  //0x5514C3E60673530F

  22. Any _ITEMDATABASE_GET_BUNDLE_ITEM_COUNT ( Any p0, Any p1 )  //0x3332695B01015DF9

  23. MAP

    void _MAP_DISCOVERY_SET_ENABLED ( Hash discoveryHash )  //0xDA98246C7A3C2189

  24. int UPDATE_ONSCREEN_KEYBOARD ()  //0x37DF360F235A3893

  25. BOOL NETWORK_GET_THIS_SCRIPT_IS_NETWORK_SCRIPT ()  //0x2910669969E9535E

  26. BOOL _UGC_QUERY_BY_CONTENT_ID ( const char* contentId, BOOL latestVersion, const char* contentTypeName )  //0x69D22E183580113F

  27. void _SET_OBJECT_TEXTURE_VARIATION ( Object object, int textureVariation )  //0x971DA0055324D033

  28. PED

    void CLEAR_PED_LAST_DAMAGE_BONE ( Ped ped )  //0x8EF6B7AC68E2F01B

  29. PED

    void _0x2371C39D4F91C288 ( Ped ped )  //0x2371C39D4F91C288

  30. PED

    void _0xFC23348F0F4E245F ( Any p0, Any p1, Any p2, Any p3 )  //0xFC23348F0F4E245F

  31. PED

    Any _0x4F5EBE70081E5A20 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0x4F5EBE70081E5A20

  32. void SET_EVERYONE_IGNORE_PLAYER ( Player player, BOOL toggle )  //0x34630A768925B852

  33. void _REGISTER_EAGLE_EYE_FOR_ENTITY ( Player player, Entity entity, BOOL p2 )  //0x543DFE14BE720027

  34. void TRIGGER_SCRIPT_EVENT ( int eventGroup, Any* eventData, int eventDataSize, int scriptMetadataIndex, int* playerBits )  //0x5AE99C571D5BBE5D

  35. void _SET_PED_CLEAR_AIMING_IN_THE_AIR ( Ped ped, Any p1 )  //0x34C0010188D7C54A

  36. void WAYPOINT_PLAYBACK_START_AIMING_AT_ENTITY ( Any p0, Any p1, Any p2, Any p3 )  //0x4F158205E0C74385

  37. BOOL IS_VEHICLE_ON_ALL_WHEELS ( Vehicle vehicle )  //0x0D5D119529654EE0

  38. void _ADD_SPHERE_VOLUME_TO_VOLUME_AGGREGATE ( Volume aggregate, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9 )  //0x5B7D7BF36D2DE18B

  39. float _GET_WEAPON_SCALE ( Object weaponObject )  //0x22084CA699219624

  40. BOOL _0x57028FD99886F6F9 ()  //0x57028FD99886F6F9

  41. void _SET_BREAKOUT_ARCHETYPE ( Ped ped, const char* archetype )  //0x99B2A2E3655DEAF1

  42. BOOL _BOUNTY_REQUEST_COMPLETE_SPLIT_WANTED_POSTER ( Any* outRpcGuid, Any* p1 )  //0xFBD137BF0EC50FC9

  43. CAM

    void _0x8505E05FC8822843 ( Any p0 )  //0x8505E05FC8822843

  44. BOOL _PARSEDDATA_GET_SECTION ( Any* p0, Any* p1, Hash section )  //0x44B3A36933AC009C

  45. void _0x6C31B06E91518269 ( Any p0, Any p1 )  //0x6C31B06E91518269

  46. void REMOVE_PARTICLE_FX_IN_RANGE ( float X, float Y, float Z, float radius )  //0x87B5905ECA623B68

  47. HUD

    Any _JOURNAL_GET_TEXTURE_WITH_LAYOUT ( Any p0, Any p1, Any p2 )  //0x62CC549B3B8EA2AA

  48. Any _ITEMDATABASE_GET_BUNDLE_ITEM_INFO ( Any p0, Any p1, Any p2, Any p3 )  //0x5D48A77E4B668B57

  49. MAP

    BOOL _MAP_IS_DISCOVERY_ACTIVE ( Hash discoveryHash )  //0x3F81EA4275D39D6F

  50. const char* GET_ONSCREEN_KEYBOARD_RESULT ()  //0xAFB4CF58A4A292B1

Account

Navigation

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.