RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _0xB06F5F1DEF417216 ( Any p0, Any p1, Any p2, Any p3 ) //0xB06F5F1DEF417216
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void _0xBF567DF2BEF211A6 ( Any p0, Any p1 ) //0xBF567DF2BEF211A6
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BOOL IS_PLAYER_PLAYING ( Player player ) //0xBFFB35986CAAE58C
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void _0x263D69767F76059C ( Player player, int p1 ) //0x263D69767F76059C
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void SET_EVENT_FLAG_FOR_DELETION ( int eventGroup, int eventIndex, BOOL p2 ) //0x4768D5252EAEB76F
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void LOAD_SCENE_STOP () //0x5A8B01199C3E79C3
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BOOL GET_IS_PED_AIMING_IN_THE_AIR ( Ped ped ) //0x8785E6E40C7A8819
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void WAYPOINT_PLAYBACK_START_AIMING_AT_PED ( Any p0, Any p1, Any p2, Any p3 ) //0x20E330937C399D29
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void _SET_VEHICLE_DOOR_CAN_BREAK ( Vehicle vehicle, int doorId, BOOL isBreakable ) //0x081FB9D6422F804C
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void _ADD_CYLINDER_VOLUME_TO_VOLUME_AGGREGATE ( Volume aggregate, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9 ) //0xBCE668AAF83608BE
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void _LISTEN_PROJECTILE_HIT_EVENTS ( BOOL listen ) //0xDA5D3F2C6DD5B5D4
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void _NETWORK_SESSION_PLAYLIST_GET_UPCOMING_CONTENT () //0x8F9DB6CD03B42B58
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int _0x4835413EA6F9C9CD ( BOOL p0 ) //0x4835413EA6F9C9CD
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void _FORCE_REST_SCENARIO ( BOOL toggle ) //0xE5A3DD2FF84E1A4B
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void _0x3641FCD53E59B335 ( int mgmHandle, Ped ped, const char* secondaryVoiceString ) //0x3641FCD53E59B335
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BOOL _BOUNTY_REQUEST_COMPLETE_WANTED_POSTER ( Any* outRpcGuid, Any* p1 ) //0x727AB6F008BB9F29
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Any _0x2AB7C81B3F70570C () //0x2AB7C81B3F70570C
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BOOL _0x52FC26D2D2FC2987 ( Any* p0, Any* p1, Hash p2 ) //0x52FC26D2D2FC2987
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Any _0xC2E71D7E0A7B4C89 ( Any p0 ) //0xC2E71D7E0A7B4C89
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void REMOVE_PARTICLE_FX_FROM_ENTITY ( Entity entity ) //0x92884B4A49D81325
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Any _JOURNAL_GET_ENTRY_INFO ( Any p0, Any p1 ) //0x5514C3E60673530F
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Any _ITEMDATABASE_GET_BUNDLE_ITEM_COUNT ( Any p0, Any p1 ) //0x3332695B01015DF9
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void _MAP_DISCOVERY_SET_ENABLED ( Hash discoveryHash ) //0xDA98246C7A3C2189
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int UPDATE_ONSCREEN_KEYBOARD () //0x37DF360F235A3893
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BOOL NETWORK_GET_THIS_SCRIPT_IS_NETWORK_SCRIPT () //0x2910669969E9535E
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BOOL _UGC_QUERY_BY_CONTENT_ID ( const char* contentId, BOOL latestVersion, const char* contentTypeName ) //0x69D22E183580113F
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void _SET_OBJECT_TEXTURE_VARIATION ( Object object, int textureVariation ) //0x971DA0055324D033
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void CLEAR_PED_LAST_DAMAGE_BONE ( Ped ped ) //0x8EF6B7AC68E2F01B
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void _0x2371C39D4F91C288 ( Ped ped ) //0x2371C39D4F91C288
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void _0xFC23348F0F4E245F ( Any p0, Any p1, Any p2, Any p3 ) //0xFC23348F0F4E245F
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Any _0x4F5EBE70081E5A20 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0x4F5EBE70081E5A20
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void SET_EVERYONE_IGNORE_PLAYER ( Player player, BOOL toggle ) //0x34630A768925B852
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void _REGISTER_EAGLE_EYE_FOR_ENTITY ( Player player, Entity entity, BOOL p2 ) //0x543DFE14BE720027
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void TRIGGER_SCRIPT_EVENT ( int eventGroup, Any* eventData, int eventDataSize, int scriptMetadataIndex, int* playerBits ) //0x5AE99C571D5BBE5D
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void _SET_PED_CLEAR_AIMING_IN_THE_AIR ( Ped ped, Any p1 ) //0x34C0010188D7C54A
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void WAYPOINT_PLAYBACK_START_AIMING_AT_ENTITY ( Any p0, Any p1, Any p2, Any p3 ) //0x4F158205E0C74385
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BOOL IS_VEHICLE_ON_ALL_WHEELS ( Vehicle vehicle ) //0x0D5D119529654EE0
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void _ADD_SPHERE_VOLUME_TO_VOLUME_AGGREGATE ( Volume aggregate, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9 ) //0x5B7D7BF36D2DE18B
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float _GET_WEAPON_SCALE ( Object weaponObject ) //0x22084CA699219624
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BOOL _0x57028FD99886F6F9 () //0x57028FD99886F6F9
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void _SET_BREAKOUT_ARCHETYPE ( Ped ped, const char* archetype ) //0x99B2A2E3655DEAF1
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BOOL _BOUNTY_REQUEST_COMPLETE_SPLIT_WANTED_POSTER ( Any* outRpcGuid, Any* p1 ) //0xFBD137BF0EC50FC9
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void _0x8505E05FC8822843 ( Any p0 ) //0x8505E05FC8822843
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BOOL _PARSEDDATA_GET_SECTION ( Any* p0, Any* p1, Hash section ) //0x44B3A36933AC009C
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void _0x6C31B06E91518269 ( Any p0, Any p1 ) //0x6C31B06E91518269
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void REMOVE_PARTICLE_FX_IN_RANGE ( float X, float Y, float Z, float radius ) //0x87B5905ECA623B68
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Any _JOURNAL_GET_TEXTURE_WITH_LAYOUT ( Any p0, Any p1, Any p2 ) //0x62CC549B3B8EA2AA
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Any _ITEMDATABASE_GET_BUNDLE_ITEM_INFO ( Any p0, Any p1, Any p2, Any p3 ) //0x5D48A77E4B668B57
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BOOL _MAP_IS_DISCOVERY_ACTIVE ( Hash discoveryHash ) //0x3F81EA4275D39D6F
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const char* GET_ONSCREEN_KEYBOARD_RESULT () //0xAFB4CF58A4A292B1