RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _0x7549B9E841940695 ( Vehicle vehicle, BOOL p1 ) //0x7549B9E841940695
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void _ADD_VOLUME_TO_VOLUME_AGGREGATE ( Volume aggregate, Hash typeHash, float scaleZ, float x, float y, float z, float rotX, float rotY, float rotZ, float scaleX ) //0x12FCAA23F2320422
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float GET_WEAPON_PERMANENT_DEGRADATION ( Object weaponObject ) //0xD56E5F336C675EFA
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void _0x5CD6A2CCE5087161 ( Any p0 ) //0x5CD6A2CCE5087161
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int _0xBAF7E2979442B29F ( BOOL p0 ) //0xBAF7E2979442B29F
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BOOL _0x61B2AAEF645DDAF0 ( int mgmEventHandle, const char* p1, int seatId, int p3, BOOL p4 ) //0x61B2AAEF645DDAF0
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BOOL _BOUNTY_REQUEST_BEGIN_WANTED_POSTER ( Any* outRpcGuid, int p1 ) //0xFFA13742E43507E3
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float _GET_PHOTO_MODE_FOCUS_DISTANCE () //0x18FC740FFDCD7454
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BOOL _PARSEDDATA_GET_ENTRIES ( Any* p0 ) //0xED4413CEE1BF142C
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int _GET_ENTITIES_IN_VOLUME ( Volume volume, ItemSet itemSet, int entityType ) //0x886171A12F400B89
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void _SET_PARTICLE_FX_LOOPED_UPDATE_DISTANT_SMOKE ( int ptfxHandle, float scalar ) //0x9DDC222D85D5AF2A
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Any _JOURNAL_GET_ENTRY_AT_INDEX ( Any p0 ) //0x3D16ABD7A1FD8C96
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Any _ITEMDATABASE_IS_KEY_VALID ( Any p0, Any p1 ) //0x6D5D51B188333FD1
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BOOL _MAP_IS_REGION_HIGHLIGHTED_WITH_STYLE ( Hash regionHash, Hash styleHash ) //0xE38450DBCBC70E3D
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void CLEAR_TACTICAL_NAV_MESH_POINTS () //0xD93B6516C6878267
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int NETWORK_GET_RANDOM_INT_RANGED ( int rangeStart, int rangeEnd ) //0xE30CF56F1EFA5F43
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Any _0xF40EF49B3099E98E ( Any p0, int maxGet, const char* contentTypeName, Any p3, Any p4, Any p5 ) //0xF40EF49B3099E98E
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Hash GET_WEAPON_TYPE_FROM_PICKUP_TYPE ( Hash pickupHash ) //0x08F96CA6C551AD51
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Any _0x256EDD55C6BE1482 ( Any p0 ) //0x256EDD55C6BE1482
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void _0xE29D8CD66553DBAA ( Any p0 ) //0xE29D8CD66553DBAA
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void _0x5D4CD22A8C82A81A ( Ped ped, BOOL p1 ) //0x5D4CD22A8C82A81A
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void SET_POLICE_RADAR_BLIPS ( BOOL toggle ) //0x6FD7DD6B63F2820E
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void _0x0E9057A9DA78D0F8 ( Player player, int bitflag ) //0x0E9057A9DA78D0F8
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BOOL GET_EVENT_DATA ( int eventGroup, int eventIndex, Any* eventData, int eventDataSize ) //0x57EC5FA4D4D6AFCA
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BOOL LOAD_SCENE_START_SPHERE ( float x, float y, float z, float radius, Any p4 ) //0x513F8AA5BF2F17CF
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BOOL IS_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK ( Ped ped ) //0x8785E6E40C7A8818
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void USE_WAYPOINT_RECORDING_AS_ASSISTED_MOVEMENT_ROUTE ( const char* waypointRecording, BOOL p1, float p2, float p3, BOOL p4 ) //0x5A353B8E6B1095B5
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int GET_VEHICLE_DOOR_LOCK_STATUS ( Vehicle vehicle ) //0xC867FD144F2469D3
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void _ADD_BOX_VOLUME_TO_VOLUME_AGGREGATE ( Volume aggregate, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9 ) //0x39816F6F94F385AD
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void _SET_WEAPON_DEGRADATION ( Object weaponObject, float level ) //0xA7A57E89E965D839
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int _0xD6A67E2FF373D0E3 ( int p0 ) //0xD6A67E2FF373D0E3
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void INVENTORY_DISABLE_MISSION_INVENTORY_PICKUPS () //0xE1F389F03DC83673
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void _NETWORK_SESSION_PLAYLIST_GO_TO_NEXT_CONTENT () //0xBDE605F925B07127
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int _0x039B692B3318FAB6 ( BOOL p0 ) //0x039B692B3318FAB6
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void _0xCD7CA3013FD12749 ( Any p0, Any p1 ) //0xCD7CA3013FD12749
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void _SET_MGM_EVENT ( int mgmEventHandle, const char* p1, Any seatId, int p3, float p4 ) //0x07706C4CC9C6CC9E
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BOOL _0x81847C2134039BDC ( Any* p0 ) //0x81847C2134039BDC
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float _GET_PHOTO_MODE_DOF () //0x4653A741D17F2CD0
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BOOL _0xB2B42607F7867576 ( Any* p0, Any* p1, Hash p2 ) //0xB2B42607F7867576
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Entity _SEARCH_BUILDING_POOL_FOR_ENTITY_WITH_THIS_MODEL ( Hash modelHash ) //0x66B2B83B94B22458
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void REMOVE_PARTICLE_FX ( int ptfxHandle, BOOL p1 ) //0x459598F579C98929
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Any _JOURNAL_GET_GRIME_AT_INDEX ( Any p0 ) //0xCB5945E1B855852F
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Any _ITEMDATABASE_GET_BUNDLE_ID ( Any p0 ) //0x891A45960B6B768A
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void _MAP_DISCOVER_REGION ( Hash discoveryHash ) //0xD8C7162AB2E2AF45
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void DISPLAY_ONSCREEN_KEYBOARD ( int textType, const char* windowTitle, const char* p2, const char* defaultText, const char* defaultConcat1, const char* defaultConcat2, const char* defaultConcat3, int maxInputLength ) //0x044131118D8DB3CD
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void NETWORK_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT ( int maxNumMissionParticipants, BOOL p1, int instanceId ) //0x1CA59E306ECB80A5
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Any _0x8C109958C9BB559D ( int categoryType, Any p1, int maxGet, const char* contentTypeName, int p4, Any p5 ) //0x8C109958C9BB559D
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Any _0x44B09A23D728045A ( Any p0 ) //0x44B09A23D728045A
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BOOL GET_PED_LAST_DAMAGE_BONE ( Ped ped, int* outBone ) //0xD75960F6BD9EA49C
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void _CLEAR_PED_DESIRED_LOCO_MOTION_TYPE ( Ped ped ) //0x58F7DB5BD8FA2288