RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _DATABINDING_WRITE_DATA_BOOL ( Any p0, BOOL p1 ) //0xAB888B4B91046770
- 0
- 336
- 1207
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Any _0xB16C780C51E51E2B ( Any p0 ) //0xB16C780C51E51E2B
- 0
- 236
- 1207
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Any _0xA42EDF1E88734A7E () //0xA42EDF1E88734A7E
- 0
- 327
- 1207
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BOOL _0x6102830F764B3DE1 ( Player player ) //0x6102830F764B3DE1
- 0
- 370
- 1207
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void _INVENTORY_SET_INVENTORY_ITEM_HIDDEN_2 ( int inventoryId, Any* guid, BOOL hidden ) //0xD740F11FBC8AEF43
- 0
- 386
- 1207
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BOOL _0xC7DC5A0A7DF608CB ( int flag ) //0xC7DC5A0A7DF608CB
- 0
- 239
- 1207
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void SET_FADE_IN_AFTER_DEATH_ARREST ( BOOL toggle ) //0xDF3B5846DE5904AF
- 0
- 321
- 1207
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BOOL NETWORK_SESSION_REQUEST_SESSION_SEAMLESS ( int flags, int seamlessType, int userHash, Any* sessionRequestId ) //0x2989E131FDE37E97
- 0
- 428
- 1207
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void _0x979765465A6F25FC ( Entity entity, BOOL p1 ) //0x979765465A6F25FC
- 0
- 245
- 1207
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Any _0x6E2AA80BB0C03728 ( Any p0, Any p1 ) //0x6E2AA80BB0C03728
- 0
- 375
- 1207
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void SET_PED_DESIRED_HEADING ( Ped ped, float heading ) //0xAA5A7ECE2AA8FE70
- 0
- 462
- 1207
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Any _0x8AF8E647D6B2A649 ( Any p0, Any p1 ) //0x8AF8E647D6B2A649
- 0
- 269
- 1207
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void SET_PED_LEG_IK_MODE ( Ped ped, int mode ) //0xC396F5B86FF9FEBD
- 0
- 297
- 1207
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void _0xD7D2F45C56A4F4DF ( Any p0, Any p1, Any p2 ) //0xD7D2F45C56A4F4DF
- 0
- 357
- 1207
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BOOL _PERSISTENCE_IS_SCENARIO_MARKED_AS_LOOTED_AT_COORDS ( float x, float y, float z ) //0xB6E1A185C2B9319A
- 0
- 377
- 1207
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void _0x0E1DB1F8F5B561DC ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x0E1DB1F8F5B561DC
- 0
- 268
- 1207
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Any _0xC06CFF658B2E51DA ( Any p0, Any p1, Any p2 ) //0xC06CFF658B2E51DA
- 0
- 323
- 1207
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void CHAL_SET_GOAL_PROGRESS_INT ( Hash chalHash, Hash goalHash, int value ) //0xDDBD560745B1EE9B
- 0
- 277
- 1207
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void _0x8BB283A7888AD1AD ( Any p0, Any p1, Any p2 ) //0x8BB283A7888AD1AD
- 0
- 221
- 1207
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BOOL _IS_SCENARIO_GROUP_ENABLED_HASH ( Hash scenarioGroup ) //0xDCC374913DE6AAA6
- 0
- 299
- 1207
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Any _0x11C7CE1AE38911B5 ( Any p0 ) //0x11C7CE1AE38911B5
- 0
- 220
- 1207
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int _GET_TRAIN_TRACK_FROM_TRAIN_VEHICLE ( Vehicle train ) //0x45853F4E17D847D5
- 0
- 312
- 1207
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BOOL _0xE1C0F8781BF130C2 ( Vehicle wagon, int p1 ) //0xE1C0F8781BF130C2
- 0
- 231
- 1207
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void _0x2EBF70E1D8C06683 ( Any p0, Any p1 ) //0x2EBF70E1D8C06683
- 0
- 274
- 1207
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void _0x7883AA809DF43D98 ( Any p0, Any p1 ) //0x7883AA809DF43D98
- 0
- 192
- 1355
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BOOL IS_PED_EXITING_TRANSPORT ( Ped ped, Entity transportEntity ) //0x660639BC60157048
- 0
- 342
- 1207
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BOOL LOAD_STREAM ( const char* streamName, const char* soundSet ) //0x1F1F957154EC51DF
- 0
- 370
- 1207
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Vector3 GET_FINAL_RENDERED_CAM_COORD () //0x5352E025EC2B416F
- 0
- 270
- 1207
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void _DATABINDING_WRITE_DATA_BOOL_FROM_PARENT ( Any p0, const char* p1, BOOL p2 ) //0xBDFE546E4C2D0E21
- 0
- 332
- 1207
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void _0xEF259AA1E097E0AD ( Entity entity, Any p1 ) //0xEF259AA1E097E0AD
- 0
- 228
- 1207
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int GET_STATUS_OF_SORTED_LIST_OPERATION () //0xB28894CD7408BD0C
- 0
- 350
- 1207
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void _0xB38C256498748413 () //0xB38C256498748413
- 0
- 338
- 1207
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BOOL _INVENTORY_GET_INVENTORY_ITEM_HIDDEN ( int inventoryId, Any* guid ) //0xF9933164965533B7
- 0
- 368
- 1207
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void SET_DISABLE_DISTURBANCE_CRIMES ( Player player, BOOL p1 ) //0xDE5FAA741A781F73
- 0
- 268
- 1207
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void SET_FADE_IN_AFTER_LOAD ( BOOL toggle ) //0xAC806C4CAB973517
- 0
- 251
- 1207
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BOOL NETWORK_SESSION_REQUEST_SESSION_COMPETITIVE ( int flags, int matchType, int userHash, int p3, Any* sessionRequestId ) //0x309BBEBEA8A3986C
- 0
- 375
- 1207
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int _0x5133CF81924F1129 () //0x5133CF81924F1129
- 0
- 257
- 1207
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void _0x1BC47A9DEDC8DF5D ( Any p0, Any p1 ) //0x1BC47A9DEDC8DF5D
- 0
- 359
- 1207
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void _FREEZE_PED_CAMERA_ROTATION ( Ped ped ) //0xFF287323B0E2C69A
- 0
- 619
- 1207
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void _0x87C2724A56F66020 ( Any p0 ) //0x87C2724A56F66020
- 0
- 240
- 1207
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Any _0x078076AB50FB117F ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x078076AB50FB117F
- 0
- 231
- 1207
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void _SET_PED_CULL_RANGE ( Ped ped, float p1, float p2 ) //0x8AC1D721B2097B6E
- 0
- 215
- 1207
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Any _0x188313616D184213 ( Any p0, Any p1, Any p2, Any p3 ) //0x188313616D184213
- 0
- 422
- 1207
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void _0x08E22898A6AF4905 ( Any p0, Any p1 ) //0x08E22898A6AF4905
- 0
- 246
- 1207
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BOOL _REQUEST_PROP_SET ( Hash hash ) //0xF3DE57A46D5585E9
- 0
- 556
- 1207
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void CHAL_ADD_GOAL_PROGRESS_INT_BY_SCORE_ID ( Hash p0, int value ) //0xDDBD560745B1EE9C
- 0
- 249
- 1207
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void _0x12990818C1D35886 ( Any p0, Any p1, Any p2 ) //0x12990818C1D35886
- 0
- 233
- 1207
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void SET_SCENARIO_GROUP_ENABLED ( const char* scenarioGroup, BOOL toggle ) //0x02C8E5B49848664E
- 0
- 284
- 1207
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void _TELEMETRY_SET_IS_FLOW ( BOOL toggle ) //0x9BEE018A63FFFAD9
- 0
- 360
- 1207
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Vehicle _GET_TRAIN_VEHICLE_FROM_TRACK_INDEX ( int trackIndex ) //0x6E585A616ABB8401
- 0
- 303
- 1207