RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Any _0x8F4F050054005C27 ( Any p0, Any p1 ) //0x8F4F050054005C27
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void _0xFC6FCF4C03F1BBF6 () //0xFC6FCF4C03F1BBF6
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BOOL CAN_REGISTER_MISSION_ENTITIES ( int ped_amt, int vehicle_amt, int object_amt, int pickup_amt ) //0x69778E7564BADE6D
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Vector3 _GET_OBJECT_OFFSET_FROM_COORDS ( float xPos, float yPos, float zPos, float heading, float xOffset, float yOffset, float zOffset ) //0x163E252DE035A133
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void _SET_PED_TO_BE_REMOVED ( Ped ped, float p1, float p2, int p3, Any p4 ) //0x36E4B61DC56DE77C
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BOOL IS_GROUP_LOCALLY_CONTROLLED ( int group ) //0x909AD9E9A92A10DF
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void SET_PED_RESET_FLAG ( Ped ped, int flagId, BOOL doReset ) //0xC1E8A365BF3B29F2
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BOOL IS_PED_BEING_DRAGGED ( Ped ped ) //0xEF3A8772F085B4AA
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void _0xB03140014ACA6C40 ( Any p0, Any p1 ) //0xB03140014ACA6C40
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void _0x00BA333DA05ADC23 ( Any p0, Any p1 ) //0x00BA333DA05ADC23
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Any _0xC08FFF658B2E51DB ( Any p0 ) //0xC08FFF658B2E51DB
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Any _0x302E71C1D9EE75B9 ( Any p0, Any p1, Any p2 ) //0x302E71C1D9EE75B9
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void SET_PED_PATH_CLIMB_COST_MODIFIER ( Ped ped, float modifier ) //0x88E32DB8C1A4AA4B
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void _0x2064B33F6E6B92D4 ( Any p0, Any p1, Any p2, Any p3 ) //0x2064B33F6E6B92D4
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void _0x1F298C7BD30D1240 ( Ped ped ) //0x1F298C7BD30D1240
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void _STOP_BRING_VEHICLE_TO_HALT ( Vehicle vehicle ) //0x7C06330BFDDA182E
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int _GET_NUM_BREAKABLE_VEHICLE_LOCK_OBJECTS ( Vehicle vehicle ) //0x2FA86833E3617E2D
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void REMOVE_WEAPON_FROM_PED ( Ped ped, Hash weaponHash, BOOL p2, Hash removeReason ) //0x4899CB088EDF59B8
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void _0x3DF1A0A58498E209 ( Object object, Any p1 ) //0x3DF1A0A58498E209
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Any _0xD97BC27AC039F681 ( Any p0, Any p1, Any p2, Any p3 ) //0xD97BC27AC039F681
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void TASK_EXIT_TRANSPORT ( Any* args ) //0xC273A5B8488F7838
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void PLAY_END_CREDITS_MUSIC ( BOOL play ) //0xCD536C4D33DCC900
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void _FORCE_THIRD_PERSON_CAM_FAR_THIS_FRAME () //0x1CFB749AD4317BDE
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Any _DATABINDING_GET_ITEM_CONTEXT_BY_INDEX ( Any p0, int index ) //0xE96D7F9FEFCC105F
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void _0x6BCF5F3D8FFE988D ( Entity entity, BOOL p1 ) //0x6BCF5F3D8FFE988D
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void _SET_POSSE_ID_FOR_PHOTO ( Any posseId ) //0x564837D4A9EDE296
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BOOL NETWORK_IS_GANG_LEADER ( Player player ) //0x424B17A7DC5C90BC
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void ACTIVATE_INTERIOR_ENTITY_SET ( Interior interior, const char* entitySetName, int p2 ) //0x174D0AAB11CED739
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void _SET_PED_LAW_BEHAVIOUR ( Ped ped, int behaviour ) //0x819ADD5EF1742F47
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Any _0x80E9C316EF84DD81 ( Any p0 ) //0x80E9C316EF84DD81
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Any _0x160F0CE6D76A39C9 () //0x160F0CE6D76A39C9
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int GET_NUM_RESERVED_MISSION_OBJECTS ( BOOL p0 ) //0xAA81B5F10BC43AC2
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void _ADD_DOOR_TO_SYSTEM_NEW ( Hash doorHash, BOOL p1, BOOL p2, BOOL p3, int threadId, int p5, BOOL p6 ) //0xD99229FE93B46286
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Ped CLONE_PED ( Ped ped, BOOL isNetwork, BOOL bScriptHostPed, BOOL copyHeadBlendFlag ) //0xEF29A16337FACADB
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int GET_PED_GROUP_INDEX ( Ped ped ) //0xF162E133B4E7A675
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BOOL GET_PED_CONFIG_FLAG ( Ped ped, int flagId, BOOL p2 ) //0x7EE53118C892B513
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void _0x070A3841406C43D5 ( Any p0, Any p1 ) //0x070A3841406C43D5
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void _0xE225CEF1901F6108 ( Any p0, Any p1 ) //0xE225CEF1901F6108
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void _0x22B3CABEDDB538B2 ( Player player, float p1 ) //0x22B3CABEDDB538B2
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Any _0xC084FF658B2E61DA ( Any p0 ) //0xC084FF658B2E61DA
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BOOL STATSTRACKER_IS_INITIALIZED ( Hash p0 ) //0x01F4D242765C6B24
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void SET_PED_PATH_DEEP_SNOW_COST_MODIFIER ( Ped ped, float modifier ) //0xE8C296B75EACC357
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void _0xCE4E669400E5F8AA ( Any p0, Any p1, Any p2, Any p3 ) //0xCE4E669400E5F8AA
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void _PED_FISHINGROD_HOOK_ENTITY ( Ped ped, Entity entity ) //0x1A52076D26E09004
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void _0xE12F5ED49F44D40D ( Any p0 ) //0xE12F5ED49F44D40D
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void SET_BREAKABLE_VEHICLE_LOCKS_UNBREAKABLE ( Vehicle vehicle, BOOL toggle ) //0xBC4735F48CD983EF
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void HIDE_PED_WEAPON_FOR_SCRIPTED_CUTSCENE ( Ped ped, BOOL toggle ) //0x6F6981D2253C208F
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void _0xDBDA48EC456ED908 () //0xDBDA48EC456ED908
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Any _0x763FA8A9D76EE3A7 ( Any p0 ) //0x763FA8A9D76EE3A7
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Any _0x7678FE0455ED1145 ( Any p0, Any p1, Any p2 ) //0x7678FE0455ED1145