RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
-
void _0x8101BA1C0B462412 ( Ped ped, int ropeId ) //0x8101BA1C0B462412
-
void _0x0F967019CC853BCC ( Any p0, Any p1 ) //0x0F967019CC853BCC
-
void _0x065887B694359799 ( Any p0 ) //0x065887B694359799
-
void _SET_SPECIAL_ABILITY_MULTIPLIER ( Player player, float multiplier ) //0x5A498FCA232F71E1
-
Any _0xC08EFF658B2E51DB ( Any p0, Any p1 ) //0xC08EFF658B2E51DB
-
void _0x3EB2791A1FBC8A42 ( Any p0, Any p1 ) //0x3EB2791A1FBC8A42
-
Any _0xE6A151364C600B24 ( Any p0 ) //0xE6A151364C600B24
-
void _0x65D281985F2BDFC2 ( Any p0, Any p1 ) //0x65D281985F2BDFC2
-
void TASK_SWAP_FISHING_BAIT ( Ped ped, const char* bait, BOOL withoutBuoy ) //0x2C28AC30A72722DA
-
void BRING_VEHICLE_TO_HALT ( Vehicle vehicle, float distance, int duration, BOOL unknown ) //0x260BE8F09E326A20
-
Any _0x877EA24EB1614495 ( Any p0, Any p1, Any p2 ) //0x877EA24EB1614495
-
void GIVE_DELAYED_WEAPON_TO_PED ( Ped ped, Hash weaponHash, int ammoCount, BOOL p3, Hash addReason ) //0xB282DC6EBD803C75
-
Any _0x3FD91F1A148A0468 ( Hash collectableCategory, int p1 ) //0x3FD91F1A148A0468
-
ScrHandle _ADD_SCRIPTED_COVER_POINT ( Any* data ) //0x975BD6351648935F
-
void _0xA6847BBA4FCDD13F ( Any p0, Any p1 ) //0xA6847BBA4FCDD13F
-
void _0x718C6ECF5E8CBDD4 () //0x718C6ECF5E8CBDD4
-
void _DATABINDING_REMOVE_BINDING_ARRAY_ITEM_BY_DATA_CONTEXT_ID ( Any p0, Hash entryId ) //0xF68B1726EAF7B285
-
void _DELETE_CARRIABLE ( Entity* entity ) //0x0D0DB2B6AF19A987
-
void _SET_PHOTO_SELF_STAT ( BOOL p0 ) //0x2705D18C11B61046
-
void _NETWORK_KICK_GANG_MEMBER ( Player player, int banTimeSeconds ) //0xCD9E2D9BC52FD80F
-
BOOL IS_COLLISION_MARKED_OUTSIDE ( float x, float y, float z ) //0xF291396B517E25B2
-
void _0x9C5BD8C562565CE6 ( Hash* crimeType ) //0x9C5BD8C562565CE6
-
void CLEAR_BIT ( int* address, int offset ) //0x7D1D4A3602B6AD4E
-
BOOL NETWORK_SHOULD_SHOW_PROMOTION_DLG () //0xDA4B1A479C414FB2
-
BOOL CAN_REGISTER_MISSION_PICKUPS ( int amount ) //0xF0460C7BF80011EA
-
BOOL HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_BROKEN ( float p0, float p1, float p2, float p3, Hash modelHash, Any p5 ) //0x761B0E69AC4D007E
-
void _0x7C08E7CB8D951B70 ( Ped ped, float p1 ) //0x7C08E7CB8D951B70
-
Any _0x0455546F23FF08E4 ( Any p0 ) //0x0455546F23FF08E4
-
void SET_PED_CONFIG_FLAG ( Ped ped, int flagId, BOOL value ) //0x1913FE4CBF41C463
-
BOOL _IS_PED_DRAGGING ( Ped ped ) //0x226CF9B159E38F42
-
void _0xFC9806DA9A460093 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xFC9806DA9A460093
-
float _GET_PLAYER_SPECIAL_ABILITY_MULTIPLIER ( Player player ) //0xAB3773E7AA1E9DCC
-
Any _0xC08FFF658B2E51DA () //0xC08FFF658B2E51DA
-
void _0xDF95DF488A645CE7 () //0xDF95DF488A645CE7
-
void _0x1632EB9386CDBE64 ( Any p0, Any p1 ) //0x1632EB9386CDBE64
-
void _0x885D19AC2B6FBFF4 ( Any p0, Any p1 ) //0x885D19AC2B6FBFF4
-
void _SET_FISHING_BAIT ( Ped ped, const char* bait, BOOL withoutBuoy, BOOL instantly ) //0x9B0C7FA063E67629
-
BOOL _IS_VEHICLE_BROUGHT_TO_HALT ( Vehicle vehicle ) //0x404527BC03DA0E6C
-
Object _GET_BREAKABLE_VEHICLE_LOCK_OBJECT ( Vehicle vehicle, int index ) //0x58F2244C1286D09A
-
void REMOVE_ALL_PED_WEAPONS ( Ped ped, BOOL p1, BOOL p2 ) //0xF25DF915FA38C5F3
-
void _SET_GAME_LOGIC_PAUSED () //0x550F05CFFBD63C8C
-
Any _0xC3CA424E1F12ED0C ( Hash collectableCategory, int p1 ) //0xC3CA424E1F12ED0C
-
void TASK_ENTER_TRANSPORT ( Any* args ) //0xAEE3ADD08829CB6F
-
void SET_STATIC_EMITTER_ENABLED ( const char* emitterName, BOOL toggle ) //0x399D2D3B33F1B8EB
-
void _FORCE_THIRD_PERSON_CAM_THIS_FRAME () //0x8370D34BD2E60B73
-
void _DATABINDING_CLEAR_BINDING_ARRAY ( Hash entryId ) //0xA1F15C1D03DF802D
-
BOOL _IS_ENTITY_FULLY_LOOTED ( Entity entity ) //0x8DE41E9902E85756
-
void _SET_PHOTO_STUDIO_STAT ( int p0 ) //0x8E6AFF353C09652E
-
Any _0xC0474C8BCF6787AD ( Any p0 ) //0xC0474C8BCF6787AD
-
int GET_INTERIOR_FROM_COLLISION ( float x, float y, float z ) //0x5054D1A5218FA696