Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



7154 natives found

  1. void RESTART_SCRIPTED_CONVERSATION ( const char* p0 )  //0x9AEB285D1818C9AC

  2. CAM

    void STOP_CAM_POINTING ( Cam cam )  //0xCA1B30A3357C71F1

  3. void _0xD747979C053EFA7A ( Any p0 )  //0xD747979C053EFA7A

  4. float GET_ENTITY_PITCH ( Entity entity )  //0xEF355ABEFF7F5005

  5. Any _0x38497F139981C5C9 ( Any p0, Any p1, Any p2, Any p3 )  //0x38497F139981C5C9

  6. void _0xD9BC98B55BCFAA9B ( Any p0 )  //0xD9BC98B55BCFAA9B

  7. HUD

    Any _UI_PROMPT_SET_AMBIENT_GROUP_THIS_FRAME ( Entity entity, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x315C81D760609108

  8. LAW

    void SET_BOUNTY ( Player player, int amount )  //0x093A9D1F72DF0D19

  9. BOOL GET_MISSION_FLAG ()  //0xB15CD1CF58771DE1

  10. void DISABLE_LOOTING_COMPOSITE_LOOTABLE_THIS_FRAME ( int compositeId, BOOL p1 )  //0x40D72189F46D2E15

  11. int _PROPSET_TO_NET ( PropSet propSet )  //0x74F99EF7EF503398

  12. BOOL _0x6D87BA8EF15226CD ()  //0x6D87BA8EF15226CD

  13. PAD

    void _0x709BA8C08C5C008D ()  //0x709BA8C08C5C008D

  14. PED

    BOOL GET_PED_STEALTH_MOVEMENT ( Ped ped )  //0x7C2AC9CA66575FBF

  15. PED

    Any _0x06A10B4D7F50B0C3 ( Any p0 )  //0x06A10B4D7F50B0C3

  16. PED

    BOOL IS_PED_HOGTIED ( Ped ped )  //0x3AA24CCC0D451379

  17. PED

    Any _GET_SHOP_PED_HAT_COMPONENT ( Ped ped, int metapedType, BOOL p2 )  //0x7E02E4218D916B94

  18. BOOL _0x2009F8AB7A5E9D6D ( Player player )  //0x2009F8AB7A5E9D6D

  19. void _0x585CE159DB46FADB ( Any p0, Any p1 )  //0x585CE159DB46FADB

  20. ScrHandle START_EXPENSIVE_SYNCHRONOUS_SHAPE_TEST_LOS_PROBE ( float x1, float y1, float z1, float x2, float y2, float z2, int flags, Entity entityToIgnore, int p8 )  //0x377906D8A31E5586

  21. void TASK_DISEMBARK_NEAREST_TRAIN_CARRIAGE ( Ped ped, float p1, int flags )  //0x0A11F3BDEC03ED5F

  22. BOOL _IS_SCENARIO_POINT_FLAG_SET ( int scenario, int flag )  //0x8569C38D2FB80650

  23. Any _0x908BB14BCE85C80E ( Any p0 )  //0x908BB14BCE85C80E

  24. Any UI_STATE_MACHINE_REQUEST_TRANSITION ( Any p0, Any p1 )  //0x7EA9C3547E80350E

  25. void SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE ( Vehicle vehicle, BOOL toggle )  //0xA402939C6761E1A3

  26. void REMOVE_EXTRA_CALMING_QUAD ( int index )  //0x4BEF8DD75AF6C71C

  27. Any _0x6DAC799857EF3F11 ( Any p0, Any p1 )  //0x6DAC799857EF3F11

  28. void _0x36559148B78853B3 ( Any p0, BOOL p1, Any p2 )  //0x36559148B78853B3

  29. CAM

    void _SET_CAM_FOCUS_DISTANCE ( Cam cam, float distance )  //0x11F32BB61B756732

  30. void _0x3CAAD93FA5B9579A ( Volume volume, int p1, int p2 )  //0x3CAAD93FA5B9579A

  31. float GET_ENTITY_ROLL ( Entity entity )  //0xBF966536FA8B6879

  32. Any _0x1D1B448D719415AB ( Ped ped )  //0x1D1B448D719415AB

  33. void _0x735762E8D7573E42 ( Any p0, Any p1, Any p2 )  //0x735762E8D7573E42

  34. HUD

    BOOL _UI_PROMPT_DOES_AMBIENT_GROUP_EXIST ( Hash hash )  //0xEB550B927B34A1BB

  35. LAW

    void CLEAR_BOUNTY ( Player player )  //0xC76F252371150D9A

  36. void _0x5801BE2DF2AF07EC ( Any p0 )  //0x5801BE2DF2AF07EC

  37. void _0xBB282CF5D2333FB8 ( Any p0, Any p1 )  //0xBB282CF5D2333FB8

  38. PropSet _NET_TO_PROPSET ( int netId )  //0xD08066E00D26C448

  39. BOOL _0x277865A734918AE6 ()  //0x277865A734918AE6

  40. PAD

    Any _0x1252C029FC8EBB4D ()  //0x1252C029FC8EBB4D

  41. PED

    void _SET_PED_CROUCH_MOVEMENT ( Ped ped, BOOL state, int p2, BOOL immediately )  //0x7DE9692C6F64CFE8

  42. PED

    Any _0x88A5564B19C15391 ( Any p0 )  //0x88A5564B19C15391

  43. PED

    BOOL IS_PED_BEING_HOGTIED ( Ped ped )  //0xD453BB601D4A606E

  44. PED

    void _0x59BD177A1A48600A ( Any p0, Any p1 )  //0x59BD177A1A48600A

  45. BOOL _IS_PLAYER_FOLLOWING_TARGET ( Player player, Ped ped )  //0xE24C64D9ADED2EF5

  46. void _SET_PLAYER_RESET_FLAG ( Player player, int playerResetFlag, BOOL p2 )  //0x9F9A829C6751F3C7

  47. ScrHandle START_SHAPE_TEST_BOX ( float x, float y, Any p10, Any entity, Any p12, float z, float x1, float y2, float z2, float rotX )  //0xFE466162C4401D18

  48. void TASK_ENTER_VEHICLE ( Ped ped, Vehicle vehicle, int timeout, int seat, float speed, int flag, Any p6 )  //0xC20E50AA46D09CA8

  49. void _0xADC45010BC17AF0E ( Any p0, Any p1 )  //0xADC45010BC17AF0E

  50. Any _0x1F7A9A9C38C13A56 ( Any p0 )  //0x1F7A9A9C38C13A56

Account

Navigation

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.