RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
-
void _0x2BB8D58E88777499 ( Any p0 ) //0x2BB8D58E88777499
-
void _SET_GLOBAL_BLOCK_CAN_BE_ACCESSED ( int index, BOOL toggle ) //0xE66F392BFCE734AF
-
Any _0x2F4D53023F826FF0 () //0x2F4D53023F826FF0
-
void TASK_SEEK_COVER_TO_COORDS ( Ped ped, Any p1, Any p10, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0x39246A6958EF072C
-
const char* GET_TASK_MOVE_NETWORK_STATE ( Ped ped ) //0x717E4D1F2048376D
-
void _0xA49D6D503E3EA847 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xA49D6D503E3EA847
-
void SET_DISABLE_VEHICLE_PETROL_TANK_DAMAGE ( Vehicle vehicle, BOOL toggle ) //0x5795FBE7A2001C14
-
void _0xB440F4E35393FC39 ( Any p0, Any p1 ) //0xB440F4E35393FC39
-
void _0xD1472AFF30C103D6 ( float p0 ) //0xD1472AFF30C103D6
-
Any _0x12DF9C58201DD19A ( Any p0 ) //0x12DF9C58201DD19A
-
Any _0xC68C02DE259C927C ( Any p0 ) //0xC68C02DE259C927C
-
void _START_ITEM_PREVIEW ( Any p0, Any p1 ) //0x7E2C766ADB2C5F1A
-
Cam CREATE_CAM_WITH_PARAMS ( const char* camName, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float fov, BOOL p8, int p9 ) //0x40C23491CE83708E
-
BOOL _0xFC832B06127D8E99 ( Hash collectableCategory, int p1 ) //0xFC832B06127D8E99
-
ScrHandle ADD_SHOCKING_EVENT_AT_POSITION ( Hash eventType, float x, int p10, float y, float z, float p4, float p5, float p6, float p7, float p8 ) //0xD9F8455409B525E9
-
void _ADD_BLOOD_TRAIL_POINT ( float x, float y, float z ) //0xDD9DC1AB63D513CE
-
BOOL _UI_PROMPT_HAS_MANUAL_MASH_MODE ( Prompt prompt ) //0xA6C6A4ADB3BAC409
-
BOOL _ITEMDATABASE_DOES_BUNDLE_HAVE_TAG ( Hash bundle, Hash tag, Hash tagType ) //0x99C6EA66DFE73757
-
Any _POKER_GET_GAME_SETTINGS_FOR_ID ( Any p0 ) //0x2D20E12E1990D584
-
void _0xFC6ECB9170145ECE () //0xFC6ECB9170145ECE
-
Entity NETWORK_GET_ENTITY_KILLER_OF_PLAYER ( Player player, Hash* weaponHash ) //0x42B2DAA6B596F5F8
-
Any _0xCC4E72C339461ED1 () //0xCC4E72C339461ED1
-
float GET_CONTROL_NORMAL ( int padIndex, Hash control ) //0xEC3C9B8D5327B563
-
void _0xFD3C31A2E45671E7 ( Any p0, Any p1 ) //0xFD3C31A2E45671E7
-
void SET_PED_USING_ACTION_MODE ( Ped ped, BOOL bActionModeEnabled, int p2, const char* action ) //0xD75ACCF5E0FB5367
-
void _REMOVE_PED_BLACKBOARD_BOOL ( Ped ped, const char* variableName ) //0xA6F67BEC53379A32
-
BOOL _0x7AE93C45EC14A166 ( Player player, Ped* ped ) //0x7AE93C45EC14A166
-
void _0x00EB5A760638DB55 ( Any p0, Any p1, Any p2 ) //0x00EB5A760638DB55
-
BOOL _GET_GLOBAL_BLOCK_CAN_BE_ACCESSED ( int index ) //0x42A7EB5C814C2DE0
-
Any _0xDABFE48BA0D457AA () //0xDABFE48BA0D457AA
-
void TASK_PUT_PED_DIRECTLY_INTO_COVER ( Ped ped, float x, BOOL p10, BOOL p11, Any p12, float y, float z, int timeout, BOOL p5, float p6 ) //0x4172393E6BE1FECE
-
Any _0xE9A6400D1A0E7A55 ( Any p0 ) //0xE9A6400D1A0E7A55
-
void _0x763637F9B838B0A7 ( Any p0, Any p1, Any p2 ) //0x763637F9B838B0A7
-
void SET_DISABLE_VEHICLE_ENGINE_FIRES ( Vehicle vehicle, BOOL p1 ) //0xD146EE5F2B06B95E
-
void _0xD460135C98940274 ( Any p0, Any p1 ) //0xD460135C98940274
-
Any _0x1FC25AEB5F76B38D ( Any p0, Any p1, Any p2 ) //0x1FC25AEB5F76B38D
-
Any _GET_PED_SONG_INDEX_HOST ( Ped ped ) //0x2DBBF0C5E19383EE
-
void STOP_ITEM_PREVIEW () //0xD962F8579D702DB5
-
Cam CREATE_CAMERA ( Hash camHash, BOOL p1 ) //0x57CDF879EA466C46
-
void COLLECTABLE_CATEGORY_SET_HAS_RECEIVED_LIST ( Any p0, Any p1, Any p2 ) //0x0B6D275D2F242E17
-
BOOL HAS_ENTITY_COLLIDED_WITH_ANYTHING ( Entity entity ) //0xDF18751EC74F90FF
-
ScrHandle ADD_SHOCKING_EVENT_FOR_ENTITY ( Hash eventType, Entity entity, int p10, int p11, float p2, float p3, float p4, float p5, float p6, float p7 ) //0x7FD8F3BE76F89422
-
void _0x812C1563185C6FB2 () //0x812C1563185C6FB2
-
BOOL _UI_PROMPT_HAS_MASH_MODE ( Prompt prompt ) //0xCD072523791DDC1B
-
Hash _ITEMDATABASE_GET_ITEM_TAG_TYPE ( Hash item, Hash tag ) //0x6111B8F9413F413A
-
Any _POKER_BUY_IN ( Any p0, Any p1 ) //0xB4D610EA5A1FDE74
-
Any _0x35165C658077CD0B () //0x35165C658077CD0B
-
void NETWORK_RESURRECT_LOCAL_PLAYER ( float x, float y, float z, float heading, int p4, BOOL p5, Any p6, BOOL p7 ) //0xEA23C49EAA83ACFB
-
Any _0x356F9FB0698C1FEB ( Any p0, Any p1 ) //0x356F9FB0698C1FEB
-
float GET_CONTROL_UNBOUND_NORMAL ( int padIndex, Hash control ) //0x5B84D09CEC5209C5