Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

  1. BOOL NETWORK_AUTO_SESSION_IS_OBJECT_CREATION_PAUSED ()  //0x0E2C3AEE6CE603B7

    • 0
    • 227
    • 1207
  2. BOOL _0x0B6B4507AC5EA8B8 ()  //0x0B6B4507AC5EA8B8

    • 0
    • 242
    • 1207
  3. BOOL NETWORK_IS_RESETTING_POPULATION ()  //0x1BB50CD340A996E6

    • 0
    • 220
    • 1207
  4. BOOL NETWORK_RESET_POPULATION ( BOOL p0, int p1 )  //0x101F538C25ABB39A

    • 0
    • 247
    • 1207
  5. void NETWORK_DISABLE_LEAVE_REMOTE_PED_BEHIND ( BOOL toggle )  //0xC505036A35AFD01B

    • 0
    • 226
    • 1207
  6. void _0x3034C77C79A58880 ( BOOL p0 )  //0x3034C77C79A58880

    • 0
    • 228
    • 1207
  7. void _NETWORK_ALLOW_LOCAL_ENTITY_ATTACHMENT ( Entity entity, BOOL toggle )  //0x267C78C60E806B9A

    • 0
    • 234
    • 1207
  8. void _0x6BFF5F84102DF80A ( Player player )  //0x6BFF5F84102DF80A

    • 0
    • 221
    • 1207
  9. void _0x5C497525F803486B ()  //0x5C497525F803486B

    • 0
    • 216
    • 1207
  10. BOOL _NETWORK_IS_CONNECTION_ENDPOINT_RELAY_SERVER ( Player player )  //0x16D3D49902F697BB

    • 0
    • 227
    • 1207
  11. float _NETWORK_GET_AVERAGE_LATENCY_FOR_PLAYER ( Player player )  //0xD414BE129BB81B32

    • 0
    • 245
    • 1207
  12. float _NETWORK_GET_AVERAGE_LATENCY_FOR_PLAYER_2 ( Player player )  //0x0E3A041ED6AC2B45

    • 0
    • 208
    • 1207
  13. float _NETWORK_GET_AVERAGE_PACKET_LOSS_FOR_PLAYER ( Player player )  //0x350C23949E43686C

    • 0
    • 218
    • 1207
  14. int _NETWORK_GET_NUM_UNACKED_FOR_PLAYER ( Player player )  //0xFF8FCF9FFC458A1C

    • 0
    • 219
    • 1207
  15. int _NETWORK_GET_UNRELIABLE_RESEND_COUNT_FOR_PLAYER ( Player player )  //0x3765C3A3E8192E10

    • 0
    • 257
    • 1207
  16. int _NETWORK_GET_OLDEST_RESEND_COUNT_FOR_PLAYER ( Player player )  //0x52C1EADAF7B10302

    • 0
    • 197
    • 1207
  17. Any _0xAEDF1BC1C133D6E3 ()  //0xAEDF1BC1C133D6E3

    • 0
    • 242
    • 1207
  18. Any _0x6FD992C4A1C1B986 ()  //0x6FD992C4A1C1B986

    • 0
    • 209
    • 1207
  19. BOOL NETWORK_IS_PLAYER_INDEX_VALID ( Player player )  //0x255A5EF65EDA9167

    • 0
    • 217
    • 1207
  20. BOOL _GET_PLAYER_WAYPOINT_IS_ACTIVE ( Player player )  //0xDCC4B7F7112E8AB7

    • 0
    • 242
    • 1207
  21. void _0x455156F47DC6B78C ( BOOL p0 )  //0x455156F47DC6B78C

    • 0
    • 215
    • 1207
  22. void _SET_LOCAL_PLAYER_DAMAGE_MULTIPLIER_FOR_PLAYER ( Player player, float damageMultiplier )  //0xD041A32992A55F84

    • 0
    • 243
    • 1207
  23. void _NETWORK_SET_VEHICLE_WHEELS_DESTRUCTIBLE ( Entity entity, BOOL p1 )  //0x0C8BC052AE87D744

    • 0
    • 233
    • 1207
  24. void _0x5CD3AAD8FF9ED121 ( Any p0 )  //0x5CD3AAD8FF9ED121

    • 0
    • 229
    • 1207
  25. void _0x51951DE06C0D1C40 ( Player player, int type )  //0x51951DE06C0D1C40

    • 0
    • 229
    • 1207
  26. void _0xE3AB5EEFCB6671A2 ( int setting )  //0xE3AB5EEFCB6671A2

    • 0
    • 234
    • 1207
  27. void _0x9B39B0555CC692B5 ()  //0x9B39B0555CC692B5

    • 0
    • 240
    • 1207
  28. int _0xFE53B1F8D43F19BF ( Player player1, Player player2 )  //0xFE53B1F8D43F19BF

    • 0
    • 227
    • 1207
  29. BOOL _0x862C5040F4888741 ( Player player1, Player player2 )  //0x862C5040F4888741

    • 0
    • 174
    • 1207
  30. void _0x2CD41AC000E6F611 ()  //0x2CD41AC000E6F611

    • 0
    • 179
    • 1207
  31. void _0xACC44768AF229042 ()  //0xACC44768AF229042

    • 0
    • 227
    • 1207
  32. void _0x7E300B5B86AB1D1A ( Any p0, Any p1, Any p10, Any p11, Any p12, Any p13, Any p14, Any p2, Any p3, Any p4 )  //0x7E300B5B86AB1D1A

    • 0
    • 253
    • 1207
  33. int GET_UNIQUE_INT_FOR_PLAYER ( Player player )  //0x07F723401B9D921C

    • 0
    • 234
    • 1207
  34. BOOL _NETWORK_IS_TRACKED_PLAYER_VISIBLE ( Player player, Player trackedPlayer )  //0xE525878A35B9EEBD

    • 0
    • 216
    • 1207
  35. BOOL NETWORK_IS_AIM_CAM_ACTIVE ( Player player )  //0x8E7CE19219669AEB

    • 0
    • 204
    • 1207
  36. void _0x2C4E98DDA475364F ( const char* p0 )  //0x2C4E98DDA475364F

    • 0
    • 312
    • 1207
  37. void _0x3F0ABAE38A0515AD ( int p0, int p1 )  //0x3F0ABAE38A0515AD

    • 0
    • 273
    • 1207
  38. int _0x3F2EE18A3E294801 ( int p0 )  //0x3F2EE18A3E294801

    • 0
    • 219
    • 1207
  39. void _SET_SOCIAL_MATCHMAKING_ALLOWED ( BOOL toggle )  //0x777D0571A466B520

    • 0
    • 487
    • 1207
  40. BOOL _GET_SOCIAL_MATCHMAKING_ALLOWED ()  //0xD0541EF28E9C4783

    • 0
    • 249
    • 1207
  41. BOOL NETWORK_AWARD_HAS_REACHED_MAXCLAIM ( Any p0 )  //0xFBE782B3165AC8EC

    • 0
    • 235
    • 1207
  42. Any _0x271F95E55C663B8B ( Any p0, Any p1 )  //0x271F95E55C663B8B

    • 0
    • 270
    • 1207
  43. Any _0x64A36BA85CE01A81 ( Any p0, Any p1, Any p2, Any p3 )  //0x64A36BA85CE01A81

    • 0
    • 229
    • 1207
  44. Any _0xE10F2D7715ABABEC ( Any p0 )  //0xE10F2D7715ABABEC

    • 0
    • 253
    • 1207
  45. Any _0x7A8E8DF782B47EB0 ( Any p0, Any p1, Any p2 )  //0x7A8E8DF782B47EB0

    • 0
    • 248
    • 1207
  46. Any _0x77B299E8799B1332 ( Any p0, Any p1, Any p2 )  //0x77B299E8799B1332

    • 0
    • 245
    • 1207
  47. Any _0x923346025512DFB7 ( Any p0 )  //0x923346025512DFB7

    • 0
    • 217
    • 1207
  48. int _NETWORK_GET_XP ()  //0xDB438CC9BC6F4022

    • 0
    • 236
    • 1207
  49. int _NETWORK_GET_RANK ()  //0x32C90CDFAF40514C

    • 0
    • 272
    • 1207
  50. void NETWORK_SET_RECENT_GAMERS_ENABLED ( BOOL toggle )  //0x29FE035D35B8589C

    • 0
    • 240
    • 1207

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.