Posted August 11, 20205 yr I recently started learning to make script mods and I came across a couple natives for activating IMAPS (Things like Adler ranch & Braithwaite Manor not being destroyed). You can do this with the Rampage trainer but I wanted to make it into an asi mod so they load on startup. Does anyone know the hashes for them? Edit: Nevermind he sent me a fat list • void _REQUEST_IMAP(Hash imapHash) // 0x59767C5A7A9AE6DA b1207 • BOOL _IS_IMAP_ACTIVE(Hash imapHash) // 0xD779B9B910BD3B7C b1207 Edited August 11, 20205 yr by dick hertz added image
August 12, 20205 yr 19 hours ago, dick hertz said: I recently started learning to make script mods and I came across a couple natives for activating IMAPS (Things like Adler ranch & Braithwaite Manor not being destroyed). You can do this with the Rampage trainer but I wanted to make it into an asi mod so they load on startup. Does anyone know the hashes for them? Edit: Nevermind he sent me a fat list • void _REQUEST_IMAP(Hash imapHash) // 0x59767C5A7A9AE6DA b1207 • BOOL _IS_IMAP_ACTIVE(Hash imapHash) // 0xD779B9B910BD3B7C b1207 Feel free to post the list here or add it to our Wiki 🙂
August 12, 20205 yr Author 7 hours ago, LMS said: Feel free to post the list here or add it to our Wiki 🙂 Done 🙂 Although it doesn't look as clean as all the other lists 😛
August 12, 20205 yr 4 hours ago, dick hertz said: Done 🙂 Although it doesn't look as clean as all the other lists 😛 Thank you and no worries, it's not about the formatting 🙂
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.