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WIP fire spread mod help

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Hello, i've been working on a mod to increase the flames lifetime and spread but i'm pretty sure i got the lml gamepath wrong.

the file i'm modifying is vfxfireinfo.ymt which is in the directory data_0/data/effects/vfxfireinfo.ymt

in the install file i've put <GamePath>data:/data/effects/vfxfireinfo.ymt</GamePath> buuuut nothing works and i'd like to rule out the gamepath as the reason.

can someone with more experience tell me what the gamepath should actually be?

in the ymt i've replaced the UNK_TYPE with <CVfxFireInfoMgr> seeing that in mods like smokingbarrels they did the same.

THANK YOU TO ANYONE THAT CAN HELP ME I LOVE YOU

Edited by Hiroshimmia

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