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Featured Replies

Posted

Can someone clarify this for me? Is the V2 scripthook retroactive? How to asi Loader which one should I use Version ddl or dinput8? How do I get Red Dead Offline to work? It's a bit of a hassle.

Please help me

Which is it?

Your trying to get Red Dead Offline to work specifically? Or you also asking about Scripthook based asi mods?

Red Dead Offline is an lml mod, you need Lenny's mod loader to run that, hence the instructions on the mod page:

"Installation

Download with Mod Manager from here or drag and drop the extracted folder into your LML folder so that you have a structure like

"Red Dead Redemption 2\lml\red_dead_offline". Please make sure to have Lenny's Simple Trainer or Outfit Changer installed to load all multiplayer components!

So locate and install Lenny's mod loader, Lenny's simple trainer, or use Outfit Changer as per the instructions, what i bolded above.

I would just start with LML and go from there.

My Utube Channels

Gunter Severloh (Arma 3)

Bandit Hideouts Mod - (Official Bandit Hideouts Mod channel)

RDR2 Mod - Bandit Hideouts Mod - This mod adds 143 bandit hideouts, 50 ambush locations to RDR2, and More!

RDR2 Mod - Hired Guns Mod - Hire up to 9 gunmen at saloons to travel, and protect you from predators and bandits!

 

 

  • Author

Thank you for your answer. It's that I can never understand if I activated it or not. I asked this question because I would like to install the RDR2EE mod, but there is confusion among the Loader asi. If I have installed scripthook V2, is the built-in ASI enough to start it?

Can I delete the version.ddl? And leave only the dinput8 of Scriptook V2. I don't understand if dinput8.dll replaces version ddl and even mods that require the latter, will work

And if for example I have more than one mod that modifies the Red dead files offline, how do I run them?

In this specific case RDR2EE, Why'em (rdoff version) and W.E.R.O(always rdoff version)?

  • Author
On 10/6/2025 at 11:49 AM, Gunter Severloh said:

Which is it?

Your trying to get Red Dead Offline to work specifically? Or you also asking about Scripthook based asi mods?

Red Dead Offline is an lml mod, you need Lenny's mod loader to run that, hence the instructions on the mod page:

"Installation

Download with Mod Manager from here or drag and drop the extracted folder into your LML folder so that you have a structure like

"Red Dead Redemption 2\lml\red_dead_offline". Please make sure to have Lenny's Simple Trainer or Outfit Changer installed to load all multiplayer components!

So locate and install Lenny's mod loader, Lenny's simple trainer, or use Outfit Changer as per the instructions, what i bolded above.

I would just start with LML and go from there.

Thank you for your answer. It's that I can never understand if I activated it or not. I asked this question because I would like to install the RDR2EE mod, but there is confusion among the Loader asi. If I have installed scripthook V2, is the built-in ASI enough to start it?

Can I delete the version.ddl? And leave only the dinput8 of Scriptook V2. I don't understand if dinput8.dll replaces version ddl and even mods that require the latter, will work

And if for example I have more than one mod that modifies the Red dead files offline, how do I run them?

In this specific case RDR2EE, Why'em (rdoff version) and W.E.R.O(always rdoff version)?

There is AB Scripthook and V2 both use a dinput8.dll but use only one not both, i suggest using V2 version and no version.dll

You dont need version.dll its not the same as the dinput8.dll.

Mod your trying to use based on your OP is an lml mod you dont even need Scripthook, you need Lenny's Mod loader, i would

recommend installing that manually so you see a folder in your RDR2 directory that is named lml then all lml mods are put into that folder.

If your using and or installing an ASI mod then its name will be modname.asi and ASI mods normally require Scripthook.

Different versions of the same mods are usually running different functions/features, most times its just one or the other not both, so

i suggest if you see two versions of a mod look for any information on either, either through the mod's post tab, or reviews, questions ect,.

My Utube Channels

Gunter Severloh (Arma 3)

Bandit Hideouts Mod - (Official Bandit Hideouts Mod channel)

RDR2 Mod - Bandit Hideouts Mod - This mod adds 143 bandit hideouts, 50 ambush locations to RDR2, and More!

RDR2 Mod - Hired Guns Mod - Hire up to 9 gunmen at saloons to travel, and protect you from predators and bandits!

 

 

  • Author
On 10/8/2025 at 11:35 PM, Gunter Severloh said:

There is AB Scripthook and V2 both use a dinput8.dll but use only one not both, i suggest using V2 version and no version.dll

You dont need version.dll its not the same as the dinput8.dll.

Mod your trying to use based on your OP is an lml mod you dont even need Scripthook, you need Lenny's Mod loader, i would

recommend installing that manually so you see a folder in your RDR2 directory that is named lml then all lml mods are put into that folder.

If your using and or installing an ASI mod then its name will be modname.asi and ASI mods normally require Scripthook.

Different versions of the same mods are usually running different functions/features, most times its just one or the other not both, so

i suggest if you see two versions of a mod look for any information on either, either through the mod's post tab, or reviews, questions ect,.

Thank you very much. Can I ask you a courtesy? Could you post me the view of your game folder, I would like to delete all those extra things I have installed. I have a lot of confusion inside.

Then, if I sent you a screenshot of my mod manager, you could recommend a good loading order?

  • Author
On 10/8/2025 at 11:35 PM, Gunter Severloh said:

C'è AB Scripthook e V2 entrambi usano un dinput8.dll ma ne usano solo uno non entrambi, suggerisco di usare la versione V2 e nessun version.dll

Non c'è bisogno di version.dll non è la stessa cosa del dinput8.dll.

Mod che stai cercando di utilizzare in base al tuo OP è un mod LML che non hai nemmeno bisogno di Scripthook, hai bisogno del caricatore Mod di Lenny, lo farei

consiglia di installarlo manualmente in modo da vedere una cartella nella directory RDR2 che si chiama LML, quindi tutte le mod LML vengono inserite in quella cartella.

Se stai usando e/o installando una mod ASI, allora il suo nome sarà modname.asi e le mod ASI normalmente richiedono Scripthook.

Versioni diverse delle stesse mod di solito eseguono funzioni/caratteristiche diverse, la maggior parte delle volte è solo una o l'altra non entrambe, quindi

Suggerisco se vedi due versioni di una mod, cerca qualsiasi informazione su entrambe, sia attraverso la scheda post della mod, sia attraverso recensioni, domande ecc.

But is the V2 of the scripthook retroactive? That is, does it also work with the old dinput8 or with the version.ddl?Mods that explicitly require the version.ddl. What do I do with them?

On 10/11/2025 at 9:08 AM, Orazio90 said:

Thank you very much. Can I ask you a courtesy? Could you post me the view of your game folder, I would like to delete all those extra things I have installed. I have a lot of confusion inside.

Then, if I sent you a screenshot of my mod manager, you could recommend a good loading order?

Heres 2 parts of my directory, top and bottom:

RDR2 directory 1.jpg

RDR2 directory 2.jpg

All the ASI files are mods, then i use reshade, so if you dont have those then dont worry thats just my directory, not how its supposed to look like for you.

If you have ASI mods then yes they will be in your RDR2 directory. But i have both LML mods which in the first pic you can see lml at the top, all

lml mods go in there.

Then all ASI mods go into the main directory.

A good mod load order?

I dont use the mod manager i do everything manually, and everything gets loaded as far as im aware based on the name of the mod

in alphabetical order, never had an issue with it. But ya show me a pic and let me see what your running.

On 10/11/2025 at 9:12 AM, Orazio90 said:

But is the V2 of the scripthook retroactive? That is, does it also work with the old dinput8 or with the version.ddl?Mods that explicitly require the version.ddl. What do I do with them?

Yes, but how old are you talking about as im using the dinput8.dll from 2024 only reason is i just havent gotten around to updating it

to the latest, and tbh its been working fine regardless.

Mods that require version.dll?

Idk what mods are you using that require version.dll?

Maybe remove version.dll and see if those mods work with dinput8.dll but you cant run both dinput8.dll and version.dll

My Utube Channels

Gunter Severloh (Arma 3)

Bandit Hideouts Mod - (Official Bandit Hideouts Mod channel)

RDR2 Mod - Bandit Hideouts Mod - This mod adds 143 bandit hideouts, 50 ambush locations to RDR2, and More!

RDR2 Mod - Hired Guns Mod - Hire up to 9 gunmen at saloons to travel, and protect you from predators and bandits!

 

 

  • Author
5 hours ago, Gunter Severloh said:

Heres 2 parts of my directory, top and bottom:

RDR2 directory 1.jpg

RDR2 directory 2.jpg

All the ASI files are mods, then i use reshade, so if you dont have those then dont worry thats just my directory, not how its supposed to look like for you.

If you have ASI mods then yes they will be in your RDR2 directory. But i have both LML mods which in the first pic you can see lml at the top, all

lml mods go in there.

Then all ASI mods go into the main directory.

A good mod load order?

I dont use the mod manager i do everything manually, and everything gets loaded as far as im aware based on the name of the mod

in alphabetical order, never had an issue with it. But ya show me a pic and let me see what your running.

Yes, but how old are you talking about as im using the dinput8.dll from 2024 only reason is i just havent gotten around to updating it

to the latest, and tbh its been working fine regardless.

Mods that require version.dll?

Idk what mods are you using that require version.dll?

Maybe remove version.dll and see if those mods work with dinput8.dll but you cant run both dinput8.dll and version.dll

Thank you very much for dispelling a lot of doubts

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