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RDR2 Mods Discussion

An open discussion forum for any and all talk about modding RDR2 on PC.

  1. Put all the game files in my root folder. I have some external mods that basically result in me having to put .ymt files into the stream folder of the lml folder. This does not work at all. Does not load at all. I put the same files into the replace folder next to the metapeds and now my game won't start saying it "Can't connect to social club" which is apparently enough for rockstar to not let me launch the game.

  2. I have a few different mods installed (lennys simple trainer, rampage trainer, red dead offline). They all work with no issues, but when I get to the epilogue, it causes Arthur to load in over John? It forces John out of his position and damages him, and keeps doing so meaning I’m unable to move or do anything. I have no idea what mod is causing this or how to fix it, any help?

    • 0 replies
    • 1.6k views
  3. Started by SurvivalDome,

    Hi! I was wondering if anyone knows how to add items to the game and would be willing to teach me? Any help would be greatly appreciated!

  4. In my experience sometimes NPCs don't use their lanterns even when it's already dark out. I use the darker nights mod and this was especially glaring during the mission with Charles where you scout out a new campsite, just before Chapter 3. I don't care how good of a tracker he is, he for damn sure can't do it in the pitch black. Is there a mod that exists that encourages NPCs to use lanterns more? If not, what file(s) do I need to edit to make it happen?

  5. Started by Retrofreak780,

    I used to play with this mod a lot before I realized I couldn't play redm due to mods. I reinstalled the game since I did not know what to delete. After I was done with redm i decided to install mods again for the game. One of those mods I reinstalled was jmrp, but whenever i load into the game i get Error Code FFFFFFFF. It is only this mod causing the error and i have no idea what to do since it used to work great.

  6. Started by Roland19,

    Is there a way to add piano tunes? I've an idea for a saloon mod of sorts. Thank you for your answers and all the best in 2024

  7. Hello, i have an issue, I tried to swap model of my char, char started to flash, so i turned off game and turned it back on, i was still different character. I found out I have to press player zero to get back my Arthur but then I realized I lost my main horse and then found out in stable that I lost all of my horses, all I have is Is there fix for that? Loading older save didnt help. :< Also anytime i start the game again my char is in weird clothes and mainly I WANT MY HORSES BACK. 😄 Thank you!

    • 2 replies
    • 2.7k views
  8. Started by hereitsme,

    I must say right away that I already have a licensed version of the game for PS4, so that you do not write to me "buy the game". I went through the whole game and now I want to play with mods, and I don't want to buy the game again on PC, so I installed crack version 1436.28. I have LML mod and asi loader running, because I downloaded the old versions of them. But the Outfit Changer ruins the game, it starts and crashes. Is there any way to fix this? WhyEm dlc also crashed the game, but when I installed the old versions of LmL and Asi loader, everything started working, except for the Outfit Changer

    • 0 replies
    • 1.5k views
  9. Started by Gabtheabnabjab,

    why is it taken off the nexusmods site?

  10. Started by SideniuS,

    Has anyone else had problems reloading scrips with AB ScriptHook? I have added the ScriptHookRDR2.dev file in the root folder, but when I press CTRL+R in-game I hear the Windows notification sound once when deactivating scripts, and 3 times when activating it (maybe this is how it should be?). Anyway, the scripts don't reload the second time and every script stops working until I restart the game. I'm thinking it might have something to do with folder permissions and such, I've changed them in the folder properties and tried running the game as administrator with no success. I checked the log file and it seems like it only registers the loader.asi script when reloading, w…

  11. Started by iguanagrafix,

    I´m playing RDR2 for the third time, and this time trying to enjoy the open world and completing some undone challenges and collections. But I find that having over 20 grand or more in my pocket takes away the incentive to do a lot of things. I would like to see in Epilogue 2 the ability to give some of the Blackwater money to surviving members of the gang, like Tilly, Pearson, and Charles. Get John´s pocket money down to 2000 or less. Make a ledger like the one the camp had, to keep Beechers Hope running on a realistic level, like regularly having to buy groceries and feed for the animals, maybe even add a couple of ranchhands with a salary. The idea being that hunting a…

    • 1 reply
    • 3.8k views
  12. Started by PanKing33,

    In the "1899Firearms" mod, you can only carry one rifle and a bow. Does anyone know how to make it possible to carry two rifles again? Which point should be modified in the "weapons.ymt" file?

    • 0 replies
    • 2.2k views
  13. I've found a trainer (I think it was Rampage) that allows you to change the map during the epilogue to where Braithwaite Manor and the Oil Company aren't destroyed, but every time I've tried it the manor is on fire, the front walkway is still destroyed, and my game crashes when I get close, I think it would be really cool if this could be done as a standalone mod. Also an Open all Interiors type of mod similar to GTAV would be awesome if it isn't too difficult to do. I'm still working on my safehouse mod and I think it would be cool if Braithwaite Manor, Bronte's Mansion, and the Mayor's mansion could be enterable without noclip and used as player houses.

  14. Started by g0kia,

    The mod loader causes small drops in fps and some stuttering in my game. Any ideas/solutions?

      • Like
    • 10 replies
    • 12.1k views
  15. Started by Und3rtaker,

    Hello guys. Can someone explain to me how to achieve such stumbling as in the video below? Does this depend on the PDO version? I tested on the latest beta 7, now I'm testing on beta 3, the video most likely tests Wero 3.2, which I also currently have, if anyone knows what needs to be changed or knows exactly the values to be changed in the INI file, please tell me what line can be changed. to achieve something like this. I test it with the first revolvers and rifles, but the stumbling does not work as strongly as in the video, you can clearly see that the NPCs stay after the shot for quite a long time, stumbling, I have WERO 5 sec installed, but there is also this stumbl…

    • 0 replies
    • 1.6k views
  16. heya, would anyone ought to know whether it is possible to give/spawn enemies or npcs with the modern weapon mods that the player can use. e.g. ak-47 or ar15 mod (automatic weapons and whatnot) and use it against the player. Is this possible to implement in a trainer or something or would you have to create a mod that affects the loadoutmeta files and change it like that with custom weapon mods. thanks 🙂

  17. Hello there i need some help with what i think are some mods causing my problem or it could be my game is corrupted. Ok so my main problem is kinda confusing too me at least Alright so when ever i am crossing from state to state like if i cross over from west elizabeth to new hanover or LITERALLY any other state/region of the map even when i am playing a mission so i have do darn clue on what to do or what is causing this problem. Oh and i cant even buy some train tickets to go to a different part of the map it seems to mainly happen when i cross over that one line that i think is a state border i attached a picture of whatever it is called i will also upload some i…

  18. Started by rdrrrrr2fan2,

    Hello everyone,downloaded whyems dlc,and its doesnt working,lml showing that whyems installed and working,i got no other mod,only whyems,rdo,online content creator,asi loader,script hook,i downloaded whyems putting in lml folder,i tried to reinstall it,reinstalled rdo,lml,whyems,and even reinstalled rdr2,nothing work

  19. I watched a tutorial by Games and Graphics and followed the tutorial very closely and easily because it was a very simple tutorial but when I tried it it didn't work. I've been looking at sub-reddits and I eventually got to this page. This person's issue was very similar to mine but when I tried it it didn't work either so I wanted to see if someone else can help with my own problems.

  20. Started by Raganor9,

    Everything works

  21. Basically the title- I am willing to pay modders to make a mod that replaces/removes Snakes and their sounds from this game. Just replace them with butterflies or bunnies or something less terrifying. Again, I will pay for this mod if anyone wants to make it. Thank you! 🙂

    • 0 replies
    • 924 views
  22. Started by noko876,

    How to reset the number of items that Arthur can carry to normal. I used the rampage trainer and the "max items" function. After removing rampage from my PC, the value of the maximum transportable items remained 99. How can I fix this?

  23. Started by tprojasonbrody,

    Looking for mod or way or object to make peds ragdoll in specific place. like water hydrant. so i can place it, ped steped on it and ped fall. like spawn infinite water hydrant or (dir steam)

  24. Adding items to the player inventory is kinda hard, so I decided to tell everyone how to do it since I know a lot of people don't know how. These are the basics. The functions are basically taken right from the game scripts, but I have modified them to be more simplified. First you need to add these structures. Note that script struct and array variables are aligned to 8 bytes. struct sGuid { alignas(8) int data1; alignas(8) int data2; alignas(8) int data3; alignas(8) int data4; }; struct sSlotInfo { alignas(8) sGuid guid; alignas(8) int f_1; alignas(8) int f_2; alignas(8) int f_3; alignas(8) int slotId; }; struct sItemInfo { alignas(8) int f…

    • 1 reply
    • 11.8k views
  25. Are there any mods that increase the amount of horses owned, like a stable that has like 20 added stalls or each stable has its own specific save data which means that the 3 specific horses kept in that stable are found in no other stable. Also is there any glitches which allows one to own as many horses as they want, such as putting several horses in the same stall. Any help would be appreciated.

    • 0 replies
    • 1.7k views

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