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RDR2 Mods Discussion

An open discussion forum for any and all talk about modding RDR2 on PC.

  1. Hey there! I've just moved RDR 2 to my SSD and LML doesn't show any mods. I picked the right path to game's root, but there's nothing.

  2. Started by StarVi,

    So i always wanted a mod that makes you shoot while running like npc does without a slow down. SUGGESTED CONTROLS FOR IT: (to perform this action u will need hold run button(can be performed with single tap), and then press attack(left mouse button) i really really want a mod like this, but unfortunently i don't know how to script;( REMINDER: (IF SOMEONE IS REALLY GONNA MAKE THIS MOD, MAKE YOUR OWN CONTROLS, I JUST SUGGESTED MINE) i hope someone will do this:3 (if it's possible ofc)

  3. Started by natepeachey1,

    Does anyone know of any mods that decrease npc populations in remote areas? When I'm in the wilds I want to feel like I'm in the wilds, places like Owanjila, Amberino and Roanoke should have less people travelling through

  4. Started by LicoSev,

    I love the thought of being able to smoke a pipe in RDR2, look out for anything about a mod that allows me to do that, or if you have made one. Thanks!

    • 0 replies
    • 2.8k views
  5. So, I want to go through and individually mod every horse in the game. I've used horse mods before (Complete Horse Overhaul, or just modding a few of them at a time). Replacing them all with custom moders, however, this can cause some conflict if certain perimeters in one horse overlap with perimeters in the YMT of another ( mess up the coat/pattern of the second horse). What do I need to change in the YMT files to make sure that this doesn't happen? Additionally, is changing health/stamina a quick edit or is that more involved than editing a few lines in the YMTs? Thanks in advance.

    • 1 reply
    • 6.5k views
  6. Started by MrMajora123,

    im going insane trying to find a mod that cooks fast. ive seen ones that speed everything else up but cooking. any help?

    • 1 reply
    • 3.4k views
  7. Dear members of the Red Dead Redemption 2 forum and enthusiasts, I am reaching out to you today with a very personal and significant request. Recently, I lost my brother, a person who deeply loved this game. Together, we shared many unforgettable moments exploring its vast and fascinating world. I wish to honor his memory by creating a mod for RDR2 that represents something of him within the game. My idea is to incorporate his face behind Arthur's coat, the protagonist. In this way, my brother might somehow continue to be part of this adventure, in a world he so loved. This mod will not only be a tribute to him but also a way to keep his memory alive in a context tha…

  8. Cari membri del forum e appassionati di Red Dead Redemption 2, mi rivolgo a voi oggi con una richiesta molto personale e significativa. Recentemente, ho perso mio fratello, una persona che amava profondamente questo gioco. Insieme, abbiamo condiviso molti momenti indimenticabili esplorando il suo vasto e affascinante mondo. Vorrei onorare la sua memoria creando una mod per RDR2 che rappresenti qualcosa di lui all'interno del gioco. La mia idea è quella di incorporare il suo volto dietro il cappotto di Arthur, il protagonista. In questo modo, mio fratello potrebbe in qualche modo continuare a far parte di quest'avventura, in un mondo che tanto amava. Questa mod non sarà so…

  9. I used to have jmrp with a bunch of other mods before I uninstalled the game for a short bit. Later I reinstalled the game with the plan to start playing with my mods again. I reinstalled my mods and I realized I kept getting error fffffff, so I narrowed it down to the shop_items.ymt file from jmrp. If I delete it everything works fine but if I don't I get the error. The error occurs while loading up the story. Jmrp is the only mod I have enabled at the moment and I would appreciate any help I could get to fixing the issue since this seems to be a very rare issue because I can find anybody else with the same issue

  10. Put all the game files in my root folder. I have some external mods that basically result in me having to put .ymt files into the stream folder of the lml folder. This does not work at all. Does not load at all. I put the same files into the replace folder next to the metapeds and now my game won't start saying it "Can't connect to social club" which is apparently enough for rockstar to not let me launch the game.

  11. I have a few different mods installed (lennys simple trainer, rampage trainer, red dead offline). They all work with no issues, but when I get to the epilogue, it causes Arthur to load in over John? It forces John out of his position and damages him, and keeps doing so meaning I’m unable to move or do anything. I have no idea what mod is causing this or how to fix it, any help?

    • 0 replies
    • 1.6k views
  12. Started by SurvivalDome,

    Hi! I was wondering if anyone knows how to add items to the game and would be willing to teach me? Any help would be greatly appreciated!

  13. In my experience sometimes NPCs don't use their lanterns even when it's already dark out. I use the darker nights mod and this was especially glaring during the mission with Charles where you scout out a new campsite, just before Chapter 3. I don't care how good of a tracker he is, he for damn sure can't do it in the pitch black. Is there a mod that exists that encourages NPCs to use lanterns more? If not, what file(s) do I need to edit to make it happen?

  14. Started by Retrofreak780,

    I used to play with this mod a lot before I realized I couldn't play redm due to mods. I reinstalled the game since I did not know what to delete. After I was done with redm i decided to install mods again for the game. One of those mods I reinstalled was jmrp, but whenever i load into the game i get Error Code FFFFFFFF. It is only this mod causing the error and i have no idea what to do since it used to work great.

  15. Started by Roland19,

    Is there a way to add piano tunes? I've an idea for a saloon mod of sorts. Thank you for your answers and all the best in 2024

  16. Hello, i have an issue, I tried to swap model of my char, char started to flash, so i turned off game and turned it back on, i was still different character. I found out I have to press player zero to get back my Arthur but then I realized I lost my main horse and then found out in stable that I lost all of my horses, all I have is Is there fix for that? Loading older save didnt help. :< Also anytime i start the game again my char is in weird clothes and mainly I WANT MY HORSES BACK. 😄 Thank you!

    • 2 replies
    • 2.6k views
  17. Started by hereitsme,

    I must say right away that I already have a licensed version of the game for PS4, so that you do not write to me "buy the game". I went through the whole game and now I want to play with mods, and I don't want to buy the game again on PC, so I installed crack version 1436.28. I have LML mod and asi loader running, because I downloaded the old versions of them. But the Outfit Changer ruins the game, it starts and crashes. Is there any way to fix this? WhyEm dlc also crashed the game, but when I installed the old versions of LmL and Asi loader, everything started working, except for the Outfit Changer

    • 0 replies
    • 1.5k views
  18. Started by Gabtheabnabjab,

    why is it taken off the nexusmods site?

  19. Started by SideniuS,

    Has anyone else had problems reloading scrips with AB ScriptHook? I have added the ScriptHookRDR2.dev file in the root folder, but when I press CTRL+R in-game I hear the Windows notification sound once when deactivating scripts, and 3 times when activating it (maybe this is how it should be?). Anyway, the scripts don't reload the second time and every script stops working until I restart the game. I'm thinking it might have something to do with folder permissions and such, I've changed them in the folder properties and tried running the game as administrator with no success. I checked the log file and it seems like it only registers the loader.asi script when reloading, w…

  20. Started by iguanagrafix,

    I´m playing RDR2 for the third time, and this time trying to enjoy the open world and completing some undone challenges and collections. But I find that having over 20 grand or more in my pocket takes away the incentive to do a lot of things. I would like to see in Epilogue 2 the ability to give some of the Blackwater money to surviving members of the gang, like Tilly, Pearson, and Charles. Get John´s pocket money down to 2000 or less. Make a ledger like the one the camp had, to keep Beechers Hope running on a realistic level, like regularly having to buy groceries and feed for the animals, maybe even add a couple of ranchhands with a salary. The idea being that hunting a…

    • 1 reply
    • 3.3k views
  21. Started by PanKing33,

    In the "1899Firearms" mod, you can only carry one rifle and a bow. Does anyone know how to make it possible to carry two rifles again? Which point should be modified in the "weapons.ymt" file?

    • 0 replies
    • 2.1k views
  22. I've found a trainer (I think it was Rampage) that allows you to change the map during the epilogue to where Braithwaite Manor and the Oil Company aren't destroyed, but every time I've tried it the manor is on fire, the front walkway is still destroyed, and my game crashes when I get close, I think it would be really cool if this could be done as a standalone mod. Also an Open all Interiors type of mod similar to GTAV would be awesome if it isn't too difficult to do. I'm still working on my safehouse mod and I think it would be cool if Braithwaite Manor, Bronte's Mansion, and the Mayor's mansion could be enterable without noclip and used as player houses.

  23. Started by g0kia,

    The mod loader causes small drops in fps and some stuttering in my game. Any ideas/solutions?

      • Like
    • 10 replies
    • 11.8k views
  24. Started by Und3rtaker,

    Hello guys. Can someone explain to me how to achieve such stumbling as in the video below? Does this depend on the PDO version? I tested on the latest beta 7, now I'm testing on beta 3, the video most likely tests Wero 3.2, which I also currently have, if anyone knows what needs to be changed or knows exactly the values to be changed in the INI file, please tell me what line can be changed. to achieve something like this. I test it with the first revolvers and rifles, but the stumbling does not work as strongly as in the video, you can clearly see that the NPCs stay after the shot for quite a long time, stumbling, I have WERO 5 sec installed, but there is also this stumbl…

    • 0 replies
    • 1.5k views
  25. heya, would anyone ought to know whether it is possible to give/spawn enemies or npcs with the modern weapon mods that the player can use. e.g. ak-47 or ar15 mod (automatic weapons and whatnot) and use it against the player. Is this possible to implement in a trainer or something or would you have to create a mod that affects the loadoutmeta files and change it like that with custom weapon mods. thanks 🙂

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