58 files
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Since it seems that a lot of people still want this and no one bothers to make it, here is a simple mod which removes the hitmarker when shooting. Drag the file into your game folder and enjoy. Please note that you need to have an ASI loader for this mod to work.
I have not tested this mod much (< 5 minutes), so if something else breaks, please let me know.
Disable any reticle color change
In the .ini you can set "DisableReticleChanges" to true to disable any reticle color changes.
Please don't upload or redistribute this mod, link here instead so that everyone has the most up to date version.
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Cinematic Grading
Color grading, correction and enhancing.
Featured:
Removed excessive Vignette. Color temperature adjusted, reduced blue tint. Chroma boost, Luma as original.
Install Reshade (Vulkan)
Copy mauman.ini to main folder
~\Rockstar Games\Red Dead Redemption 2
Replace lut.png
~\Rockstar Games\Red Dead Redemption 2\reshade-shaders\Textures
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Extremely customizable trainer for Read Dead Redemption 2. It includes an edit mode where you can add, move, and delete options in game.
Edit mode notes
To add a new Submenu, go to the bottom of the list and select Add, then type the name of the submenu (this is not the same as the title, title will be what you type in text).
The submenu will then be created once you press the exit and save button.
Controls (Keyboard)
F3 to open menu Numpad 2/8 to go up and down Numpad 5 to select option Numpad 4/6 to adjust number Numpad 7 to enter edit mode Numpad 7 to exit edit mode and save Numpad 9 to exit edit mode without saving Insert to add option in edit mode Numpad * to edit option in edit mode Delete to delete option in edit mode Shift to activate bind boost W to accelerate in boat fly mode S to decelerate in boat fly mode Up/down to turn up/down in boat fly mode A/D to turn left/right in boat fly mode Q/R to control yaw in boat fly mode
Controls (Xbox controller)
RB + D-Pad down to open menu D-Pad up/down to go up and down A to select option LB/RB to adjust number X to enter edit mode X to exit edit mode and save B to exit edit mode without saving Y to add option in edit mode RB to edit option in edit mode LB to delete option in edit mode LB to activate bind boost A to accelerate in boat fly mode X to decelerate in boat fly mode LS to go turn up/down/left/right in boat fly mode Yaw is not bound to anything by default but you can change it in Settings -> Controls -> Controller
Controls (PS4 Controller)
R1 + D-Pad down to open menu D-Pad up/down to go up and down X to select option L1/R1 to adjust number Square to enter edit mode Square to exit edit mode and save Circle to exit edit mode without saving Triangle to add option in edit mode R1 to edit option in edit mode L1 to delete option in edit mode L1 to activate bind boost X to accelerate in boat fly mode Square to decelerate in boat fly mode L3 to go turn up/down/left/right in boat fly mode Yaw is not bound to anything by default but you can change it in Settings -> Controls -> Controller
Installation
Install Scripthook RDR2 from Alexander Blade if you don't already have it
Drag all of the files into your RDR 2 installation directory
Editing controls
All menu controls (both controller and keyboard) can be changed in the settings menu
- 8,684 Downloads
- 125989 Views
- 676.49 kB File Size
- 64 Comments
Updated -
An .INI file for Lenny's Simple Trainer, Adds all of the actions, Guns and more Models.
Installation: Go into the Rockstar launcher, Goto settings then click on "Red Dead Redemption 2" Then click on the "OPEN" button next to "View Installation Folder" Once the folder opens drag and drop the file(s) into the folder and either start the game or click "Reload Settings" inside of the menu 🙂
DON'T REPOST ANYWHERE
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Develop modifications for Red Dead Redemption 2 in your favorite .NET language such as C#! Get it over at http://ragepluginhook.net/Downloads.aspx
What is RAGE Plugin Hook
RAGE Plugin Hook, as the name suggests, hooks into RAGE engine (Rockstar Advanced Game Engine) based games and allows developers to write plugins for the games in C#, VB.NET or any other .NET language.
That was the original idea behind the name. We started working on RAGE Plugin Hook before GTA V was released, and the original internal hook was made for Max Payne 3 as it was the closest thing we had to GTA V to prepare.
But when GTA V came out, the engine had changed quite a lot, and more importantly, GTA V was 64-bit, while Max Payne 3 was 32-bit. And at the time, we decided to scrap the Max Payne 3 part, and focus on just GTA V, with the hopes that in the future, we’d be able to support multiple games as originally intended.
Well, that time has now come, and a preliminary version of RAGE Plugin Hook is now available for Red Dead Redemption 2.
We also have some stuff to announce about Max Payne 3 at some point in the future 😉
Using RAGE Plugin Hook for non-developers
To use RAGE Plugin Hook. Extract the contents of the downloaded .zip directly into your game folder.
Plugins are installed into the “C#Plugins” folder.
Then launch RAGEPluginHook.exe. On the first run, you can choose whether to load all plugins, specific plugins, or none.
Once the game has fully loaded with RAGE Plugin Hook, you can press F5 (by default) to open the console. Here you can type various commands, like SetTimeOfDay, SetWeather, TeleportToPosition, TeleportToWaypoint, etc. Use the LoadPlugin command to load plugins.
NOTE: If you plan on using the console or developing, we recommend running the game in borderless mode!
NOTE: There’s currently an issue where the game will crash if you attempt to load a save.
Developer Information
If you’re not a developer, you can stop reading now, unless you’re interested in technical and development stuff.
It’s been a lot of work making support for multiple games for RAGE Plugin Hook, and we actually started working on multi game support before Red Dead Redemption 2 was even announced for the PC.
It’s not been a “from scratch” kind of thing. We’ve had a massive API and backend that’s been so far tailored to GTA V, and it’s taken time to make this release possible, as unlike when making a piece of software like RPH from scratch for one new game, we’ve had to comment out and modify a lot of the backend code just to get it running for a game it wasn’t originally intended for.
As such, the initial release is a simple native invocation hook (script hook, if you will), but with a few extras, like the vector classes, MathHelper class, etc. and a temporary API class called TempApi which contains a bunch of properties and methods to make things a little easier, until we can get the proper API up and running. There may also be certain console commands that don’t work at all, or error out for now.
The following types are available in the preliminary API:
Rage.TempApi
Rage.Attributes.PluginAttribute
Rage.GameFiber
Rage.Debug
Rage.Model
Rage.MathHelper
Rage.WeatherTypeIndex
Rage.WeaponHash
Rage.Vector2
Rage.Vector3
Rage.Quaternion
Rage.Rotator
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Hunting Wagon V1.1
Requires Script Hook RDR2
CONTROLS
Hold down the "Stow" prompt when close to the hunting wagon (around the back) when holding a pelt/animal (default key E & X/Square on controller). You can only do this on the hunting wagon that spawns at your camp. It doesn't work on other wagons.
Hold Z on keyboard or LS/L3 on pad when near the wagon or player camp fire to open the Hunting Wagon menu.
MENU FEATURES
Camp fire menu - Menu prompt shows on portable camp fire and the one in camp you can craft at.
Call for Wagon - Spawns the wagon on a nearby road at your current location.
Send to Camp - When you no longer need the wagon and want it back at your camp. Stuff stored in the wagon will be lost.
Wagon is at camp - Menu prompt shows when near the Hunting Wagon.
Replace Wagon - Change the wagon to a different type. Only wagons with doors are supported at this time.
Style - Change lanterns, set wagon style for supported wagons. Style is saved to the wagon.
Repair - Fix and set wagon to full health.
Door - Open and close wagon back door.
Settings
Long Whistle for Wagon - Hold down the whistle (default H/Dpad up) for longer than usual to spawn wagon at a nearby road (Same as Call for Wagon).
Reset All Saved Settings - Resets wagon styles & settings to default.
Settings are saved to \Documents\Rockstar Games\Red Dead Redemption 2\hunting_wagon.ini
KNOWN ISSUES
The stuff you store in the hunting wagon doesn't save yet. So when you reload game or die you will lose stuff stored in the wagon.
No throw animation.
The physics of the pelts/animals might mess with wagon and glitch out. Big birds especially.
INSTALLATION
Install the latest Script Hook RDR2 copy both dinput8.dll & ScriptHookRDR2.dll and place them into the root of your the Red Dead Redemption 2 install folder.
Install Hunting Wagon by extracting hunting_wagon.asi and placing it into the root of your Red Dead Redemption 2 install folder.
CREDITS
Alexander Blade - Script Hook RDR2
zorg93 - Script research
unknownmodder/alloc8or - Script/Native research
jedijosh920 - Native research
EvilB - Code & Native research
Slinky - Testing
- 16,935 Downloads
- 126101 Views
- 197.03 kB File Size
- 23 Comments
Updated -
Mod created by HCL, not by me!
This mod simply allow you to fly. Only work with keyboard but not gamepad now. I am not a native English speaker so sorry for my language.
Requirement
ScripthookDRD2 by Alexander Blade (Not the one on Nexus): http://www.dev-c.com/rdr2/scripthookrdr2/
Community ScripthookRDR2.NET: https://www.nexusmods.com/reddeadredemption2/mods/70
All other programs required by the above two programs.
Installation
Put the "HCL_Superpower_01.cs" into the /scripts/ folder in the RDR2 installed folder (if you have successfully installed the "Community ScripthookRDR2.NET" you should have this folder, if not, you can create one.).
Control
Z: Activate/deactivate fly mod.
W: Fly forward when fly mod is activated.
Space: Fly up when fly mod is activated.
Alt: Fly down when fly mod is activated. (This is the default radar key, of course you need to either change the radar key for the game or change the key binding of this mod.)
How to change key binding:
Simply open the file with a notepad and make the change. For example, if you want to chang the activate/deactivate key to "X", just find and change all "Keys.Z" into "Keys.X". If you want to change the fly down key to "Control", just find and chang all "e.Alt" to "e.Control".
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This script is as simple as it sounds, it allows you to ragdoll your character.
Alexander Blade's ScriptHook needed: http://www.dev-c.com/rdr2/scripthookrdr2/
To go into ragdoll, press and hold K. You will stay in ragdoll until you release the key.
If you find any issues, please let me know. I'm relatively new to scripting 🙂
PLEASE DON'T RE-UPLOAD ANYWHERE ELSE
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Requires Alex Blade's ScriptHook: http://dev-c.com/rdr2/scripthookrdr2/
By default this mod will make all NPCs half size but you can customise the included ini file if you would like to make Author massive or all the NPCs if you would like to.
Changelog:
v1.0
Initial release
v1.1
Added configuration support. (Can change the player size and the NPC size separately)
v1.2
Added an option to enable/disable the mod in the configuration file
Basic error handling so the script doesn't cause an exception if the configuration file is missing
Maybe slightly more efficient
v1.2.1
Hotfix regarding configuration file issue
v1.3
Added ability to customise individual ped sizes depending on gender or if the ped is an animal (Horses, dogs, etc)
PedScaleMale=0.5f
PedScaleFemale=0.5f
PedScaleAnimals=0.5f
Source code (Horribly written):
https://gitlab.com/Notex/MiniNPCs -
This mod removes all limits from Photo Mode in RDR 2, meaning you can move your camera anywhere in the world without distance restrictions.
Installation
Put all files in your game root folder. When the game launches, you should hear a few beeping sounds, indicating that the files got loaded.
You can now move the camera around freely in photo mode with absolutely no limits. Nothing more, nothing less.
Please don't redistribute or upload elsewhere. Link here instead so that you get the most up to date version!