387 files
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this mod adds the missing hitching post in-front of the shops & co.
Requirements
1. ASI Loader
2. Lenny Mod Loader BETA 9 or higher
Installation
extract and drag folder into lml folder
- 1,391 Downloads
- 12532 Views
- 109.57 kB File Size
calledme.kev in MapsUpdated -
Modifies the in-game controls of the Standard FPS control scheme to more accurately portray, ya know... A standard FPS.
Control Changes:
Xbox/PS
Jump is now A/X instead of X/■ Reload is now X/■ instead of B/O Crouch is now B/O instead of A/X Swap shoulder is now RB/R1 instead of Left Dpad
Installation:
Download using mod manager or...
copy the True Standard FPS folder into your LML folder.
Known Issues:
Certain QTEs (helping Reverend Swanson and using the steam donkey in Blessed are the Meek?) do not display any prompts and they cannot be completed. The only solution at the moment, is to pause the game and switch to a different control scheme.
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Changes:
Removes all hunting requirements fom Pearson's shop Removes the need to scavenge non unique items for the fence The trapper will only ask you for legendary pelts and skins
Known Issues:
None
Compatibility: Anything that modifies catalog_sp.ymt is incompatible
only_legendary_hunting_epilogue: In this alternate version, the legendary pelts only obtainable in the epilogue AREN'T required by the trapper
How i did it:
Use OpenIV to export update_4.rpf/x64/data/itemdatabase/catalog_sp.rpf/catalog_sp.ymt to xml Rename the root element to ItemDatabaseParser I wrote some java code that removes the items from recipes Rename the file produced by the code to catalog_sp.ymt and create an install.xml for LML Some great help can be found in this wiki page, this hash converter and in the catalog_sp.ymt file from All items unlocked and purchasable
Huge thanks to @Senexis for his mod All items unlocked and purchasable, this mod is based off his files and research.
BACK UP YOUR SAVE before using!
Feel free to comment about any bugs you find or suggestions you have 🙂
- 6,377 Downloads
- 43765 Views
- 1.6 MB File Size
- 5 Comments
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I always felt like the enemies had basic weapons way too often. It started to become too boring and repetitive for me so i thought i'd spice things up a little. This mod's whole goal is to give NPC Loadouts a spicier challenge.
Installation: Drag and drop the DL (Different Loadouts) Folder to your lml folder.
MOD FEATURES:
Lawmen will sometimes have Schofield revolvers and 2 repeaters behind their back (Will improve this in the upcoming days)
The tumbleweed sheriff now has a repeater and a repeating shotgun behind his back. Also has a shawed off shotgun and a Schofield revolver as sidearms
Companions like:
-John Marston carries a golden Schofield as a sidearm and a lancaster repeater on his back
-Dutch van der linde carries 2 double action revolvers as a sidearm (one's micah's and other is an exotic version)
-Sadie Adler carries a bolt action rifle and 2 double action revolvers as her sidearms (im still not sure yet if dualwielding works on Sadie yet)
The del lobo gang usually carries a double action revolver or a normal Schofield revolver in their hands
The lemoyne raiders carry a springfield rifle on their back and a Schofield revolver as their sidearm (Can be sometimes random and carry a cattleman or a double action instead)
BONUS FEATURE: Enemies can possibly run out of ammo
And more. I hope you like this mod and expect more in the upcoming weeks. If there is any bugs you find, report em to me via the DISCORD server or in the comments tab. Have an amazing day 🙂
- 2,973 Downloads
- 22278 Views
- 8.19 kB File Size
VolaticWolf in MiscUpdated -
All items unlocked and purchasable
Now fully compatible with Red Dead Offline! Make sure this mod overrides Red Dead Offline and you'll be good to go. Without Red Dead Offline installed, certain Multiplayer weapons will not be unlocked for purchase, in addition to making me sad that you didn't install it. Get it here!
In this mod, changes are made to the catalog to allow you to buy and and all items without requirements. This is done by manually going through the catalog file and removing the restrictions put on the items that are locked, by adding them all to a custom menu at the Trapper.
In addition, this makes every item always purchasable at Tailors, Newspaper Boys, General Stores, Trappers, Doctors, Pearson and the Bait store. This means that you can unlock items from those stores whenever you want. Newspaper Boys, for example, always sell every single issue of their newspaper, Trappers allow you to purchase the outfit before having crafted all individual pieces, Pearson allows you craft without needing the Crafting Tools from the Ledger, Tailors allow you to purchase all outfits from anywhere, and more. This functionality is intentionally not made available when customizing guns, at stables and at various barber shops, including the Camp Shaving kit. This is to prevent serious bugs from happening.
This adds a custom menu to the Trappers around the world that allows you to buy any item. Adds multiple categories to the menu you can use. The mod adds a dedicated All Items Menu option in which all options are located. Some pages allow you to use Q and E to browse tabs within them. Please note that due to a limitation in the game, the tab indicated (the little circles) stop updating past a certain point, but the menus still work. Items that are normally not available for purchase have been given a purchase price of $0.01, while any item that already had a purchase price has been left untouched and will cost the same.
NEW! In addition to the new custom menu at Trappers, this mod also allows you to sell any item that's located in your satchel by selling them to a Fence. Think documents, key items, unique items, and more. All items that are not intended to be sold will not give you cash for selling them. Any item with an original selling price has been left untouched and will sell for the same everywhere.
IMPORTANT: Purchasing or selling items that are obviously not intended to be used in gameplay either by being cut or not intended to be purchased or sold may have lasting and unforeseen consequences on your save file. I have intentionally left everything in there so that you can have fun experiencing what would happen if you got or removed certain items early, et cetera, but this means there is a very real chance that progression using your save game may be permanently broken. If you are worried about purchasing or selling something that may break your game, do not buy items that are free, are sold for free, have missing text, or display anything weird.
BACK UP YOUR SAVE, YOU HAVE BEEN WARNED!
Installation
Back up your save. There is a very real possibility your save will become damaged by using certain options in the menu. Download and install Lenny's Mod Loader. Make sure it's beta 8 or higher. Extract the downloaded ZIP to the LML folder. Done! Your Red Dead Redemption folder should have a folder LML which contains the all_items_menu folder. Permissions and credits
Feel free to use this mod to learn how to edit the file yourself, but if you do please credit me if you learned something. I don't mind re-uploads of (parts of) this mod, but credits are appreciated. Do not just re-upload the file under any circumstances. Both this version and the one on Nexus will be the only official sources. Do not download the file from anywhere else.
Thanks to @LMS for helping with the creation of the mod. Without them, this mod wouldn't be possible.
Thanks to @bolmin for helping out with the Red Dead Offline mod.
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This mod will make the camera move closer to you while you're aiming down the sight in third person, to give a different feel for the gunplay.
You can customize the distance in the ini.
Installation:
Download MoreZoomWhileAiming.rar, extract it and drop the files into you Red Dead Redemption 2 game folder.
You're going to need Script Hook By Alexander Blade.
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The Mod spawns a camp in Guarma and its location is on one of the provided images. NOTE: YOU MUST USE MAP EDITOR, THE DISCORD SERVER FOR IT IS DELETED. BUT IF YOU DONT HAVE MAP EDITOR ALREADY THIS IS THE DOWNLOAD LINK: https://allmods.net/red-dead-redemption-2/tools-red-dead-redemption-2/rdr2-map-editor-v0-10/#comments CONTROLS ARE IN DESC.
YOU ALSO MAY HAVE TO USE RAMPAGE TRAINER TO REMOVE THE GUARMA INVISIBLE SNIPER WHICH IS UNDER MISCELLANEOUS
Ever wondered how it would have been if the Van Der Linde Gang got to Tahiti or the blackwater massacre never happened and they robbed the riverboat successfully? Well this is for you. This spawns a camp in Guarma and its location is on one of the images provided in the picture slot area. The gang members do different scenarios such as sit down, lay down, and chop wood. Dutch and Hosea are praising their plan and are kneeling down by the beach. At the camp you can lay down in two tents and can craft, and sleep. You can talk to fellow gang members. I would also recommend downloading the mod seats if you want to sit down in the seats with the camp. (I have not tested to see if that works) You can also ride the horses in the stables which is a donkey, two mules, and The Count/Dutch's Horse. You can ride to the nearby cities, explore the fort, & more!
NOTE: you will be teleported once you load in the map
UPCOMING FEATURES:
Rideable canoe
More camps such as the Guarma fort and La Capilla
More posiblle gang scenarios
& more!
DOWNLOAD:
GO TO MAP EDITOR - MAPS - AND THEN PUT YOUR TAHITI.XML FILE INSIDE
- 420 Downloads
- 19062 Views
- 4.71 kB File Size
- 2 Comments
Updated -
A simple texture swap that adds beta Guarma with location texts to the pause menu map. This map can be very helpful for beta hunters when checking out beta Guama coordinates.
"Guama" which was the beta name of Guarma, used to be a small island connected to the main map and was located just south east of Saint-Denis. Rockstar most likely moved and reworked Guama because it wouldn't have made much sense for a tropical island to be so close to the main map. All the parts of Guama were repurposed on the final Guarma we know today. DuPz0r from Basement Gamer Bros and pariah87 have both done a lot of coverage on Guarma's developement and cut content so if you'd like to know more I'd recommend watching their videos.
Unfortunately the "discovered" and "undiscovered" minimap tiles end right at the middle of the island so making a full detailed
map of the island isn't currently possible, but I might update the west side of the island with buildings and roads at some point.
Installation:
Place the Beta Guarma Map folder inside your LML folder or alternatively you can place all the ytd files into your stream folder
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This mod removes the reticle sway that occurs when the player is getting shot at
you must have lennys mod loader installed for this mod to work
place "lml" folder in your rdr2 directory
Update 1.2 fixes most of the bugs.
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Available for Download :
Legendary Grip Alph Grip Carvings V.2 Grip Carvings V.3 Hand of God Grip... you know the one Lenny's Gun Grip Scorpion Gun Grip
i made this as a test and for my playthrough and decided to share.
I do not accept requests or suggestions. in fact I may not even fix bugs.
Installation
Lenny's Mod Loader
If the mod has a instal.xml in it then extract the mod in your lml folder
otherwise drop all files in the Stream folder; you need to create one if you don't have it already
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Description
Something that has always annoyed me about the Valentine Hotel Room is how dark it is when using the wardrobe during the day, especially while selecting gloves as you can see in the images attached. After experimenting with Map Editor and placing lamps and lights, moving curtains, and flipping windows trying to improve the lighting I found a simple solution: A tree! Yes, just a simple potted tree in front of the window both helps decorate the room and allows you to actually see what you are doing.
Installation
Extract Improved_Interior_Lighting.7z Copy the LML folder into your root RDR2 directory
Requirements
Lenny's Mod Loader
Map Editor
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- 11,304 Downloads
- 89031 Views
- 222.6 MB File Size
- 13 Comments
Updated -
Update 1.3: Blood Money out now!
This mod brings all the good stuff from Red Dead Online to singleplayer and allows you to access it via the various vendors in the game. You can of course still use a trainer to access these items, but we have spent a lot of time to make everything fit in with singleplayer naturally so we believe this is the best way to experience this mod. The special weapons from MP are unlocked from the start, but only available at select merchants to fit in nicely with story progression. There are a few minor issues with a few items, which you can learn more about in the Known Issues section further below.
We hope you enjoy the first version of our mod, we certainly had lots of fun making it! There are plans to update this mod in the future to expand it and address a few issues, so stay tuned! A very special thanks to @Senexis and @bolmin who are the true creators and masterminds behind this modification, I am just uploading it. No xml tags were harmed during development (we promise!).
Item Locations
The added weapons can be found available for purchase in the following location:
NEW! Full Blood Money update compatibility NEW! All Multiplayer weapons are now available Left Rings, Right Rings, Gun Belt Accessories: Trappers (Accessories tab) Unique Half Chaps, Spurs, Ponchos, Gun Belts and Holsters: Trappers (Chaps, Ponchos, Weapon Accessories, Accessories tabs) All 42 Legendary Animal hoods: Trappers (Legendary Animals tab) Half Chaps, Spurs, Ponchos, Gun Belts and Holsters: Tailors and General Stores that sell clothing (Ponchos, Weapon Accessories, Accessories pages) Saddles, Saddle Bags, and Horns: Stables (Equipment) Manes and Tails: Stables (Appearance) Navy Revolver: Gunsmiths at Saint Denis Elephant Rifle: Gunsmiths at Saint Denis Lowry's Revolver: Fences Reinforced Lasso: Gunsmiths Bolas: Gunsmiths and Fences Special Bolas (renamed to the creators Bob, Bolmin and Lenny): Fences .22 Sedative Ammunition: Trappers and the Gunsmith Customize screen for Varmint Rifles Nitro Express Ammunition: Gunsmiths and the Gunsmith Customize screen for Elephant Rifles Animal Reviver: Trappers Tracking Arrow: Trappers Multiplayer Weapon skins, metals and wraps: Gunsmith Customize screens
Installation
Download with Mod Manager from here or drag and drop the extracted folder into your LML folder so that you have a structure like "Red Dead Redemption 2\lml\red_dead_offline". Please make sure to have Lenny's Simple Trainer or Outfit Changer installed to load all multiplayer components! Otherwise many components, such as the navy revolver, will not show up. If you have the Navy Revolver in SP mod installed, make sure to uninstall it completely. This mod supersedes it and having both installed will likely cause issues!
Missing/Locked Guns
If you are experiencing an issue where guns are not unlocked, or are missing, please make sure to try the following:
Update the game:
This mod currently supports game version 1355. If you are on an earlier version, some or all added guns will be locked or missing. Update Lenny's Mod Loader:
The mod currently supports LML version beta 6 and higher. If you are on an earlier version, some parts of the mod may not work. Make sure Navy Revolver in SP is uninstalled:
Like mentioned in the Installation section, this mod is not compatible with it and will cause guns to be hidden. Make sure other mods are compatible:
Any LML-mod that edits the catalog_sp.ymt file without specific compatibility patches is currently not compatible. Make sure Lenny's Simple Trainer or Outfit Changer is installed:
Without either of these, Multiplayer components will not show up, causing multiple items to be missing.
Known Issues
Currently in the mod, there are a couple of known issues that may impact you while playing:
NEW! Off-Hand Holsters will incorrectly display the Off-Hand firearm and will cause glitchy animations. NEW! Certain ponchos will display visual clipping, not all of them are as bad as some are. Some Saddles and Saddle Accessories combinations will cause clipping, "None" options have been added to fix this. When purchasing a Reinforced Lasso, you will be able to purchase them infinitely. You only need to buy it once for it to be unlocked. When purchasing any Bolas, the texture that appears on the right will be a placeholder texture. This can be ignored. In some cases, when purchasing a Burled Grip, it will appear invisible. This only happens on some guns. Bolas might cause weird clipping and/or physics, this can be ignored as it is just a visual bug. Bolas will not be picked up when hogtying people, unlike in Multiplayer where you will get them back. Tracking Arrows will not cause a path to be drawn in Eagle Eye. Weapon variants can't be applied. This is due to them not working properly (i.e. invisible, broken textures, unable to apply correctly). -
Easier Gold Medals
This is a very simple mod that makes it easier for the leisurely folk to get Gold medals in the game for completing missions.
This mod does two things and two things only (currently):
Makes all timed challenges complete any time.
Allows you to take your time when completing the missions, take a look around, enjoy the battlefield. Makes it so that failed attempts no longer reset challenges.
Sometimes you just stroll around too much and you end up dying. No worries about lost challenge progress in this case! Note: The in-game challenge text will still mention the original times. This can be ignored as they are not directly related to the actual timers.
To install, drop the easier_gold folder in the LML folder. Lenny's Mod Loader beta 6+ is required for this to function properly.
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first mod should work with LML 80 percent chance for a perfect pelt still need to use the right weapon. hope you enjoy!
- 13,232 Downloads
- 60483 Views
- 21.25 kB File Size
- 6 Comments
Updated