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387 files
  1. Tutorial video: 

    Discord: https://discord.gg/xjKaHXJfnH

    Xml file is base script for you to delete objects. You need to copy object same coords etc just like in the video and then paste your object to base xml script. 
    Enjoy!
     
    • 176 Downloads
    • 11045 Views
    • 884 B File Size
    Updated
  2. First of, i know there are similar mods. But one had no UI & the one with UI did not behaved like i wanted. So i decided to make my own one & added auto walk on top.

    This Mod allows you to control your Walk-Speed with your Mouse-/Scroll-Wheel including a UI element. Also has a Auto-Walk/Run Button. UI poisition, hotkeys, stepsize, .... customizable.

    Checkout the "WalkSpeedControl.ini" to edit Hotkeys, UI Position, etc.


    As of 1.1.0, it also works with Horses. It also works when you travel to a waypoint using cinematic camera, just make sure that you do not have enabled Auto-Walk to make it work. The controls while automatically riding in cinematic mode are a bit weird, like you have to sprint fullspeed once to control the speed properly, but check it out yourself, pretty easy to get used to it.

    To make it clear. The Auto-Walk the mod has is just automatically walk straight forward, not following a waypoint or anything.

    Vehicles will probably stay unsupported, i cannot figure out how to properly set speeds without the vehicle flying away ^^


    Default Hotkeys

    F10 - Toggle Mod

    F11 - Toggle UI

        ~ - Toggle Auto-Walk. It's VK_OEM_3(192) by default, which is ~ on US Layout the Key below ESC, left from 1.
        On German Keyboard Layout, at this Position, it would be ^, which would need to set the key to VK_OEM_5(220).
        Checkout the links in the .ini for more information. You can set this to any other key for sure. Just the OEM Keys
        have good positions, so i used that.
     
     F8 - Toggle Horse-Support (Horse-Support can be entirely disabled in the ini)

    The bar colors indicate the state. Green is walking, blue is jogging, orange is run, red is sprint(anything above 2.0, while orange is only at exactly 2.0)
    • 2,716 Downloads
    • 25205 Views
    • 623.5 kB File Size
    • 1 Comments
    Updated
  3. If you've ever pointed a gun at a bank teller in vanilla and then been highly disappointed that nothing happens, this mod is for you.

    Now you can force them to open the vault, after which you can silently crack or blow open the safes containing lootable money and gold!

    All 5 banks in the game are supported:

    - Valentine
    - Rhodes
    - Armadillo *
    - Saint Denis
    - Blackwater

    * Requires the mod Project New Austin.
    • 41,816 Downloads
    • 170575 Views
    • 353.94 kB File Size
    • 19 Comments
    Updated
  4. A simple ASI Loader for Red Dead Redemption 2 to easily load your custom code into the game.
    Files are loaded after Arxan has finished its decryption stage so you can search for your favorite patterns right away!
     
    Installation
    Put version.dll in your game root folder. When the game launches, you should hear a few beeping sounds indicating that it got loaded.
    Not supported for RDR Online.  Remove the ASI Loader file (version.dll) before playing Online.
     
    Native fixes (build 1436)
    Game build 1436 on July 13 2021 removed a few natives used mostly for text rendering making any mod using those crash. The ASI Loader update 0.2 fixes that by re-implementing the following natives with their original hashes. You still need a script hook!
     
    DISPLAY_TEXT
    SET_TEXT_COLOR
    SET_TEXT_CENTRE
    SET_TEXT_SCALE
    SET_TEXT_DROPSHADOW
    TASK_EVERYONE_LEAVE_VEHICLE
     
    Let me know if any of those do not work as expected. Thanks to fingaweg for their help.
     
     
    Uploaded for www.mod-rdr.com, please do not upload it anywhere else.
    • 2,072,895 Downloads
    • 5492104 Views
    • 2.94 MB File Size
    • 161 Comments
    LMS in Tools
    Updated
  5. remake of Ultimate ragdoll mod but better and in C++ and until i figure out how tf to do ini stuff with c++ i will update this with working ini
     
    CONTROLS : HARDCODED! (until i figure out ini)
    W forward
    A left
    S backward
    D right
    Q up
    Z down
    R increase speed
    F decrease speed
     
    Basically it does this
     
    KNOWN BUGS
    cant go up while in a camp
     
    PS
    plz for the love of god work for other people, mod!
    • 1,346 Downloads
    • 25799 Views
    • 194.26 kB File Size
    • 2 Comments
    Updated
  6. I had a hard time getting all this working but now it does. Make sure you have typescript installed to use this or just take the .js files. This is over commented and made for beginners looking to learn. My terminology might not be 100% in the comments but the goal here is to pay it forward. ENJOY!!  See README.md
     
    In the background video, for the loop to work you need to add a playlist. Add this at the end of that link “&playlist=cJp307Ugeyk”
    • 230 Downloads
    • 15969 Views
    • 10 kB File Size
    Updated
  7. Video Showcase: https://youtu.be/HQbDWrMFgSo

    Made with Spooner by kibook
    Interior is underground so you would need to use a teleporter to access them.
    If not you would have to "noclip" into them.
    For RedM servers you can simply use a teleporter script for Singleplayer I wouldn't see why you would want this but you can of course if you have some pre-set teleporter mod or something. 


    All coordinates you should/could use.

    Church exterior entrance
    X:2741.0124511719
    Y:-1263.9338378906
    Z: 50.614349365234
    Church exterior exit
    X:2763.9536132813
    Y:-1279.8486328125
    Z:47.868354797363
     
    Church interior entrance
    X:2748.3840332031
    Y:-1265.0103759766
    Z:31.258266448975
     
    Underground "entrance"
    X:2777.76220703131
    Y:-1263.9854736328
    Z:47.858882904053
     
    Underground tomb
    X:2778.7524414063
    Y:-1272.0509033203
    Z:24.898057937622

    Please note: I don not assist with issues after uploading on RDR Mods. I do not actively monitor my work here either.
    I simply share it here with whoever wishes to use it.
    • 1,398 Downloads
    • 34346 Views
    • 237.22 kB File Size
    • 1 Comments
    Updated
  8. This mod skips the legal menu and the main menu and puts you directly into story mode. Since this mod tells the game to replace certain files, Red Dead Online is disabled when you install this mod to prevent the risk of being banned due to modified game files. Any attempt to connect to Red Dead Online will redirect you to story mode. Attempting to open the online menu in the pause menu will cause you to get softlocked. 

    NOTE: When the loading bar disappears, you will be on a black screen for a few seconds. The game is waiting for social club to sign you in. Story mode will start loading when you sign in.

    Installation:
    1. Download the zip file from the downloads page.
    2. Extract the x64 folder in the zip file.
    3. Put the x64 folder in your game directory.
    4. The file explorer will say that there is a x64 folder in the game directory and if you want to merge the folder.
    5. Click yes.
    6. Done!

    NOTE: The rockstar launcher may show a scary warning saying that there are modified files and that you may get banned for using online services with the modified files. Don't worry, this mod blocks you from going into online mode.

    Uninstallation:
    1. Go to your game directory.
    2. Open the x64 folder
    3. Delete the main_and_legal_menu_skip_data folder.
    4. Open the data folder
    5. Delete the startup.meta file.
    6. Done!

    Components:
    These files can be found in x64/main_and_legal_menu_skip_data in the game directory.
     
    legal_screen_patch.ymt - This skips the legal screen. Delete this file if you want to disable this. main_menu_patch.ymt - This skips the main menu and enables protections that prevent you from going online. Delete this file if you want to disable this.
    Disclaimer:
    I am not responsible if you get banned online for using this mod with protections that prevent you from going online being disabled in any way.
    • 43,242 Downloads
    • 300300 Views
    • 2.26 kB File Size
    • 10 Comments
    Updated
  9. This mod removes the automatic tripping and sliding down that happens when you try to stand on extremely steep surfaces.

    NOTE: If you want to leave the map boundaries, you'll also need to remove the invisible walls with this mod.
    • 2,478 Downloads
    • 19288 Views
    • 45.86 kB File Size
    Updated
  10. This adds the Doctor's Office interior back into Strawberry for singleplayer.

    1) Make sure you have Lenny's MOD Loader and ASI Loader for RDR2 installed

    2) Extract into "RDR2/lml/"
    • 2,731 Downloads
    • 25136 Views
    • 17.66 kB File Size
    • 1 Comments
    Updated
  11. Youtube:

    This is a ymap file that have been published in my discord to early access for my patreons.

    Discord: https://discord.gg/xjKaHXJfnH
    Patreon: https://www.patreon.com/ruskivotka

    *** HOX My patreons does not get any extra ymaps. Patreon is only to support my work, early access to content and patreon-chat in my discord! ***
    • 8,195 Downloads
    • 106318 Views
    • 114.9 kB File Size
    • 5 Comments
    Updated
  12. RDR2 but every text is A's.
     
    Inspired from: 
     
    • 307 Downloads
    • 16444 Views
    • 400.84 kB File Size
    • 1 Comments
    Updated
  13. Join the community and come chat with us! https://discord.gg/xjKaHXJfnH
    Support on patreon: https://www.patreon.com/ruskivotka
    • 2,165 Downloads
    • 30294 Views
    • 188.5 kB File Size
    Updated
  14. DISCLAIMER: I TAKE NO CREDIT FOR THIS WHATSOEVER
     
    The night sky in the early 1900s would be much denser than is portrayed by the stock version of the game. If you've ever been outside of a major city before, you'll know that Red Dead 2's star density is disappointing. 
     
    I took the dark nights mod by Alsharad and modified a few lines in each of the weather/w_ files in the timecycle folder. The results are great. I made a reddit thread about it. I got the initial values by someone on RDR2 Mods Discord. Again, I take no credit for this mod whatsoever, I am simply putting it out there. 
     
    The Milky Way strip is exaggerated for sure, and I'm not sure that there's anything that can be done about that. However, I feel it's overall worth it for the sake of the rest of the night sky. 
     
    If the screenshots don't demonstrate the difference clearly enough, I uploaded a video from when I only had the "High Pressure" weather file modified: 
     
    • 10,942 Downloads
    • 68494 Views
    • 589.2 kB File Size
    • 13 Comments
    Updated
  15. Youtube:
    This is a ymap file. Join community and come chat with us on my discord! 

    Discord: https://discord.gg/xjKaHXJfnH
    Patreon: https://www.patreon.com/ruskivotka

    *** HOX My patreons does not get any extra ymaps. Patreon is only to support my work, early access to content and patreon-chat in my discord! ***
    • 559 Downloads
    • 17342 Views
    • 3.65 kB File Size
    • 7 Comments
    Updated
  16. Youtube: 

    This is a ymap file that have been published a long time ago in my discord for my patreons

    Discord: https://discord.gg/xjKaHXJfnH
    Patreon: https://www.patreon.com/ruskivotka

    *** HOX My patreons does not get any extra ymaps. Patreon is only to support my work, early access to content and patreon-chat in my discord! ***
    • 1,891 Downloads
    • 29744 Views
    • 30.64 kB File Size
    • 1 Comments
    Updated

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