But only the hands were bound (but when the NPC attacks me, the hands still glitch into Arthurs face for a split second - so they can still fight handcuffed).
This is very late, but I found what SET_ENABLE_BOUND_ANKLES actually does. When the ped falls, their legs spread out. When SET_ENABLE_BOUND_ANKLES is enabled, the ped's legs don't spread out, they stay together.
SET_ENABLE_BOUND_ANKLES
in PED
This is very late, but I found what SET_ENABLE_BOUND_ANKLES actually does. When the ped falls, their legs spread out. When SET_ENABLE_BOUND_ANKLES is enabled, the ped's legs don't spread out, they stay together.