Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



7154 natives found

  1. void _0x196D3ACBEBA4A44B ( Any p0 )  //0x196D3ACBEBA4A44B

  2. HUD

    void _0xEF7AB1A0E8C86170 ( int gamerTagId, BOOL allow )  //0xEF7AB1A0E8C86170

  3. LAW

    void _0x390710D2DAFA6BFF ( Player player, BOOL p1 )  //0x390710D2DAFA6BFF

  4. float GET_WIND_SPEED ()  //0xFFB7E74E041150A4

  5. BOOL _CASHINVENTORY_IS_SESSION_READY ()  //0xFCC24220FDDAC929

  6. void _0xBC7D36946D19E60E ( BOOL p0 )  //0xBC7D36946D19E60E

  7. BOOL _GET_SOCIAL_MATCHMAKING_ALLOWED ()  //0xD0541EF28E9C4783

  8. Any* _0xA33914B00CA55756 ( const char* p0, int p1 )  //0xA33914B00CA55756

  9. PED

    int GET_PED_TIME_OF_DEATH ( Ped ped )  //0x1E98817B311AE98A

  10. PED

    int _GET_INCAPACITATION_TIME_REMAINING ( Ped ped )  //0x88D9D76D78065487

  11. void _0x59C7AD6FEA2AC449 ( Any p0, Any p1, Any p2, Any p3 )  //0x59C7AD6FEA2AC449

  12. void SET_PLAYER_TARGETING_MODE ( int targetMode )  //0xD66A941F401E7302

  13. void SET_POPZONE_POPULATION_SET ( PopZone popZone, Hash populationSetHash )  //0x3E6A49D9B519E85C

  14. BOOL _SPACTIONPROXY_GET_NEXT_PENDING_CRAFTING_ACTION ( Any* data )  //0x1F471B79ACC97BEF

  15. void _0x2E1D6D87346BB7D2 ( Any p0, Any p1, Any p2, Any p3 )  //0x2E1D6D87346BB7D2

  16. Any _0x00FFE0F85253C572 ( Any p0 )  //0x00FFE0F85253C572

  17. Any _0xB8F52A3F84A7CC59 ( Any p0 )  //0xB8F52A3F84A7CC59

  18. void SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier )  //0x606374EBFC27B133

  19. void _0xCBF88256E44D5D39 ( Vehicle vehicle, BOOL p1 )  //0xCBF88256E44D5D39

  20. BOOL _IS_WEAPON_KIT ( Hash weaponHash )  //0x6ABAD7B0A854F8FB

  21. void _0x06ECF3925BC2ABAE ( Any p0, Any p1 )  //0x06ECF3925BC2ABAE

  22. PED

    void _0xF47D54B986F0A346 ( Ped ped, int danceIntensity )  //0xF47D54B986F0A346

  23. int START_NEW_SCRIPT_WITH_NAME_HASH_AND_ARGS ( Hash scriptHash, Any* args, int argCount, int stackSize )  //0xC4BB298BD441BE78

  24. BOOL PLAY_PED_AMBIENT_SPEECH_NATIVE ( Ped ped, Any* params )  //0x8E04FEDD28D42462

  25. CAM

    BOOL _IS_IN_FULL_FIRST_PERSON_MODE ()  //0xD1BA66940E94C547

  26. BOOL _0x8E2143144B8E188D ( int p0 )  //0x8E2143144B8E188D

  27. void _0x002AAC783ED323ED ( Any p0, Any p1 )  //0x002AAC783ED323ED

  28. void _0xFB16F08F47B83B4C ( Any p0 )  //0xFB16F08F47B83B4C

  29. void _0xA1A86055792FB249 ( Any p0 )  //0xA1A86055792FB249

  30. HUD

    void SET_MP_GAMER_TAG_NAME ( int gamerTagId, const char* string )  //0xEA6F4B8D4B4B5B3E

  31. LAW

    int _GET_CRIME_BOUNTY_AMOUNT_BY_TYPE ( Hash crimeType )  //0x35E5E21F9159849C

  32. void SET_WIND_DIRECTION ( float direction )  //0xB56C4F5F57A45600

  33. BOOL CASHINVENTORY_IS_CONNECTION_FAULTED ()  //0x6CE9FB6332B5E46E

  34. Any _0xC964FCD3D1720697 ()  //0xC964FCD3D1720697

  35. BOOL NETWORK_AWARD_HAS_REACHED_MAXCLAIM ( Any p0 )  //0xFBE782B3165AC8EC

  36. BOOL _NAVMESH_ASSIGN_NAVMESH_TO_VEHICLE ( Vehicle vehicle, const char* navMeshName )  //0x44026E3DB3CED602

  37. PED

    int COUNT_PEDS_IN_COMBAT_WITH_TARGET ( Ped ped, int flag )  //0x5407B7288D0478B7

  38. PED

    void _SET_PED_SCARED_WHEN_USING_SCENARIO ( Ped ped, BOOL toggle )  //0x9A77DFD295E29B09

  39. PED

    void _SET_PED_KNOCKED_BY_ONE_HIT ( Ped ped, float p1 )  //0x5BCF0B79D4F5DBA3

  40. void _0xBB68908CD11AEBDC ( Any p0 )  //0xBB68908CD11AEBDC

  41. void _SET_PLAYER_IN_VEHICLE_TARGETING_MODE ( int targetMode )  //0x19B4F71703902238

  42. void _0x7E6BC0B94F5928F0 ( PopZone popZone, int p1, int p2 )  //0x7E6BC0B94F5928F0

  43. BOOL _SPACTIONPROXY_GET_NEXT_PENDING_BUY_ACTION ( Any* data )  //0x1F471B79ACC98BEF

  44. void TASK_FLEE_COORD ( Ped ped, float x, float y, float z, int fleeStyle, int p5, float p6, int duration, int p8 )  //0x58428248BF4B64E4

  45. void _TASK_USE_NEAREST_SCENARIO_TO_COORD ( Ped ped, float x, float y, float z, float distance, int duration, BOOL p6, BOOL p7, BOOL p8, BOOL p9 )  //0x322BFDEA666E2B0E

  46. void _0x6AFDA2264925BD11 ( Any p0 )  //0x6AFDA2264925BD11

  47. void SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier )  //0x1F91D44490E1EA0C

  48. void _0xC325A6BAA62CF8A2 ( Vehicle vehicle, BOOL p1 )  //0xC325A6BAA62CF8A2

  49. BOOL _IS_WEAPON_KIT_2 ( Hash weaponHash )  //0x49E40483948AF062

  50. void _0xDA05310EA94DC8C6 ( const char* p0, const char* p1 )  //0xDA05310EA94DC8C6

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.