Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

7154 natives found

  1. BOOL _IS_VEHICLE_WHEEL_DESTROYED ( Vehicle vehicle, int wheel )  //0xCB2CA620C48BC875

    • 0
    • 287
    • 1207
  2. void _0x63B83A526329AFBC ( Any p0 )  //0x63B83A526329AFBC

    • 0
    • 300
    • 1207
  3. Any _0x8870895BA5ED9385 ( Any p0, Hash tagType, Any p2 )  //0x8870895BA5ED9385

    • 0
    • 242
    • 1232
  4. void _0x4248AB2EEB3C75AD ( Entity transportEntity, Ped ped, BOOL p2 )  //0x4248AB2EEB3C75AD

    • 0
    • 376
    • 1207
  5. void PLAY_STREAM_FROM_PED ( Ped ped, int streamId )  //0x89049DD63C08B5D1

    • 0
    • 273
    • 1207
  6. CAM

    Vector3 GET_FINAL_RENDERED_CAM_ROT ( int rotationOrder )  //0x602685BD85DD26CA

    • 0
    • 240
    • 1207
  7. void _0xBFC83DA249BEFCC9 ( Any p0, Hash p1, Any p2 )  //0xBFC83DA249BEFCC9

    • 0
    • 348
    • 1207
  8. void _0xBD94CECFB2D65119 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0xBD94CECFB2D65119

    • 0
    • 233
    • 1207
  9. void DRAW_LIGHT_WITH_RANGE ( float posX, float posY, float posZ, int colorR, int colorG, int colorB, float range, float intensity )  //0xD2D9E04C0DF927F4

    • 0
    • 693
    • 1207
  10. Any _0xE4C64CD37CB176AA ( Any p0 )  //0xE4C64CD37CB176AA

    • 0
    • 349
    • 1207
  11. BOOL _INVENTORY_GET_INVENTORY_ITEM_IS_ANIMAL_PELT ( Hash item )  //0x4AEF1FB5B9011D75

    • 0
    • 410
    • 1207
  12. LAW

    void SET_POSTPONE_DISTURBANCE_CRIMES_DURING_COMBAT ( Player player, BOOL p1 )  //0x362086B911657B1A

    • 0
    • 250
    • 1207
  13. BOOL OVERRIDE_SAVE_HOUSE ( BOOL p0, float p1, float p2, float p3, float p4, BOOL p5, float p6, float p7 )  //0xB2C69E11A37B5AF0

    • 0
    • 424
    • 1207
  14. BOOL NETWORK_SESSION_REQUEST_SESSION_PRIVATE ( int flags, int numPlayers, int userHash, Any* sessionRequestId )  //0x39A8EF7AF29A192C

    • 0
    • 355
    • 1207
  15. int GET_NETWORK_TIME ()  //0x7A5487FE9FAA6B48

    • 0
    • 297
    • 1207
  16. float DOOR_SYSTEM_GET_OPEN_RATIO ( Hash doorHash )  //0x65499865FCA6E5EC

    • 0
    • 542
    • 1207
  17. PED

    BOOL IS_PED_FACING_PED ( Ped ped, Ped otherPed, float angle )  //0xD71649DB0A545AA3

    • 0
    • 526
    • 1207
  18. PED

    void _0xD5BD1B5318A81994 ( Any p0, Any p1 )  //0xD5BD1B5318A81994

    • 0
    • 263
    • 1207
  19. PED

    void _SET_PED_CAN_BE_LASSOED ( Ped ped, BOOL toggle )  //0xFD6943B6DF77E449

    • 0
    • 242
    • 1207
  20. PED

    void _0x1D23D3F70606D788 ( Any p0, Any p1 )  //0x1D23D3F70606D788

    • 0
    • 221
    • 1207
  21. Any _0xBEFED69CE8317F91 ( Any p0 )  //0xBEFED69CE8317F91

    • 0
    • 261
    • 1207
  22. BOOL _REQUEST_PROP_SET_2 ( Hash hash )  //0xE72F591958F3ACAB

    • 0
    • 325
    • 1207
  23. void CHAL_NET_START_CHAL ( Hash chalHash )  //0x4ABF7E4DB6279E8F

    • 0
    • 240
    • 1207
  24. void _0x7C015D8BCEC72CF4 ( Any p0, Any p1 )  //0x7C015D8BCEC72CF4

    • 0
    • 211
    • 1207
  25. void _SET_SCENARIO_GROUP_ENABLED_HASH ( Hash scenarioGroup, BOOL toggle )  //0x9925EDDB6EAB88CD

    • 0
    • 302
    • 1207
  26. void _0xEC0BD8736DCAF841 ( BOOL toggle )  //0xEC0BD8736DCAF841

    • 0
    • 325
    • 1207
  27. void _0x15206E88FF7617DF ( int trackIndex, float p1 )  //0x15206E88FF7617DF

    • 0
    • 287
    • 1207
  28. BOOL _0x18714953CCED17D3 ( Vehicle vehicle )  //0x18714953CCED17D3

    • 0
    • 234
    • 1207
  29. Any _MAKE_PED_RELOAD ( Ped ped )  //0x79E1E511FF7EFB13

    • 1
    • 545
    • 1207
  30. void _SET_PED_USE_TRANSPORT_SEAT_PREFERENCE ( Ped ped, Entity transportEntity, int preferenceSlot, int p3, int seatIndex )  //0xB7079F4C72896756

    • 0
    • 400
    • 1207
  31. void PLAY_STREAM_FRONTEND ( int streamId )  //0x58FCE43488F9F5F4

    • 0
    • 268
    • 1207
  32. CAM

    float GET_FINAL_RENDERED_CAM_FOV ()  //0x04AF77971E508F6A

    • 0
    • 234
    • 1207
  33. void _DATABINDING_WRITE_DATA_INT ( Any p0, int p1 )  //0x335C3F6B3766B8D9

    • 0
    • 514
    • 1207
  34. void _SET_ENTITY_CUSTOM_PICKUP_RADIUS ( Entity entity, float radius )  //0x482D17E45665DA44

    • 0
    • 256
    • 1207
  35. void UPDATE_LIGHTS_ON_ENTITY ( Entity entity )  //0xBDBACB52A03CC760

    • 0
    • 425
    • 1207
  36. Any _0x7BAA30C9BBE8AEE7 ( Any p0, Any p1 )  //0x7BAA30C9BBE8AEE7

    • 0
    • 343
    • 1207
  37. Hash _INVENTORY_GET_INVENTORY_ITEM_DESCRIPTION_HASH ( Hash item )  //0xA4550FE9C512E3DD

    • 0
    • 381
    • 1207
  38. LAW

    void _CREATE_GUARD_ZONE ( const char* name )  //0x8F9DE75680275C9F

    • 0
    • 259
    • 1207
  39. void SHOOT_SINGLE_BULLET_BETWEEN_COORDS ( float x1, float y1, BOOL isAudible, BOOL isInvisible, float speed, BOOL p13, float z1, float x2, float y2, float z2 )  //0x867654CBC7606F2C

    • 0
    • 726
    • 1207
  40. BOOL _NETWORK_SESSION_REQUEST_SESSION_ON_CALL ( int flags, int category, Any* p2, int userHash, Any* sessionRequestId )  //0x23D9C1F2E4098EDC

    • 0
    • 370
    • 1207
  41. int GET_NETWORK_TIME_ACCURATE ()  //0x89023FBBF9200E9F

    • 0
    • 321
    • 1207
  42. void _0x7F458B543006C8FE ( Any p0, Any p1 )  //0x7F458B543006C8FE

    • 0
    • 362
    • 1207
  43. PED

    BOOL IS_PED_IN_MELEE_COMBAT ( Ped ped )  //0x4E209B2C1EAD5159

    • 0
    • 425
    • 1207
  44. PED

    void _0x9BBEAF8B0C007F1E ( Any p0, Any p1 )  //0x9BBEAF8B0C007F1E

    • 0
    • 264
    • 1207
  45. PED

    int _GET_META_PED_TYPE ( Ped ped )  //0xEC9A1261BF0CE510

    • 0
    • 386
    • 1207
  46. int _ADD_ROPE_2 ( float x, float y, float p10, float z, float rotX, float rotY, float rotZ, float length, int ropeType, BOOL isNetworked )  //0xE9C59F6809373A99

    • 0
    • 501
    • 1207
  47. void _ENABLE_EAGLEEYE ( Player player, BOOL enable )  //0xA63FCAD3A6FEC6D2

    • 0
    • 444
    • 1207
  48. BOOL _HAS_PROP_SET_LOADED ( Hash hash )  //0x48A88FC684C55FDC

    • 0
    • 380
    • 1207
  49. void CHAL_NET_STOP_CHAL ( Hash chalHash )  //0x43B0163154A50C86

    • 0
    • 240
    • 1207
  50. void SET_PED_PATH_AVOID_FIRE ( Ped ped, BOOL avoidFire )  //0x4455517B28441E60

    • 0
    • 252
    • 1207

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.