RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Hash _GET_RANDOM_FISH_TYPE_FOR_LOCATION () //0x595478B3BBC3076D
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Any _0x1E7384AB5D4F4581 ( Any p0 ) //0x1E7384AB5D4F4581
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void TASK_COMBAT_ANIMAL_CHARGE_PED ( Ped ped, Ped targetPed, BOOL p2, Any p3, Any p4, Any p5, Any p6 ) //0xEE3AA414CF99F368
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Any _0x74F0209674864CBD () //0x74F0209674864CBD
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BOOL CAN_ANCHOR_BOAT_HERE ( Vehicle vehicle ) //0xC075176CFB8B4128
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BOOL _DETACH_DRAFT_VEHICLE_HARNESS_FROM_INDEX ( Vehicle draft, int harnessId ) //0x4402960666000E62
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Hash _0x08FF1099ED2E6E21 ( Ped ped ) //0x08FF1099ED2E6E21
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void _REMOVE_WEAPON_FROM_PED_BY_GUID ( Ped ped, Any* weaponGuid, Hash removeReason ) //0x51C3B71591811485
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Any _0x6BFFB7C276866996 ( Any p0 ) //0x6BFFB7C276866996
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void _0x3C8F74E8FE751614 () //0x3C8F74E8FE751614
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Any _DATABINDING_ADD_DATA_HASH_BY_HASH ( Any p0, Hash p1, Hash p2 ) //0x8E173DFB041993C6
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BOOL _0x8C03CD6B5E0E85E8 ( Entity entity, Hash lootTable ) //0x8C03CD6B5E0E85E8
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void _0x6C57BEA886A20C6B ( Any p0, Any p1 ) //0x6C57BEA886A20C6B
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void _REMOVE_ENTITY_FROM_ENTITY_MASK ( Entity entity ) //0x56A786E87FF53478
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void FORCE_ROOM_FOR_ENTITY ( Entity entity, Interior interior, Hash roomHashKey ) //0xBC29A9894C976945
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void RESET_WANTED_FOR_NEW_INCIDENT ( Player player ) //0x2728C77FBC4B9796
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int GET_RANDOM_INT_IN_RANGE ( int startRange, int endRange ) //0xD53343AA4FB7DD28
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BOOL NETWORK_IS_SIGNED_ONLINE () //0x1077788E268557C2
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void _SET_DOOR_UNNETWORKED ( Any p0, BOOL toggle ) //0xC1E1A3D5ED7617B8
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const char* _NETWORK_GET_ROS_TITLE_NAME () //0xAC6153A0722F524C
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Any _0x54F4D7B6670FBB5A ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x54F4D7B6670FBB5A
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void SET_PED_CAN_HEAD_IK ( Ped ped, BOOL toggle ) //0xC11C18092C5530DC
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Any _0x7C8AA850617651D9 ( Any p0, Any p1 ) //0x7C8AA850617651D9
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Entity _FORCE_SPAWN_PERSCHAR ( PersChar persChar, BOOL p1 ) //0x0CADC3A977997472
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void _ENABLE_CUSTOM_DEADEYE_ABILITY ( Player player, BOOL enable ) //0x95EE1DEE1DCD9070
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void _0xEC116EDB683AD479 ( BOOL p0 ) //0xEC116EDB683AD479
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void _STAT_ITEM_FISH_CAUGHT ( Ped fish, float weight, Hash category, Hash subcategory ) //0xDA26263C87CCE9C1
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void TASK_AMBIENT_ANIMAL_STALK ( Ped ped, Any p1, Any p2 ) //0x37C13863ABA1B4A3
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Any _0xE1C105E6BBA48270 () //0xE1C105E6BBA48270
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BOOL _TASK_INTIMIDATED ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x648B75D44930D6BD
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void _SET_BOAT_FROZEN_WHEN_ANCHORED ( Vehicle vehicle, BOOL p1, BOOL p2 ) //0x286771F3059A37A7
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BOOL _DETACH_DRAFT_VEHICLE_HARNESS_PED ( Vehicle draft, Ped ped ) //0xB36D3EC70963BE60
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void _SET_AMMO_IN_TURRET ( Vehicle vehicle, Hash turretHash, int ammo ) //0xBDDA0C290C228159
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Player _0xEE360CFC80C8B2BC ( int ropeId ) //0xEE360CFC80C8B2BC
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BOOL DOES_CONTEXT_EXIST_FOR_THIS_PED ( Ped ped, const char* speechName, BOOL unk ) //0x49B99BF3FDA89A7A
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void _0x06557F6D96C86881 () //0x06557F6D96C86881
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Any _DATABINDING_ADD_DATA_HASH ( Any p0, const char* p1, Hash p2 ) //0x8538F1205D60ECA6
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BOOL _0x1E804EA9B12030A4 ( Entity entity, Hash* p1 ) //0x1E804EA9B12030A4
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void _0x1520626FFAFFFA8F ( Any p0, Any p1 ) //0x1520626FFAFFFA8F
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Any _0xE8A8378BF651079C ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xE8A8378BF651079C
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Hash GET_ROOM_KEY_FROM_ENTITY ( Entity entity ) //0x076E46E0EB52AFC6
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BOOL _0x856CE8FDE2416602 ( Ped ped ) //0x856CE8FDE2416602
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int _0x74FB3E29E6D10FA9 () //0x74FB3E29E6D10FA9
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BOOL IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID ( int netID ) //0x6E192E33AD436366
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void _REPORT_PLAYER ( Player player, int reportType, const char* description, const char* horseName ) //0xA197C35F73AC0F12
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void _0x34C9AF25649172D0 ( Any p0 ) //0x34C9AF25649172D0
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Any _0x5E9FAF6C513347B4 ( Any p0, Any p1 ) //0x5E9FAF6C513347B4
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void SET_PED_CAN_LEG_IK ( Ped ped, BOOL toggle ) //0x73518ECE2485412B
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void _FORCE_DESPAWN_PERSCHAR ( PersChar persChar ) //0x7B204F88F6C3D287
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Any _0xDE6C85975F9D4894 ( Any p0 ) //0xDE6C85975F9D4894