Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



7154 natives found

  1. void _0xD999E379265A4501 ( Any p0, Any p1, Any p2 )  //0xD999E379265A4501

  2. BOOL TASK_POLICE ( Ped ped, BOOL p1 )  //0x87BE56724650408E

  3. void SET_BOAT_ANCHOR ( Vehicle vehicle, BOOL toggle )  //0xAEAB044F05B92659

  4. void _SET_HORSE_TRAFFIC_GROUPING_DISTRIBUTION ( Any p0, Any p1, Any p2, Any p3 )  //0xF5FFB08976911B50

  5. BOOL GET_PED_WEAPON_GUID_AT_ATTACH_POINT ( Ped ped, int attachPoint, Any* weaponGuid )  //0x6929E22158E52265

  6. Any _0x388088BFF3681189 ( Any p0, Any p1 )  //0x388088BFF3681189

  7. Any _0x2B101AD9F651243A ()  //0x2B101AD9F651243A

  8. CAM

    void _0xE6F364DE6C2FDEFE ()  //0xE6F364DE6C2FDEFE

  9. Any _DATABINDING_ADD_DATA_INT ( Any p0, const char* p1, Hash p2 )  //0x307A3247C5457BDE

  10. void _0xCDB682BB47C02F0A ( Entity entity, Hash p1 )  //0xCDB682BB47C02F0A

  11. void _0x67A43EA3F6FE0076 ( Any p0 )  //0x67A43EA3F6FE0076

  12. void _ADD_ENTITY_TO_ENTITY_MASK ( Entity entity, int mask )  //0xC6F81FCD15350323

  13. BOOL IS_INTERIOR_SCENE ()  //0x4200F14D6F840A9A

  14. LAW

    void _0x9B4C564BFA7CFF37 ( float p0 )  //0x9B4C564BFA7CFF37

  15. float _READ_INT_AS_FLOAT ( int value )  //0xD2C9126410DFA1B2

  16. BOOL _0x3FA09DD57B93C0DE ( Hash p0, int p1, int p2, Any p3, int p4 )  //0x3FA09DD57B93C0DE

  17. void SET_ENTITY_VISIBLE_IN_CUTSCENE ( Entity entity, BOOL p1, BOOL p2, int p3 )  //0xE0031D3C8F36AB82

  18. void NETWORK_ACTIVITY_RESET_TO_IDLE ()  //0x3FE141FDB990E3D1

  19. Any _0x665B21666351CB37 ( Any p0, Any p1, Any p2 )  //0x665B21666351CB37

  20. PED

    Any _0x40C9155AF8BC13F3 ( Any p0 )  //0x40C9155AF8BC13F3

  21. PED

    void SET_PED_CAN_ARM_IK ( Ped ped, BOOL toggle )  //0x6C3B4D6D13B4C841

  22. PED

    BOOL _0x1E017404784AA6A3 ( Ped ped, Hash p1 )  //0x1E017404784AA6A3

  23. void _0xB173599D61FAEB31 ()  //0xB173599D61FAEB31

  24. void _0xF993373285053D77 ( Any p0, Any p1, Any p2 )  //0xF993373285053D77

  25. void ENABLE_AMBIENT_ROAD_POPULATION ()  //0xBC90BDF4E5228EA1

  26. void TASK_COMBAT_ANIMAL_WARN ( Ped ped, Any p1, Any p2 )  //0xF960F3D57B660E96

  27. void PLAY_ANIM_ON_RUNNING_SCENARIO ( Ped ped, const char* animDict, const char* animName )  //0x748040460F8DF5DC

  28. BOOL TASK_MELEE ( Ped ped, Ped targetPed, Hash p2, Any p3, Any p4, float p5, Any p6, float p7 )  //0x482C99D0B38D1B0A

  29. void _0x6B53F4B811E583D2 ( Vehicle vehicle, BOOL toggle )  //0x6B53F4B811E583D2

  30. BOOL _ATTACH_DRAFT_VEHICLE_HARNESS_PED ( Ped mount, Vehicle draft, int harnessId )  //0x316CDB5B6E8F4110

  31. Hash _GET_BEST_PED_WEAPON_IN_GROUP ( Ped ped, Hash weaponGroup, BOOL p2, BOOL p3 )  //0x9F67929D98E7C6E8

  32. Any _ITEMDATABASE_FILLOUT_BUNDLE ( Any p0, Any p1, Any p2, Any p3 )  //0xB542632693D53408

  33. Any _0x4A98E228A936DBCC ( Any p0 )  //0x4A98E228A936DBCC

  34. CAM

    void _0x0F1FFEF5D54AE832 ()  //0x0F1FFEF5D54AE832

  35. Any _DATABINDING_ADD_DATA_FLOAT ( Any p0, const char* p1, float p2 )  //0x5154228273ADB9A6

  36. void _0xE19035EB65AB2932 ( Any p0, Any p1 )  //0xE19035EB65AB2932

  37. Any _0x36486AF7DA93A464 ( Any p0 )  //0x36486AF7DA93A464

  38. void _ADD_ENTITY_TO_ENTITY_MASK_WITH_INTENSITY ( Entity entity, int mask, float intensity )  //0x958DEBD9353C0935

  39. void CLEAR_ROOM_FOR_ENTITY ( Entity entity )  //0xA1762D5BBFCA13A8

  40. LAW

    void _SET_ALLOW_DISABLED_LAW_RESPONSES ( BOOL toggle )  //0x4B52BF96E225D230

  41. float GET_RANDOM_FLOAT_IN_RANGE ( float startRange, float endRange )  //0xE29F927A961F8AAA

  42. BOOL _0xD1555FBC96C88444 ( Hash p0, int p1, int p2, Any p3, int p4 )  //0xD1555FBC96C88444

  43. void _SET_DOOR_NETWORKED ( Hash doorHash )  //0x51D99497ABF3F451

  44. void NETWORK_ACTIVITY_SET_CURRENT ( int p0 )  //0x9ADAC065D9F6706F

  45. BOOL GET_GPS_BLIP_ROUTE_FOUND ()  //0x869DAACBBE9FA006

  46. PED

    Any _0xF4860514AD354226 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0xF4860514AD354226

  47. PED

    void _SET_PED_CAN_UNK_BODYPART_IK ( Ped ped, BOOL toggle )  //0xEE9DF765990E8D1D

  48. PED

    void _0x2B4CE170DE09F346 ( Any p0, Any p1 )  //0x2B4CE170DE09F346

  49. Entity _0x08FC896D2CB31FCC ( Any p0, BOOL p1 )  //0x08FC896D2CB31FCC

  50. Any _0xE956C2340A76272E ( Any p0 )  //0xE956C2340A76272E

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.