RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Hash GET_BEST_PED_WEAPON ( Ped ped, BOOL p1, BOOL p2 ) //0x8483E98E8B888AE2
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int ROUND ( float value ) //0xF2DB717A73826179
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BOOL IS_SCRIPTED_SPEECH_PLAYING ( Any p0 ) //0xCC9AA18DCC7084F4
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void _0x18C3DFAC458783BB () //0x18C3DFAC458783BB
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Any _DATABINDING_ADD_DATA_BOOL ( Any p0, const char* p1, BOOL p2 ) //0x58BAA5F635DA2FF4
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BOOL IS_ENTITY_WAITING_FOR_WORLD_COLLISION ( Entity entity ) //0x5E1CC2E8DC3111DD
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void _0x17E3E5C46ECCD308 ( Any p0, Any p1, Any p2 ) //0x17E3E5C46ECCD308
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void ENABLE_ENTITYMASK () //0xFAAD23DE7A54FC14
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Hash _GET_INTERIOR_MINIMAP_HASH ( Interior interior ) //0x3039BE60B3749716
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BOOL _0x9945A3E2528A02E8 ( Player player ) //0x9945A3E2528A02E8
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int GET_FRAME_COUNT () //0x77DFA958FCF100C1
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BOOL _0xA0B7094629724974 ( Hash p0, Any p1 ) //0xA0B7094629724974
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void SET_PLAYER_INVISIBLE_LOCALLY ( Player player, BOOL toggle ) //0x12B37D54667DB0B8
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void _0xD637D327080CD86E ( int p0 ) //0xD637D327080CD86E
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int GET_GPS_BLIP_ROUTE_LENGTH () //0xBBB45C3CF5C8AA85
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Any _0x3ACCE14DFA6BA8C2 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x3ACCE14DFA6BA8C2
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void SET_PED_CAN_PLAY_AMBIENT_ANIMS ( Ped ped, BOOL toggle ) //0x6373D1349925A70E
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Any _0xF7327ACC7A89AEF1 ( Any p0, Any p1, Any p2 ) //0xF7327ACC7A89AEF1
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void _0xEFC5C6670E0B99BA () //0xEFC5C6670E0B99BA
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void DISABLE_PLAYER_FIRING ( Player player, BOOL toggle ) //0x2970929FD5F9FC89
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void _0x324AB2A68AD8AEE5 () //0x324AB2A68AD8AEE5
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void STAT_ID_SET_TO_POSSE_ID ( Any* statId ) //0x34B22DE38477EDB4
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void TASK_HORSE_ACTION ( Ped ped, int action, Ped targetPed, Any p3 ) //0xA09CFD29100F06C3
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Any _0x90703A8F75EE4ABD ( Any p0, Any p1 ) //0x90703A8F75EE4ABD
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BOOL TASK_CONFRONT ( Ped ped, Ped targetPed, int p2 ) //0x3A2A2071DF5CC569
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void _0x485B05EF05B9AEE9 ( Any p0, Any p1 ) //0x485B05EF05B9AEE9
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void _0x8379E05871AD24E0 () //0x8379E05871AD24E0
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void GET_BEST_PED_SHORTARM_GUID ( Ped ped, Any* outGUID, BOOL p2, BOOL p3 ) //0xF52BD94B47CCF736
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Any _0x950ACD8F05B7B9DF ( Any p0 ) //0x950ACD8F05B7B9DF
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float TO_FLOAT ( int value ) //0xBBDA792448DB5A89
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BOOL IS_ANY_SPEECH_PLAYING ( Ped ped ) //0x729072355FA39EC9
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void _0xF1A6FEEDF3776EF9 () //0xF1A6FEEDF3776EF9
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Any _DATABINDING_ADD_DATA_INT_BY_HASH ( Any p0, Hash p1, int p2 ) //0x267F9527F4350ADE
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BOOL _IS_ENTITY_ON_TRAIN_TRACK ( Entity entity ) //0x857ACB0AB4BD0D55
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void _0xC72CE37081DAE625 ( Any p0, Any p1, Any p2, Any p3 ) //0xC72CE37081DAE625
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void DISABLE_ENTITYMASK () //0x5C9978A2A3DC3D0D
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Vector3 _GET_INTERIOR_POSITION ( Interior interior ) //0x2C9746D0CA15BE1C
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float _0x717DA2281DF90855 ( Player player ) //0x717DA2281DF90855
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void _0x6BED40493A1AFDB8 ( Any* p0, float p1 ) //0x6BED40493A1AFDB8
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BOOL _0x92A32BA29622763F ( int id, int index, Any* p2 ) //0x92A32BA29622763F
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void SET_PLAYER_VISIBLE_LOCALLY ( Player player, BOOL toggle ) //0xFAA10F1FAFB11AF2
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void _0x564552C6AF1EEAB1 () //0x564552C6AF1EEAB1
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Any _0xEFC535C9FAF563B3 ( Any p0 ) //0xEFC535C9FAF563B3
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void SET_PED_TO_INFORM_RESPECTED_FRIENDS ( Ped ped, float radius, int maxFriends ) //0x112942C6E708F70B
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void SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS ( Ped ped, BOOL toggle ) //0x0EB0585D15254740
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int _GET_PED_ATTITUDE ( Ped ped, Player player ) //0x7CC2186C32D3540A
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void _0x2E957AA81F2C61C9 () //0x2E957AA81F2C61C9
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void _0xEBFF94328FF7A18A ( Any p0, Any p1 ) //0xEBFF94328FF7A18A
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void DISABLE_AMBIENT_ROAD_POPULATION ( BOOL unk ) //0xC6DCC2A3A8825C85
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void TASK_ANIMAL_INTERACTION ( Ped player, Ped targetPed, Hash interactionType, Hash interactionModel, BOOL skipIdleAnimationClip ) //0xCD181A959CFDD7F4