RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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int GET_SYSTEM_TIME () //0xBE7F225417E35A7C
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Hash _CASHINVENTORY_TRANSACTION_GET_ACTION ( int id ) //0xBD2D520C51CCFF52
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void SET_NETWORK_ID_VISIBLE_IN_CUTSCENE ( Any p0, Any p1, Any p2, Any p3 ) //0xA6928482543022B4
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BOOL NETWORK_REQUEST_RECENT_GAMER_NAMES ( int p0, int playerCount ) //0x6D206D383BB5F6B1
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Any _0xF61CFEDEAB627BFA ( Any p0 ) //0xF61CFEDEAB627BFA
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Hash GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH ( Ped ped ) //0x42FDD0F017B1E38E
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void _0xCA95C156C14B2054 ( Any p0, Any p1 ) //0xCA95C156C14B2054
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Any _0x32417CB860A3BDC4 ( Any p0, Any p1 ) //0x32417CB860A3BDC4
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void _0xA2B18FF8D39F6D87 ( Any p0 ) //0xA2B18FF8D39F6D87
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void _0x1F488807BC8E0630 ( Any p0 ) //0x1F488807BC8E0630
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void _0xF45E46DEECF7DF6E ( int bitFlag, Any p1, Any p2, Any p3, Any p4 ) //0xF45E46DEECF7DF6E
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void _0x0FEE2561120F3333 ( Any* statId ) //0x0FEE2561120F3333
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void TASK_REACT ( Ped ped, Entity reactingTo, float x, float y, float z, const char* reactionName, float p6, float p7, int p8 ) //0xC4C32C31920E1B70
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void _0x0D322AEF8878B8FE ( Any p0, Any p1 ) //0x0D322AEF8878B8FE
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void _0x1ECF56C040FD839C ( Any p0, Any p1 ) //0x1ECF56C040FD839C
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void _0xE78993FF9022C064 ( Any p0 ) //0xE78993FF9022C064
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void _0xDC0556D0F484ECAA ( Any p0 ) //0xDC0556D0F484ECAA
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float VDIST2 ( float x1, float y1, float z1, float x2, float y2, float z2 ) //0xB7A628320EFF8E47
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void SET_AMBIENT_VOICE_NAME ( Ped ped, const char* name ) //0x6C8065A3B780185B
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BOOL IS_GAMEPLAY_CAM_LOOKING_BEHIND () //0x8FE0D24FFD04D5A2
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Any _DATABINDING_ADD_DATA_CONTAINER_FROM_PATH ( const char* p0, const char* p1 ) //0x0C827D175F1292F4
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void _0x3F08C6163A4AB1D6 ( Any p0 ) //0x3F08C6163A4AB1D6
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Vector3 _0x1DA6CB02071055D5 ( Any p0 ) //0x1DA6CB02071055D5
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void _SET_CLOUD_HEIGHT ( float height ) //0xC332C91388F5580B
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void _SET_MOUSE_CURSOR_SPRITE ( int spriteId ) //0x7F5858AAB5A58CCE
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void _0xDDCE8E960D1DE240 ( BOOL p0 ) //0xDDCE8E960D1DE240
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int _GET_NUMBER_OF_MICROSECONDS_SINCE_LAST_CALL () //0xB0CE5E5ED8BB3581
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BOOL _CASHINVENTORY_TRANSACTION_CHECKOUT ( int id ) //0x592BC00BF6629BE7
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BOOL IS_NETWORK_ID_OWNED_BY_PARTICIPANT ( int netId ) //0xA1607996431332DF
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BOOL _NETWORK_IS_RECENT_GAMER_NAMES_REQUEST_IN_PROGRESS () //0x4664D213A0CCAF40
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Any _0xD470725E0703D22F ( Any p0 ) //0xD470725E0703D22F
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Hash GET_PED_RELATIONSHIP_GROUP_HASH ( Ped ped ) //0x7DBDD04862D95F04
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void SET_FACIAL_IDLE_ANIM_OVERRIDE ( Ped ped, const char* animName, const char* animDict ) //0xFFC24B988B938B38
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void _0xE737D5F14304A2EC ( Any p0, Any p1, Any p2 ) //0xE737D5F14304A2EC
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Any _0xE4C51A8A3BD1664C ( Any p0 ) //0xE4C51A8A3BD1664C
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void SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE ( Player player, float multiplier ) //0x5DA6500FE849DA16
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void _0x8EC7CD701F872F87 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x8EC7CD701F872F87
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void _STAT_ID_INCREMENT_INT ( Any* statId, int value ) //0x6A0184E904CDF25E
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void TASK_WANDER_IN_AREA ( Ped ped, float x, float y, float z, float radius, float p5, float p6, int p7 ) //0xE054346CA3A0F315
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Any _0xD508FA229F1C4900 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xD508FA229F1C4900
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void _0xF40A109B4B79A848 ( Any p0, Any p1, Any p2 ) //0xF40A109B4B79A848
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void _0x9868C0D0134855F7 ( Any p0 ) //0x9868C0D0134855F7
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float GET_VEHICLE_BODY_HEALTH ( Vehicle vehicle ) //0x42113B857E33C16E
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void RESET_ANIMAL_TUNING_BOOL_PARAM ( Ped animal, int index ) //0x96AA1304D30E6BC3
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void _TELEMETRY_MATCH_QUEUE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x4C08D2B6D8BE17E4
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int SHIFT_LEFT ( int value, int bitShift ) //0xEDD95A39E5544DE8
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void _DISABLE_CAM_COLLISION_FOR_ENTITY ( Entity entity ) //0xD904F75DBD7AB865
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Any _DATABINDING_ADD_DATA_CONTAINER_BY_HASH ( Any p0, Hash p1 ) //0x98BB14345BB68257
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void _0x0DB41D59E0F1502B ( Any p0 ) //0x0DB41D59E0F1502B
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void _0xC95611869E14F8AF ( Any p0, Any p1, Any p2, Any p3 ) //0xC95611869E14F8AF