RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
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void BAIL_TO_LANDING_PAGE ( int bailCode ) //0xBC2C927F5C264243
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void BAIL_WITH_PASS_THROUGH_PARAMS ( const char* params ) //0xE98204D3C25AE14C
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void BG_END_CONTEXT ( const char* contextName ) //0x3ABF7BA1C3E2C8CF
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void BG_END_CONTEXT_HASH ( Hash contextHash ) //0x6D1431744182CDE8
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void BG_START_CONTEXT ( const char* contextName ) //0x49BA5678BA040CA7
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void BG_START_CONTEXT_HASH ( Hash contextHash ) //0x2EB67D564DCC09D5
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int COUNT_PARTICIPANT_BITS ( Any* value ) //0x2F050A3FF8738245
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int COUNT_PLAYER_BITS ( Any* value ) //0x462C687BEA254BD9
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BOOL DOES_SCRIPT_EXIST ( const char* scriptName ) //0x552B171E3F69E5AE
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BOOL DOES_SCRIPT_WITH_NAME_HASH_EXIST ( Hash scriptHash ) //0xA34E89749F628284
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BOOL DOES_THREAD_EXIST ( int threadId ) //0xFF975BC4435A0FA3
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int GET_BLOCK_OF_PLAYER_BITS ( Any* value, int p1 ) //0xFA3B530A5CC693D5
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Hash GET_EVENT_AT_INDEX ( int eventGroup, int eventIndex ) //0xA85E614430EFF816
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BOOL GET_EVENT_DATA ( int eventGroup, int eventIndex, Any* eventData, int eventDataSize ) //0x57EC5FA4D4D6AFCA
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BOOL GET_EVENT_EXISTS ( int eventGroup, int eventIndex ) //0xC9F59C0A710ECD34
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Hash GET_HASH_OF_THIS_SCRIPT_NAME () //0xBC2C927F5C264960
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int GET_ID_OF_THIS_THREAD () //0x55525C346BEF6960
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BOOL GET_NO_LOADING_SCREEN () //0x323DAF00687E0F28
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int GET_NUMBER_OF_EVENTS ( int eventGroup ) //0x5CE8DE5909565748
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void GET_THREAD_EXISTENCE_DETAILS ( int threadId, BOOL* threadExists, BOOL* hasScriptHandler ) //0xD92FA81B64920E85
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BOOL HAS_SCRIPT_LOADED ( const char* scriptName ) //0xE97BD36574F8B0A6
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BOOL HAS_SCRIPT_WITH_NAME_HASH_LOADED ( Hash scriptHash ) //0xA5D8E0C2F3C7EEBC
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BOOL HAVE_ALL_CHILD_SCRIPTS_TERMINATED ( int p0 ) //0x380FFA15B72408FB
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BOOL IS_LOADING_SCREEN_VISIBLE () //0xB54ADBE65D528FCB
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BOOL IS_THREAD_ACTIVE ( int threadId, BOOL ignoreKilledState ) //0x46E9AE36D8FA6417
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BOOL IS_THREAD_EXIT_REQUESTED () //0x9E4EF615E307FBBE
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void REQUEST_SCRIPT ( const char* scriptName ) //0x46ED607DDD40D7FE
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void REQUEST_SCRIPT_WITH_NAME_HASH ( Hash scriptHash ) //0xF6B9CE3F8D5B9B74
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int SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID () //0x3CE3FB167E837D7C
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void SCRIPT_THREAD_ITERATOR_RESET () //0x39382EB8DCD8684D
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void SET_BLOCK_OF_PLAYER_BITS ( Any* value, int p1, int p2 ) //0xC6DFB8C04C86D5A5
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void SET_EVENT_FLAG_FOR_DELETION ( int eventGroup, int eventIndex, BOOL p2 ) //0x4768D5252EAEB76F
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void SET_NO_LOADING_SCREEN ( BOOL toggle ) //0x5CB83156AA038F95
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void SET_SCRIPT_AS_NO_LONGER_NEEDED ( const char* scriptName ) //0x0086D3067E1CFD1C
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void SET_SCRIPT_WITH_NAME_HASH_AS_NO_LONGER_NEEDED ( Hash scriptHash ) //0x50723A1567C8361E
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void SHUTDOWN_LOADING_SCREEN () //0xFC179D7E8886DADF
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int START_NEW_SCRIPT ( const char* scriptName, int stackSize ) //0xE81651AD79516E48
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int START_NEW_SCRIPT_WITH_ARGS ( const char* scriptName, Any* args, int argCount, int stackSize ) //0xB8BA7F44DF1575E1
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int START_NEW_SCRIPT_WITH_NAME_HASH ( Hash scriptHash, int stackSize ) //0xEB1C67C3A5333A92
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int START_NEW_SCRIPT_WITH_NAME_HASH_AND_ARGS ( Hash scriptHash, Any* args, int argCount, int stackSize ) //0xC4BB298BD441BE78
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void STOP_DISPLAYING_MP_TRANSITION_LOADING_SCREENS ( Any p0 ) //0x778D4733E0F2F265
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void TERMINATE_THIS_THREAD () //0x5E8B6D17FF91CD59
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void TERMINATE_THREAD ( int threadId ) //0x87ED52AE40EA1A52
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void TRIGGER_SCRIPT_EVENT ( int eventGroup, Any* eventData, int eventDataSize, int scriptMetadataIndex, int* playerBits ) //0x5AE99C571D5BBE5D
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